From ff1e850eec7a18d2cc5984848977112f3c4ad4cf Mon Sep 17 00:00:00 2001 From: Jeff Muizelaar Date: Sat, 15 Feb 2014 01:47:12 +0100 Subject: gallivm: optimize repeat linear npot code in the aos int path Similar to the other cases, shift some weight/coord calculations to int space. This should be slightly faster (on x86 sse it should actually safe one instruction, and generally int instructions are cheaper). --- src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c | 74 +++++++++++++++++++---- 1 file changed, 62 insertions(+), 12 deletions(-) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c index 0d95e4fd787..2bbe115d5f3 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c @@ -193,6 +193,62 @@ lp_build_sample_wrap_nearest_float(struct lp_build_sample_context *bld, } +/** + * Helper to compute the first coord and the weight for + * linear wrap repeat npot textures + */ +static void +lp_build_coord_repeat_npot_linear_int(struct lp_build_sample_context *bld, + LLVMValueRef coord_f, + LLVMValueRef length_i, + LLVMValueRef length_f, + LLVMValueRef *coord0_i, + LLVMValueRef *weight_i) +{ + struct lp_build_context *coord_bld = &bld->coord_bld; + struct lp_build_context *int_coord_bld = &bld->int_coord_bld; + struct lp_build_context abs_coord_bld; + struct lp_type abs_type; + LLVMValueRef length_minus_one = lp_build_sub(int_coord_bld, length_i, + int_coord_bld->one); + LLVMValueRef mask, i32_c8, i32_c128, i32_c255; + + /* wrap with normalized floats is just fract */ + coord_f = lp_build_fract(coord_bld, coord_f); + /* mul by size */ + coord_f = lp_build_mul(coord_bld, coord_f, length_f); + /* convert to int, compute lerp weight */ + coord_f = lp_build_mul_imm(&bld->coord_bld, coord_f, 256); + + /* At this point we don't have any negative numbers so use non-signed + * build context which might help on some archs. + */ + abs_type = coord_bld->type; + abs_type.sign = 0; + lp_build_context_init(&abs_coord_bld, bld->gallivm, abs_type); + *coord0_i = lp_build_iround(&abs_coord_bld, coord_f); + + /* subtract 0.5 (add -128) */ + i32_c128 = lp_build_const_int_vec(bld->gallivm, bld->int_coord_type, -128); + *coord0_i = LLVMBuildAdd(bld->gallivm->builder, *coord0_i, i32_c128, ""); + + /* compute fractional part (AND with 0xff) */ + i32_c255 = lp_build_const_int_vec(bld->gallivm, bld->int_coord_type, 255); + *weight_i = LLVMBuildAnd(bld->gallivm->builder, *coord0_i, i32_c255, ""); + + /* compute floor (shift right 8) */ + i32_c8 = lp_build_const_int_vec(bld->gallivm, bld->int_coord_type, 8); + *coord0_i = LLVMBuildAShr(bld->gallivm->builder, *coord0_i, i32_c8, ""); + /* + * we avoided the 0.5/length division before the repeat wrap, + * now need to fix up edge cases with selects + */ + mask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type, + PIPE_FUNC_LESS, *coord0_i, int_coord_bld->zero); + *coord0_i = lp_build_select(int_coord_bld, mask, length_minus_one, *coord0_i); +} + + /** * Build LLVM code for texture coord wrapping, for linear filtering, * for scaled integer texcoords. @@ -251,24 +307,21 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld, } else { LLVMValueRef mask; - LLVMValueRef weight; LLVMValueRef length_f = lp_build_int_to_float(&bld->coord_bld, length); if (offset) { offset = lp_build_int_to_float(&bld->coord_bld, offset); offset = lp_build_div(&bld->coord_bld, offset, length_f); coord_f = lp_build_add(&bld->coord_bld, coord_f, offset); } - lp_build_coord_repeat_npot_linear(bld, coord_f, - length, length_f, - &coord0, &weight); + lp_build_coord_repeat_npot_linear_int(bld, coord_f, + length, length_f, + &coord0, weight_i); mask = lp_build_compare(bld->gallivm, int_coord_bld->type, PIPE_FUNC_NOTEQUAL, coord0, length_minus_one); coord1 = LLVMBuildAnd(builder, lp_build_add(int_coord_bld, coord0, int_coord_bld->one), mask, ""); - weight = lp_build_mul_imm(&bld->coord_bld, weight, 256); - *weight_i = lp_build_itrunc(&bld->coord_bld, weight); } break; @@ -308,18 +361,15 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld, coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, ""); } else { - LLVMValueRef weight; LLVMValueRef length_f = lp_build_int_to_float(&bld->coord_bld, length); if (offset) { offset = lp_build_int_to_float(&bld->coord_bld, offset); offset = lp_build_div(&bld->coord_bld, offset, length_f); coord_f = lp_build_add(&bld->coord_bld, coord_f, offset); } - lp_build_coord_repeat_npot_linear(bld, coord_f, - length, length_f, - &coord0, &weight); - weight = lp_build_mul_imm(&bld->coord_bld, weight, 256); - *weight_i = lp_build_itrunc(&bld->coord_bld, weight); + lp_build_coord_repeat_npot_linear_int(bld, coord_f, + length, length_f, + &coord0, weight_i); } mask = lp_build_compare(bld->gallivm, int_coord_bld->type, -- cgit v1.2.3