Notes for macOS ================ Mesa builds on macOS without modifications. However, there are some details to be aware of. - Mesa has a number of build-time dependencies. Most dependencies, including Meson itself, are available in `homebrew `, which has a Mesa package for reference. The exception seems to be Mako, a Python module used for templating, which you can install as `pip3 install mako`. - macOS's default C compiler doesn't play nice with some C11 idioms used in Mesa. To workaround, set `-Dc_std=c11`. - macOS is picky about its build-time environment. Type `brew sh` before building to get the Homebrew dependencies in your path. Mesa's default builds with the Apple GLX uses Mesa as a front for the hardware-accelerated system OpenGL framework, to provide hardware acceleration to X11 applications on macOS running via XQuartz. Mesa's software rasterizers also work on macOS. To build, set the build options `-Dosmesa=true -Dglx=gallium-xlib` and select an appropriate Gallium software rasterizer. For native hardware, stay tuned for updates here!