Mesa 18.0.5 Release Notes / June 3, 2018 ======================================== Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 release. Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531 mesa-18.0.5.tar.gz 5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b mesa-18.0.5.tar.xz New features ------------ None Bug fixes --------- - `Bug 78097 `__ - glUniform1ui and friends not supported by display lists - `Bug 102390 `__ - centroid interpolation causes broken attribute values - `Bug 105351 `__ - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path - `Bug 106090 `__ - Compiling compute shader crashes RADV - `Bug 106315 `__ - The witness + dxvk suffers flickering garbage - `Bug 106465 `__ - No test for Image Load/Store on format-incompatible texture buffer - `Bug 106479 `__ - NDEBUG not defined for libamdgpu_addrlib - `Bug 106481 `__ - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB - `Bug 106504 `__ - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381 - `Bug 106587 `__ - Dota2 is very dark when using vulkan render on a Intel << AMD prime setup - `Bug 106629 `__ - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels Changes ------- Anuj Phogat (1): - i965/glk: Add l3 banks count for 2x6 configuration Bas Nieuwenhuizen (2): - amd/addrlib: Use defines in autotools build. - radv: Fix SRGB compute copies. Dave Airlie (1): - tgsi/scan: add hw atomic to the list of memory accessing files Francisco Jerez (4): - Revert "mesa: simplify \_mesa_is_image_unit_valid for buffers" - i965: Move buffer texture size calculation into a common helper function. - i965: Handle non-zero texture buffer offsets in buffer object range calculation. - i965: Use intel_bufferobj_buffer() wrapper in image surface state setup. Jan Vesely (1): - eg/compute: Use reference counting to handle compute memory pool. Jason Ekstrand (2): - intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0 - intel/blorp: Support blits and clears on surfaces with offsets Jose Dapena Paz (1): - mesa: do not leak ctx->Shader.ReferencedProgram references Juan A. Suarez Romero (8): - docs: add sha256 checksums for 18.0.4 - cherry-ignore: i965/miptree: Fix handling of uninitialized MCS buffers - cherry-ignore: add explicit 18.1 only nominations - cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too - cherry-ignore: Tegra is not supported - cherry-ignore: st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2) - cherry-ignore: nv30: ensure that displayable formats are marked accordingly - Update version to 18.0.5 Marek Olšák (3): - st/mesa: simplify lastLevel determination in st_finalize_texture - radeonsi: fix incorrect parentheses around VS-PS varying elimination - mesa: handle GL_UNSIGNED_INT64_ARB properly (v2) Michel Dänzer (1): - dri3: Stricter SBC wraparound handling Nanley Chery (1): - i965/miptree: Zero-initialize CCS_D buffers Samuel Pitoiset (2): - spirv: fix visiting inner loops with same break/continue block - radv: fix centroid interpolation Stuart Young (1): - etnaviv: Fix missing rnndb file in tarballs Timothy Arceri (1): - mesa: add glUniform*ui{v} support to display lists