From 5fa69be3c8894a6f313080c3afec7063d5356395 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Wed, 21 Jun 2017 20:45:38 +0200 Subject: mesa/glthread: add glthread "perf" counters and pass them to gallium HUD for HUD integration in following commits. This valuable profiling data will allow us to see on the HUD how well glthread is able to utilize parallelism. This is better than benchmarking, because you can see exactly what's happening and you don't have to be CPU-bound. u_threaded_context has the same counters. Reviewed-by: Timothy Arceri --- src/util/u_queue.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/util') diff --git a/src/util/u_queue.h b/src/util/u_queue.h index 8ec959814b0..edd6babb5c7 100644 --- a/src/util/u_queue.h +++ b/src/util/u_queue.h @@ -115,6 +115,20 @@ util_queue_fence_is_signalled(struct util_queue_fence *fence) return fence->signalled != 0; } +/* Convenient structure for monitoring the queue externally and passing + * the structure between Mesa components. The queue doesn't use it directly. + */ +struct util_queue_monitoring +{ + /* For querying the thread busyness. */ + struct util_queue *queue; + + /* Counters updated by the user of the queue. */ + unsigned num_offloaded_items; + unsigned num_direct_items; + unsigned num_syncs; +}; + #ifdef __cplusplus } #endif -- cgit v1.2.3