From 18b0ba340b9229e7afd5e38b5d825fde3a435b63 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 12 Jan 2016 16:08:47 -0800 Subject: meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE Commit c246828c added the code to save and restore the stencil texturing mode. The restore, however, was erroneously inside the 'target != GL_TEXTURE_RECTANGLE' block. Fixes piglit test 'arb_stencil_texturing-blit_corrupts_state GL_TEXTURE_RECTANGLE'. Signed-off-by: Ian Romanick Cc: "11.0 11.1" Reviewed-by: Jason Ekstrand --- src/mesa/drivers/common/meta_blit.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/mesa/drivers/common/meta_blit.c') diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c index b414dce8819..78ecfe2db59 100644 --- a/src/mesa/drivers/common/meta_blit.c +++ b/src/mesa/drivers/common/meta_blit.c @@ -834,16 +834,16 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, if (target != GL_TEXTURE_RECTANGLE_ARB) { _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, blit->baseLevelSave); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, blit->maxLevelSave); + } - if (ctx->Extensions.ARB_stencil_texturing) { - const struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); + if (ctx->Extensions.ARB_stencil_texturing) { + const struct gl_texture_object *texObj = + _mesa_get_current_tex_object(ctx, target); - if (texObj->StencilSampling != blit->stencilSamplingSave) - _mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, - blit->stencilSamplingSave ? - GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); - } + if (texObj->StencilSampling != blit->stencilSamplingSave) + _mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, + blit->stencilSamplingSave ? + GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); } _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save); -- cgit v1.2.3