Mesa 11.1.3 Release Notes / April 17, 2016 ========================================== Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release. Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 27512 `__ - Illegal instruction \_mesa_x86_64_transform_points4_general - `Bug 91526 `__ - World of Warcraft (on Wine) has UI corruption with nouveau - `Bug 92193 `__ - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails - `Bug 93358 `__ - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter - `Bug 93418 `__ - Geometry Shaders output wrong vertices on Sandy Bridge - `Bug 93524 `__ - Clover doesn't build - `Bug 93667 `__ - Crash in eglCreateImageKHR with huge texture size - `Bug 93813 `__ - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT - `Bug 94050 `__ - test_vec4_register_coalesce regression - `Bug 94073 `__ - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance - `Bug 94088 `__ - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 - `Bug 94193 `__ - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff - `Bug 94195 `__ - [llvmpipe] Does not build with LLVM 3.7.x on Windows - `Bug 94388 `__ - r600_blit.c:281: r600_decompress_depth_textures: Assertion \`tex->is_depth && !tex->is_flushing_texture' failed. - `Bug 94412 `__ - Trine 3 misrender - `Bug 94481 `__ - softpipe - access violation in img_filter_2d_nearest - `Bug 94595 `__ - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly - `Bug 94954 `__ - test_vec4_copy_propagation fails in \`make check\` Changes ------- Anuj Phogat (1): - i965: Fix assert conditions for src/dst x/y offsets Ben Widawsky (2): - i965: Make sure we blit a full compressed block - i965/skl: Add two missing device IDs Brian Paul (1): - mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT Chris Forbes (1): - i965/blorp: Fix hiz ops on MSAA surfaces Christian König (1): - radeon/uvd: disable MPEG1 Christian Schmidbauer (1): - st/nine: specify WINAPI only for i386 and amd64 Daniel Czarnowski (3): - egl_dri2: NULL check for xcb_dri2_get_buffers_reply() - egl_dri2: set correct error code if swapbuffers fails - egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...) Dave Airlie (1): - mesa/fbobject: propogate Layered when reusing attachments. Derek Foreman (1): - egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage Dongwon Kim (1): - egl: move Null check to eglGetSyncAttribKHR to prevent Segfault Emil Velikov (10): - docs: add sha256 checksums for 11.1.2 - get-pick-list.sh: Require explicit "11.1" for nominating stable patches - cherry-ignore: do not pick nv50/ir commit - automake: add nine to make distcheck - install-gallium-links: port changes from install-lib-links - automake: add more missing options for make distcheck - mesa; add get-extra-pick-list.sh script into bin/ - egl/x11: check the return value of xcb_dri2_get_buffers_reply() - nvc/ir: remove duplicate variable declaration - Update version to 11.1.3 Francisco Jerez (4): - i965: Reupload push and pull constants when we get new shader image unit state. - i965/fs: Add missing analysis invalidation in opt_sampler_eot(). - i965/fs: Add missing analysis invalidation in fixup_3src_null_dest(). - i965/vec4: Consider removal of no-op MOVs as progress during register coalesce. Ilia Mirkin (21): - nvc0/ir: fix converting between predicate and gpr - nvc0: add some missing PUSH_SPACE's - nvc0: avoid negatives in PUSH_SPACE argument - glsl: make sure builtins are initialized before getting the shader - glsl: return cloned signature, not the builtin one - nv50/ir: fix quadop emission in the presence of predication - st/mesa: fix up result_src.type when doing i2u/u2i conversions - meta/copy_image: use precomputed dst_internal_format to avoid segfault - st/mesa: force depth mode to GL_RED for sized depth/stencil formats - glx: update to updated version of EXT_create_context_es2_profile - nv50,nvc0: bump minimum texture buffer offset alignment - nvc0: reset TFB bufctx when we no longer hold a reference to the buffers - glsl: avoid stack smashing when there are too many attributes - nvc0: fix blit triangle size to fully cover FB's > 8192x8192 - nv50: reset TFB bufctx when we no longer hold a reference to the buffers - nv50/ir: force-enable derivatives on TXD ops - st/mesa: only minify depth for 3d targets - nv50/ir: fix indirect texturing for non-array textures on nvc0 - nvc0/ir: fix picking of coordinates from tex instruction for textureGrad - nvc0: disable primitive restart and index bias during blits - nv50/ir: we can't load local memory directly into an output Jason Ekstrand (1): - nir/lower_vec_to_movs: Better report channels handled by insert_mov Kenneth Graunke (3): - mesa: Make glGet queries initialize ctx->Debug when necessary. - mesa: Allow Get*() of several forgotten IsEnabled() pnames. - i965: Only magnify depth for 3D textures, not array textures. Koop Mast (1): - st/clover: Add libelf cflags to the build Marc-André Lureau (1): - virtio_gpu: Add virtio 1.0 PCI ID to driver map Marek Olšák (3): - radeonsi: fix Hyper-Z on Stoney - gallium/radeon: don't use temporary buffers for persistent mappings - radeonsi: fix Hyper-Z hangs on P2 configs Matt Turner (3): - i965/vec4: don't copy ATTR into 3src instructions with complex swizzles - i965/fs: Don't CSE negated multiplies with saturation. - i965/vec4: Update vec4 unit tests for commit 01dacc83ff. Nanley Chery (2): - mesa/image: Make \_mesa_clip_readpixels() work with renderbuffers - mesa/readpix: Clip ReadPixels() area to the ReadBuffer's Nicolai Hähnle (2): - r600g: clear compressed_depthtex/colortex_mask when binding buffer texture - st/mesa: use the texture view's format for render-to-texture Nishanth Peethambaran (2): - st/omx: Remove trailing spaces - st/omx/dec: Correct the timestamping Oded Gabbay (8): - gallium/radeon: Correctly translate colorswaps for big endian - llvmpipe: use vpkswss when dst is signed - gallium/radeon: return correct values for BE in r600_translate_colorswap - gallium/radeon: remove separate BE path in r600_translate_colorswap - gallium/r600: Don't let h/w do endian swap for colorformat - gallium/radeon: disable evergreen_do_fast_color_clear for BE - r600g: Do colorformat endian swap for PIPE_USAGE_STAGING - radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING Olivier Pena (1): - scons: support for LLVM 3.7. Patrick Baggett (1): - mesa: Use SSE prefetch instructions rather than 3DNow instructions Rob Herring (10): - Android: remove dependence on .SECONDEXPANSION - Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system - Android: add -Wno-date-time flag for clang - Android: remove headers from LOCAL_SRC_FILES - Android: clean-up and fix DRI module path handling - freedreno: drop unnecessary -Wno-packed-bitfield-compat - gallium/radeon: Add space between string literal and identifier - r600: Make enum alu_op_flags unsigned - virtio_gpu: Add PCI ID to driver map - Android: fix x86 gallium builds Roland Scheidegger (2): - softpipe: fix anisotropic filtering crash - draw: fix line stippling Samuel Pitoiset (1): - nvc0: make sure to delete samplers used by compute shaders Steinar H. Gunderson (1): - mesa: Fix locking of GLsync objects. Tamil velan (1): - radeon/uvd: increase max height to 4096 for VI and newer Thomas Hellstrom (2): - winsys/svga: Fix an uninitialized return value - winsys/svga: Increase the fence timeout Vinson Lee (1): - llvmpipe: Do not use barriers if not using threads. xavier (1): - r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.