Mesa 7.8.3 Release Notes / (date tbd) ===================================== Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release. Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. See the :doc:`Compiling/Installing page <../install>` for prerequisites for DRI hardware acceleration. MD5 checksums ------------- :: x MesaLib-7.8.3.tar.gz x MesaLib-7.8.3.tar.bz2 x MesaLib-7.8.3.zip x MesaDemos-7.8.3.tar.gz x MesaDemos-7.8.3.tar.bz2 x MesaDemos-7.8.3.zip x MesaGLUT-7.8.3.tar.gz x MesaGLUT-7.8.3.tar.bz2 x MesaGLUT-7.8.3.zip New features ------------ None. Changes ------- - The radeon driver should use less memory when searching for a valid mip image. Bug fixes --------- - Fix unsupported FB with D24S8 (bug `29116 `__) - Fix ReadPixels crash when reading depth/stencil from an FBO - Fixed a bug rendering to 16-bit buffers using swrast. - Fixed a state tracker/TGSI bug that caused crashes when using Windows' memory debugging features. - Fixed an issue rendering to 32-bit channels with swrast (bug `29487 `__) - GLSL: fix indirect ``gl_TextureMatrix`` addressing (bug `28967 `__) - GLSL: fix for bug `27216 `__ - GLSL: fix zw fragcoord entries in some cases (bug `29183 `__) - Fix texture env generation in some cases (bug `28169 `__) - osmesa: a fix for calling ``OSMesaMakeCurrent`` twice was applied (bug `10966 `__ - A bug was fixed which could cause Mesa to ignore the ``MESA_EXTENSION_OVERRIDE`` environment variable. - A bug related to specular highlights on backfaces was fixed. - A radeon-specific issue with ``glCopyTex(Sub)Image`` was corrected. - radeon/wine: flush command stream in more cases, fixing wine d3d9 tests. - r600: fix sin+cos normalization. - r600: (properly) ignore ``GL_COORD_REPLACE`` when point sprites are disabled. - radeon: avoid flushing when the context is not current. - r300c: a bug affecting unaligned BOs was fixed. - r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.