/* Test GL_ARB_fragment_program */ #include #include #include #include #include #define GL_GLEXT_PROTOTYPES #include static void Display( void ) { glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glPushMatrix(); glColor4f(0, 0.5, 0, 1); glColor4f(0, 1, 0, 1); glBegin(GL_POLYGON); glVertex2f(-1, -1); glVertex2f( 1, -1); glVertex2f( 0, 1); glEnd(); glPopMatrix(); glutSwapBuffers(); } static void Reshape( int width, int height ) { glViewport( 0, 0, width, height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glTranslatef( 0.0, 0.0, -15.0 ); } static void Key( unsigned char key, int x, int y ) { (void) x; (void) y; switch (key) { case 27: exit(0); break; } glutPostRedisplay(); } static void load_program(const char *prog, GLuint prognum) { int a; GLint errorpos, errno; glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prognum); glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(prog), (const GLubyte *) prog); assert(glIsProgramARB(prognum)); errno = glGetError(); printf("glGetError = %d\n", errno); if (errno != GL_NO_ERROR) { glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); printf("errorpos: %d\n", errorpos); printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); for (a=-10; a<10; a++) { if ((errorpos+a < 0) || (errorpos+a >= strlen(prog))) continue; printf("%c", prog[errorpos+a]); } printf("\n"); exit(1); } } static void Init( void ) { static const char *prog0 = "!!ARBfp1.0\n" "TEMP R0, RC, HC, H0, H1, H2, H3, H30 ;\n" "MUL result.color, R0, fragment.position; \n" "ADD result.color, H3, fragment.texcoord; \n" "ADD_SAT result.color, H3, fragment.texcoord; \n" "MUL result.color.xy, R0.wzyx, fragment.position; \n" "MUL result.color, H0, fragment.position; \n" "MUL result.color, -H0, fragment.position; \n" "MOV RC, H1; \n" "MOV HC, H2; \n" "END \n" ; /* masked updates, defines, declarations */ static const char *prog1 = "!!ARBfp1.0\n" "PARAM foo = {1., 2., 3., 4.}; \n" "PARAM foo2 = 5.; \n" "PARAM foo3 = {5., 6., 7., 8.}; \n" "PARAM bar = 3.; \n" "TEMP R0, R1, RC, EQ, NE, bar2; \n" "ALIAS bar3 = bar; \n" "MOV result.color.xy, R0; \n" "MOV result.color, R0; \n" "MOV result.color.xyzw, R0; \n" "MOV result.color.xy, R0; \n" "MOV RC.x, R1.x; \n" "KIL NE; \n" "KIL EQ.xyxy; \n" "END \n" ; /* texture instructions */ static const char *prog2 = "!!ARBfp1.0\n" "TEMP R0, R1, R2, R3;\n" "TEX R0, fragment.texcoord, texture[1], 2D; \n" "TEX R1, fragment.texcoord[1], texture[1], CUBE; \n" "TEX R2, fragment.texcoord[2], texture[2], 3D; \n" "TXP R3, fragment.texcoord[3], texture[3], RECT; \n" "MUL result.color, R0, fragment.color; \n" "END \n" ; /* test negation, absolute value */ static const char *prog3 = "!!ARBfp1.0\n" "TEMP R0, R1;\n" "MOV R0, R1; \n" "MOV R0, -R1; \n" "MOV result.color, R0; \n" "END \n" ; /* literal constant sources */ static const char *prog4 = "!!ARBfp1.0\n" "TEMP R0, R1;\n" "PARAM Pi = 3.14159; \n" "MOV R0, {1., -2., +3., 4.}; \n" "MOV R0, 5.; \n" "MOV R0, -5.; \n" "MOV R0, 5.; \n" "MOV R0, Pi; \n" "MOV result.color, R0; \n" "END \n" ; /* change the fragment color in a simple way */ static const char *prog10 = "!!ARBfp1.0\n" "PARAM blue = {0., 0., 1., 0.};\n" "PARAM color = {1., 0., 0., 1.};\n" "TEMP R0; \n" "MOV R0, fragment.color; \n" "#ADD result.color, R0, fragment.color; \n" "#ADD result.color, blue, fragment.color; \n" "#ADD result.color, {1., 0., 0., 0.}, fragment.color; \n" "ADD result.color, color, fragment.color; \n" "END \n" ; GLuint progs[20]; glGenProgramsARB(20, progs); assert(progs[0]); assert(progs[1]); assert(progs[0] != progs[1]); printf("program 0:\n"); load_program(prog0, progs[0]); printf("program 1:\n"); load_program(prog1, progs[1]); printf("program 2:\n"); load_program(prog2, progs[2]); printf("program 3:\n"); load_program(prog3, progs[3]); printf("program 4:\n"); load_program(prog4, progs[4]); printf("program 10:\n"); load_program(prog10, progs[5]); glEnable(GL_FRAGMENT_PROGRAM_ARB); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_ALWAYS, 0.0); } int main( int argc, char *argv[] ) { glutInit( &argc, argv ); glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); Init(); glutMainLoop(); return 0; }