Mesa 11.0.7 Release Notes / December 9, 2015 ============================================ Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release. Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 90348 `__ - Spilling failure of b96 merged value - `Bug 92363 `__ - [BSW/BDW] ogles1conform Gets test fails - `Bug 92438 `__ - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50 - `Bug 93110 `__ - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call - `Bug 93126 `__ - wrongly claim supporting GL_EXT_texture_rg Changes ------- Chris Wilson (1): - meta: Compute correct buffer size with SkipRows/SkipPixels Daniel Stone (1): - egl/wayland: Ignore rects from SwapBuffersWithDamage Dave Airlie (4): - texgetimage: consolidate 1D array handling code. - r600: geometry shader gsvs itemsize workaround - r600: rv670 use at least 16es/gs threads - r600: workaround empty geom shader. Emil Velikov (4): - docs: add sha256 checksums for 11.0.6 - get-pick-list.sh: Require explicit "11.0" for nominating stable patches - mesa; add get-extra-pick-list.sh script into bin/ - Update version to 11.0.7 François Tigeot (1): - xmlconfig: Add support for DragonFly Ian Romanick (22): - mesa: Make bind_vertex_buffer avilable outside varray.c - mesa: Refactor update_array_format to make \_mesa_update_array_format_public - mesa: Refactor enable_vertex_array_attrib to make \_mesa_enable_vertex_array_attrib - i965: Pass brw_context instead of gl_context to brw_draw_rectlist - i965: Use DSA functions for VBOs in brw_meta_fast_clear - i965: Use internal functions for buffer object access - i965: Don't pollute the buffer object namespace in brw_meta_fast_clear - meta: Use DSA functions for PBO in create_texture_for_pbo - meta: Use \_mesa_NamedBufferData and \_mesa_NamedBufferSubData for users of \_mesa_meta_setup_vertex_objects - i965: Use \_mesa_NamedBufferSubData for users of \_mesa_meta_setup_vertex_objects - meta: Don't leave the VBO bound after \_mesa_meta_setup_vertex_objects - meta: Track VBO using gl_buffer_object instead of GL API object handle - meta: Use DSA functions for VBOs in \_mesa_meta_setup_vertex_objects - meta: Use internal functions for buffer object and VAO access - meta: Don't pollute the buffer object namespace in \_mesa_meta_setup_vertex_objects - meta: Partially convert \_mesa_meta_DrawTex to DSA - meta: Track VBO using gl_buffer_object instead of GL API object handle in \_mesa_meta_DrawTex - meta: Use internal functions for buffer object and VAO access in \_mesa_meta_DrawTex - meta: Don't pollute the buffer object namespace in \_mesa_meta_DrawTex - meta/TexSubImage: Don't pollute the buffer object namespace - meta/generate_mipmap: Don't leak the framebuffer object - glsl: Fix off-by-one error in array size check assertion Ilia Mirkin (7): - nvc0/ir: actually emit AFETCH on kepler - nir: fix typo in idiv lowering, causing large-udiv-udiv failures - nouveau: use the buffer usage to determine placement when no binding - nv50,nvc0: properly handle buffer storage invalidation on dsa buffer - nv50/ir: fix (un)spilling of 3-wide results - mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists - nvc0/ir: start offset at texBindBase for txq, like regular texturing Jonathan Gray (1): - automake: fix some occurrences of hardcoded -ldl and -lpthread Leo Liu (1): - radeon/vce: disable Stoney VCE for 11.0 Marta Lofstedt (1): - gles2: Update gl2ext.h to revision: 32120 Oded Gabbay (1): - llvmpipe: disable VSX in ppc due to LLVM PPC bug