From 8ff72e97231da2f81de422d2f58c23d09562446e Mon Sep 17 00:00:00 2001 From: Adam Jackson Date: Fri, 4 Mar 2005 20:18:55 +0000 Subject: Add preliminary EGL headers. --- include/GLES/egl.h | 232 ++++++++++++++++++++++++++++++++++++++++++++++++ include/GLES/egltypes.h | 48 ++++++++++ 2 files changed, 280 insertions(+) create mode 100644 include/GLES/egl.h create mode 100644 include/GLES/egltypes.h (limited to 'include') diff --git a/include/GLES/egl.h b/include/GLES/egl.h new file mode 100644 index 00000000000..6edb954a4dc --- /dev/null +++ b/include/GLES/egl.h @@ -0,0 +1,232 @@ +#ifndef _EGL_H +#define _EGL_H + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +#include +#include + +/* XXX should go in eglext.h */ +#define GL_OES_VERSION_1_0 1 +#define GL_OES_read_format 1 +#define GL_OES_compressed_paletted_texture 1 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +/* XXX */ + +/* +** Versioning and extensions +*/ +#define EGL_VERSION_1_0 1 +#if 0 +#define EGL_VERSION_1_1 1 +#endif + +/* +** Boolean +*/ +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +/* +** Errors +*/ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E +/* 0x300F - 0x301F reserved for additional errors. */ + +/* +** Config attributes +*/ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +/*#define EGL_PRESERVED_RESOURCES 0x3030*/ +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 /* Also a config value */ +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C + +/* +** Config values +*/ +#define EGL_DONT_CARE ((EGLint) -1) + +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */ +#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */ +#define EGL_TEXTURE_RGBA 0x305E /* " */ +#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */ + +/* +** Config attribute mask bits +*/ +#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */ +#define EGL_PIXMAP_BIT 0x02 /* " */ +#define EGL_WINDOW_BIT 0x04 /* " */ + +/* +** String names +*/ +#define EGL_VENDOR 0x3053 /* eglQueryString target */ +#define EGL_VERSION 0x3054 /* " */ +#define EGL_EXTENSIONS 0x3055 /* " */ + +/* +** Surface attributes +*/ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */ +#define EGL_TEXTURE_TARGET 0x3081 /* " */ +#define EGL_MIPMAP_TEXTURE 0x3082 /* " */ +#define EGL_MIPMAP_LEVEL 0x3083 /* " */ + +/* +** BindTexImage / ReleaseTexImage buffer target +*/ +#define EGL_BACK_BUFFER 0x3084 + +/* +** Current surfaces +*/ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* +** Engines +*/ +#define EGL_CORE_NATIVE_ENGINE 0x305B + +/* 0x305C-0x3FFFF reserved for future use */ + +/* +** Functions +*/ +#ifdef __cplusplus +extern "C" { +#endif + +GLAPI EGLint APIENTRY eglGetError (void); + +GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display); +GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); +GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy); +GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name); +GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(); + +GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); +GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); +GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); + +GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); +GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); +GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); +GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); + +/* EGL 1.1 render-to-texture APIs */ +GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); +GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + +/* EGL 1.1 swap control API */ +GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + +GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list); +GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); +GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +GLAPI EGLContext APIENTRY eglGetCurrentContext (void); +GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw); +GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void); +GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); + +GLAPI EGLBoolean APIENTRY eglWaitGL (void); +GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine); +GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw); +GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target); + +#ifdef __cplusplus +} +#endif + +#endif /* _EGL_H */ diff --git a/include/GLES/egltypes.h b/include/GLES/egltypes.h new file mode 100644 index 00000000000..873a8459754 --- /dev/null +++ b/include/GLES/egltypes.h @@ -0,0 +1,48 @@ +/* + * egltypes.h - EGL API compatibility + * + * The intention here is to support multiple EGL implementations for the + * various backends - GLX, AGL, WGL, Solo - so we define the EGL types as + * opaque handles. We also define the Native types as opaque handles for + * now, which should be fine for GLX and Solo but the others who knows. + * They can extend this later. + * + * We require that 'int' be 32 bits. Other than that this should be pretty + * portable. + * + * Derived from the OpenGL|ES 1.1 egl.h on the Khronos website: + * http://www.khronos.org/opengles/spec_headers/opengles1_1/egl.h + * + */ + +#ifndef _EGLTYPES_H +#define _EGLTYPES_H + +#include + +/* + * Native types + */ +typedef void *NativeDisplayType; +typedef void *NativePixmapType; +typedef void *NativeWindowType; + +/* + * Types and resources + */ +typedef GLboolean EGLBoolean; +typedef GLint EGLint; +typedef void *EGLDisplay; +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; + +/* + * EGL and native handle values + */ +#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) + +#endif /* _EGLTYPES_H */ -- cgit v1.2.3