/* * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the name of * Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF * ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #define CI_OFFSET_1 16 #define CI_OFFSET_2 32 GLenum rgb, doubleBuffer; GLenum antiAlias, stipple; GLubyte stippleBits[32*4] = { 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, }; #include "tkmap.c" static void Init(void) { GLint i; glClearColor(0.0, 0.0, 0.0, 0.0); glClearIndex(0.0); if (!rgb) { for (i = 0; i < 16; i++) { glutSetColor(i+CI_OFFSET_1, 0.0, 0.0, i/15.0); glutSetColor(i+CI_OFFSET_2, 0.0, i/15.0, 0.0); } } glPolygonStipple(stippleBits); antiAlias = GL_FALSE; stipple = GL_FALSE; } static void Reshape(int width, int height) { glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); glMatrixMode(GL_MODELVIEW); } static void Key(unsigned char key, int x, int y) { switch (key) { case 27: exit(1); case '1': antiAlias = !antiAlias; break; case '2': stipple = !stipple; break; default: return; } glutPostRedisplay(); } static void Draw(void) { GLint ci1, ci2; glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); if (antiAlias) { ci1 = CI_OFFSET_1; ci2 = CI_OFFSET_2; glBlendFunc(GL_SRC_ALPHA, GL_ONE); glEnable(GL_BLEND); glEnable(GL_POLYGON_SMOOTH); glDisable(GL_DEPTH_TEST); } else { ci1 = COLOR_BLUE; ci2 = COLOR_GREEN; glDisable(GL_BLEND); glDisable(GL_POLYGON_SMOOTH); glEnable(GL_DEPTH_TEST); } if (stipple) { glEnable(GL_POLYGON_STIPPLE); } else { glDisable(GL_POLYGON_STIPPLE); } glBegin(GL_TRIANGLES); (rgb) ? glColor3fv(RGBMap[COLOR_BLUE]) : glIndexi(ci1); glVertex3f( 0.9, -0.9, -30.0); glVertex3f( 0.9, 0.9, -30.0); glVertex3f(-0.9, 0.0, -30.0); (rgb) ? glColor3fv(RGBMap[COLOR_GREEN]) : glIndexi(ci2); glVertex3f(-0.9, -0.9, -40.0); glVertex3f(-0.9, 0.9, -40.0); glVertex3f( 0.9, 0.0, -25.0); glEnd(); glFlush(); if (doubleBuffer) { glutSwapBuffers(); } } static GLenum Args(int argc, char **argv) { GLint i; rgb = GL_TRUE; doubleBuffer = GL_FALSE; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-ci") == 0) { rgb = GL_FALSE; } else if (strcmp(argv[i], "-rgb") == 0) { rgb = GL_TRUE; } else if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; } else if (strcmp(argv[i], "-db") == 0) { doubleBuffer = GL_TRUE; } else { printf("%s (Bad option).\n", argv[i]); return GL_FALSE; } } return GL_TRUE; } int main(int argc, char **argv) { GLenum type; glutInit(&argc, argv); if (Args(argc, argv) == GL_FALSE) { exit(1); } glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); type = GLUT_DEPTH; type |= (rgb) ? GLUT_RGB : GLUT_INDEX; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); if (glutCreateWindow("Depth Test") == GL_FALSE) { exit(1); } InitMap(); Init(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); glutMainLoop(); return 0; }