Mesa 17.1.5 Release Notes / July 14, 2017 ========================================= Mesa 17.1.5 is a bug fix release which fixes bugs found since the 17.1.4 release. Mesa 17.1.5 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 7e3eeee8f9c28052796eb18133c2be12c38ba34864cc496382a2fa20c29b0317 mesa-17.1.5.tar.gz 378516b171712687aace4c7ea8b37c85895231d7a6d61e1e27362cf6034fded9 mesa-17.1.5.tar.xz New features ------------ None Bug fixes --------- - `Bug 100242 `__ - radeon buffer allocation failure during startup of Factorio - `Bug 101657 `__ - strtod.c:32:10: fatal error: xlocale.h: No such file or directory - `Bug 101666 `__ - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1 - `Bug 101703 `__ - No stencil buffer allocated when requested by GLUT Changes ------- Aaron Watry (1): - radeon/winsys: Limit max allocation size to 70% of VRAM Aleksander Morgado (2): - etnaviv: fix refcnt initialization in etna_screen - etnaviv: don't dereference etna_resource pointer if allocation fails Alex Smith (2): - ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers - ac/nir: Fix ordering of parameters for image atomic cmpswap intrinsics Andres Gomez (3): - docs: add sha256 checksums for 17.1.4 - cherry-ignore: i965: Fix anisotropic filtering for mag filter - Update version to 17.1.5 Anuj Phogat (2): - intel/isl: Use uint64_t to store total surface size - intel/isl: Add the maximum surface size limit Brian Paul (3): - draw: check for line_width != 1.0f in validate_pipeline() - svga: clamp device line width to at least 1 to fix HWv8 line stippling - svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value Bruce Cherniak (1): - swr: Limit memory held by defer deleted resources. Chandu Babu N (1): - st/va: Fix leak in VAAPI subpictures Charmaine Lee (1): - svga: fixed surface size to include array size Connor Abbott (2): - spirv: fix OpBitcast when the src and dst bitsize are different (v3) - ac/nir: implement 64-bit packing and unpacking Iago Toral Quiroga (1): - glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions Ilia Mirkin (1): - glsl: check if any of the named builtins are available first James Legg (2): - ac/nir: Make intrinsic_name buffer long enough - spirv: Fix reaching unreachable for compare exchange on images Jason Ekstrand (1): - nir/spirv: Use the type from the deref for atomics Juan A. Suarez Romero (1): - glsl: do not call link_xfb_stride_layout_qualifiers() for fragment shaders Kenneth Graunke (2): - i965: Use true AA line distance on G45/Ironlake. - i965: Always set AALINEDISTANCE_TRUE on Sandybridge. Lucas Stach (1): - etnaviv: fix shader miscompilation with more than 16 labels Marek Olšák (1): - gallium/radeon: fix a possible crash for buffer exports Neha Bhende (1): - svga: loop over box.depth for ReadBack_image on each slice Nicolai Hähnle (1): - winsys/radeon: only call pb_slabs_reclaim when slabs are actually used Olivier Lauffenburger (1): - st/wgl: improve selection of pixel format Philipp Zabel (1): - st/mesa: release EGLImage on EGLImageTarget\* error Plamena Manolova (1): - mesa/main: Move NULL pointer check. Tim Rowley (2): - swr/rast: \_mm*_undefined_\* implementations for gcc<4.9 - swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned Tomasz Figa (1): - intel: common: Fix link failure with standalone Android build Vinson Lee (1): - scons: Check for xlocale.h before defining HAVE_XLOCALE_H.