From 88ec004381b39d461f2772972d722f7cf24f4f4a Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Thu, 15 Nov 2012 11:55:59 -0800 Subject: gles2: Update gl2.h to revision 16803 Reviewed-by: Chad Versace --- include/GLES2/gl2.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'include') diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h index e1d3b87cc59..b7fe76ee1c9 100644 --- a/include/GLES2/gl2.h +++ b/include/GLES2/gl2.h @@ -1,7 +1,7 @@ #ifndef __gl2_h_ #define __gl2_h_ -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ +/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */ #include @@ -431,7 +431,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_RGB5_A1 0x8057 #define GL_RGB565 0x8D62 #define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX 0x1901 #define GL_STENCIL_INDEX8 0x8D48 #define GL_RENDERBUFFER_WIDTH 0x8D42 @@ -569,7 +568,7 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -- cgit v1.2.3