/* * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the name of * Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF * ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #define STEPCOUNT 40 #define FALSE 0 #define TRUE 1 #define MAX(a, b) (((a) > (b)) ? (a) : (b)) #define MIN(a, b) (((a) < (b)) ? (a) : (b)) enum { OP_NOOP = 0, OP_STRETCH, OP_DRAWPOINT, OP_DRAWIMAGE }; typedef struct _cRec { float x, y; } cRec; typedef struct _vertexRec { float x, y; float dX, dY; float tX, tY; } vertexRec; #include "loadppm.c" GLenum doubleBuffer; int imageSizeX, imageSizeY; char *fileName = 0; PPMImage *image; cRec cList[50]; vertexRec vList[5]; int cCount, cIndex[2], cStep; GLenum op = OP_NOOP; void DrawImage(void) { glRasterPos2i(0, 0); glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE, image->data); glFlush(); if (doubleBuffer) { glutSwapBuffers(); } glRasterPos2i(0, 0); glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE, image->data); } void DrawPoint(void) { int i; glColor3f(1.0, 0.0, 1.0); glPointSize(3.0); glBegin(GL_POINTS); for (i = 0; i < cCount; i++) { glVertex2f(cList[i].x, cList[i].y); } glEnd(); glFlush(); if (doubleBuffer) { glutSwapBuffers(); } } void InitVList(void) { vList[0].x = 0.0; vList[0].y = 0.0; vList[0].dX = 0.0; vList[0].dY = 0.0; vList[0].tX = 0.0; vList[0].tY = 0.0; vList[1].x = (float)imageSizeX; vList[1].y = 0.0; vList[1].dX = 0.0; vList[1].dY = 0.0; vList[1].tX = 1.0; vList[1].tY = 0.0; vList[2].x = (float)imageSizeX; vList[2].y = (float)imageSizeY; vList[2].dX = 0.0; vList[2].dY = 0.0; vList[2].tX = 1.0; vList[2].tY = 1.0; vList[3].x = 0.0; vList[3].y = (float)imageSizeY; vList[3].dX = 0.0; vList[3].dY = 0.0; vList[3].tX = 0.0; vList[3].tY = 1.0; vList[4].x = cList[0].x; vList[4].y = cList[0].y; vList[4].dX = (cList[1].x - cList[0].x) / STEPCOUNT; vList[4].dY = (cList[1].y - cList[0].y) / STEPCOUNT; vList[4].tX = cList[0].x / (float)imageSizeX; vList[4].tY = cList[0].y / (float)imageSizeY; } void ScaleImage(int sizeX, int sizeY) { GLubyte *buf; buf = (GLubyte *)malloc(3*sizeX*sizeY); gluScaleImage(GL_RGB, image->sizeX, image->sizeY, GL_UNSIGNED_BYTE, image->data, sizeX, sizeY, GL_UNSIGNED_BYTE, buf); free(image->data); image->data = buf; image->sizeX = sizeX; image->sizeY = sizeY; } void SetPoint(int x, int y) { cList[cCount].x = (float)x; cList[cCount].y = (float)y; cCount++; } void Stretch(void) { glBegin(GL_TRIANGLES); glTexCoord2f(vList[0].tX, vList[0].tY); glVertex2f(vList[0].x, vList[0].y); glTexCoord2f(vList[1].tX, vList[1].tY); glVertex2f(vList[1].x, vList[1].y); glTexCoord2f(vList[4].tX, vList[4].tY); glVertex2f(vList[4].x, vList[4].y); glEnd(); glBegin(GL_TRIANGLES); glTexCoord2f(vList[1].tX, vList[1].tY); glVertex2f(vList[1].x, vList[1].y); glTexCoord2f(vList[2].tX, vList[2].tY); glVertex2f(vList[2].x, vList[2].y); glTexCoord2f(vList[4].tX, vList[4].tY); glVertex2f(vList[4].x, vList[4].y); glEnd(); glBegin(GL_TRIANGLES); glTexCoord2f(vList[2].tX, vList[2].tY); glVertex2f(vList[2].x, vList[2].y); glTexCoord2f(vList[3].tX, vList[3].tY); glVertex2f(vList[3].x, vList[3].y); glTexCoord2f(vList[4].tX, vList[4].tY); glVertex2f(vList[4].x, vList[4].y); glEnd(); glBegin(GL_TRIANGLES); glTexCoord2f(vList[3].tX, vList[3].tY); glVertex2f(vList[3].x, vList[3].y); glTexCoord2f(vList[0].tX, vList[0].tY); glVertex2f(vList[0].x, vList[0].y); glTexCoord2f(vList[4].tX, vList[4].tY); glVertex2f(vList[4].x, vList[4].y); glEnd(); glFlush(); if (doubleBuffer) { glutSwapBuffers(); } if (++cStep < STEPCOUNT) { vList[4].x += vList[4].dX; vList[4].y += vList[4].dY; } else { cIndex[0] = cIndex[1]; cIndex[1] = cIndex[1] + 1; if (cIndex[1] == cCount) { cIndex[1] = 0; } vList[4].dX = (cList[cIndex[1]].x - cList[cIndex[0]].x) / STEPCOUNT; vList[4].dY = (cList[cIndex[1]].y - cList[cIndex[0]].y) / STEPCOUNT; cStep = 0; } } void Key(unsigned char key, int x, int y) { switch (key) { case 27: free(image->data); exit(1); case 32: if (cCount > 1) { InitVList(); cIndex[0] = 0; cIndex[1] = 1; cStep = 0; glEnable(GL_TEXTURE_2D); op = OP_STRETCH; } break; default: return; } glutPostRedisplay(); } void Mouse(int button, int state, int mouseX, int mouseY) { if (state != GLUT_DOWN) return; if (op == OP_STRETCH) { glDisable(GL_TEXTURE_2D); cCount = 0; op = OP_DRAWIMAGE; } else { SetPoint(mouseX, imageSizeY-mouseY); op = OP_DRAWPOINT; } glutPostRedisplay(); } void Animate(void) { switch (op) { case OP_STRETCH: Stretch(); break; case OP_DRAWPOINT: DrawPoint(); break; case OP_DRAWIMAGE: DrawImage(); break; default: break; } } static GLenum Args(int argc, char **argv) { GLint i; doubleBuffer = GL_TRUE; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; } else if (strcmp(argv[i], "-db") == 0) { doubleBuffer = GL_TRUE; } else if (strcmp(argv[i], "-f") == 0) { if (i+1 >= argc || argv[i+1][0] == '-') { printf("-f (No file name).\n"); return GL_FALSE; } else { fileName = argv[++i]; } } else { printf("%s (Bad option).\n", argv[i]); return GL_FALSE; } } return GL_TRUE; } void GLUTCALLBACK glut_post_redisplay_p(void) { glutPostRedisplay(); } int main(int argc, char **argv) { GLenum type; glutInit(&argc, argv); if (Args(argc, argv) == GL_FALSE) { exit(1); } if (fileName == 0) { printf("No image file.\n"); exit(1); } image = LoadPPM(fileName); /* changed powf and logf to pow and log -Brian */ imageSizeX = (int)pow(2.0, (float)((int)(log(image->sizeX)/log(2.0)))); imageSizeY = (int)pow(2.0, (float)((int)(log(image->sizeY)/log(2.0)))); glutInitWindowPosition(0, 0); glutInitWindowSize( imageSizeX, imageSizeY); type = GLUT_RGB; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); if (glutCreateWindow("Stretch") == GL_FALSE) { exit(1); } glViewport(0, 0, imageSizeX, imageSizeY); gluOrtho2D(0, imageSizeX, 0, imageSizeY); glClearColor(0.0, 0.0, 0.0, 0.0); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ALIGNMENT, 1); ScaleImage(imageSizeX, imageSizeY); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, 3, image->sizeX, image->sizeY, 0, GL_RGB, GL_UNSIGNED_BYTE, (unsigned char *)image->data); cCount = 0; cIndex[0] = 0; cIndex[1] = 0; cStep = 0; op = OP_DRAWIMAGE; glutKeyboardFunc(Key); glutMouseFunc(Mouse); glutDisplayFunc(Animate); glutIdleFunc(glut_post_redisplay_p); glutMainLoop(); return 0; }