From 66a725570c9f93ab0341e9479390c9d042d7cd00 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 5 Apr 2016 02:09:08 -0700 Subject: i965: Only enable oMask output when there's a multisample FBO. The ARB_sample_shading specification says that setting gl_SampleMask bits to 0 means that the corresponding sample "should be considered uncovered for the purposes of multisample fragment operations (Section 4.1.3)." The OpenGL 4.4 specification, section 17.3.3 ("Multisample Fragment Operations") specifies: "No changes to the fragment alpha or coverage values are made at this step if MULTISAMPLE is disabled, or if the value of SAMPLE_BUFFERS is not one." oMask output alters coverage masks and can kill pixels. We need to disable it in the above case, which conveniently corresponds to key->multisample_fbo being false. Khronos bug #12188 also spells this out clearly: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=12188 Fixes two Piglit tests: tests/spec/arb_sample_shading/builtin-gl-sample-mask-simple 0 tests/spec/arb_sample_shading/builtin-gl-sample-mask 0 Fixes 21 ES3 conformance tests: ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_zero ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_0 ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_1 ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_2 ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_3 ES31-CTS.sample_variables.mask.rgba8.samples_0.mask_7 ES31-CTS.sample_variables.mask.rgba8i.samples_0.mask_zero ES31-CTS.sample_variables.mask.rgba8i.samples_0.mask_3 ES31-CTS.sample_variables.mask.rgba8i.samples_0.mask_4 ES31-CTS.sample_variables.mask.rgba8i.samples_0.mask_5 ES31-CTS.sample_variables.mask.rgba8i.samples_0.mask_7 ES31-CTS.sample_variables.mask.rgba8ui.samples_0.mask_zero ES31-CTS.sample_variables.mask.rgba8ui.samples_0.mask_2 ES31-CTS.sample_variables.mask.rgba8ui.samples_0.mask_3 ES31-CTS.sample_variables.mask.rgba8ui.samples_0.mask_4 ES31-CTS.sample_variables.mask.rgba8ui.samples_0.mask_6 ES31-CTS.sample_variables.mask.rgba32f.samples_0.mask_zero ES31-CTS.sample_variables.mask.rgba32f.samples_0.mask_0 ES31-CTS.sample_variables.mask.rgba32f.samples_0.mask_2 ES31-CTS.sample_variables.mask.rgba32f.samples_0.mask_5 ES31-CTS.sample_variables.mask.rgba32f.samples_0.mask_7 Fixes 9 dEQP-GLES31.functional.shaders.sample_variables tests: sample_mask.discard_half_per_pixel.default_framebuffer sample_mask.discard_half_per_pixel.singlesample_rbo sample_mask.discard_half_per_pixel.singlesample_texture sample_mask.discard_half_per_sample.default_framebuffer sample_mask.discard_half_per_sample.singlesample_rbo sample_mask.discard_half_per_sample.singlesample_texture sample_mask.discard_half_per_two_samples.default_framebuffer sample_mask.discard_half_per_two_samples.singlesample_rbo sample_mask.discard_half_per_two_samples.singlesample_texture Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner --- src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 58593ff5ff7..e19514721bc 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -5718,7 +5718,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, * so the shader definitely kills pixels. */ prog_data->uses_kill = shader->info.fs.uses_discard || key->alpha_test_func; - prog_data->uses_omask = + prog_data->uses_omask = key->multisample_fbo && shader->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK); prog_data->computed_depth_mode = computed_depth_mode(shader); prog_data->computed_stencil = -- cgit v1.2.3