From 7e9d853665709b889988b6124888d0d91668fe6a Mon Sep 17 00:00:00 2001
From: Ian Romanick
Date: Wed, 2 Mar 2011 14:18:05 -0800
Subject: docs: Add change log to 7.9.2 release notes
---
docs/relnotes-7.9.2.html | 203 ++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 202 insertions(+), 1 deletion(-)
diff --git a/docs/relnotes-7.9.2.html b/docs/relnotes-7.9.2.html
index 71ce9d27e66..db09afe4ba0 100644
--- a/docs/relnotes-7.9.2.html
+++ b/docs/relnotes-7.9.2.html
@@ -121,9 +121,210 @@ with in, out, attribute, and varying.
The full set of changes can be viewed by using the following GIT command:
- git log mesa-7.9.1..origin/7.9
+ git log mesa-7.9.1..mesa-7.9.2
+Alberto Milone (1):
+
+ - r600c: add evergreen ARL support.
+
+
+Brian Paul (19):
+
+ - draw: Fix an off-by-one bug in a vsplit assertion.
+ - mesa: fix a few format table mistakes, assertions
+ - mesa: fix num_draw_buffers==0 in fixed-function fragment program generation
+ - mesa: don't assert in GetIntegerIndexed, etc
+ - mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
+ - llvmpipe: make sure binning is active when we begin/end a query
+ - st/mesa: fix incorrect fragcoord.x translation
+ - softpipe: fix off-by-one error in setup_fragcoord_coeff()
+ - cso: fix loop bound in cso_set_vertex_samplers()
+ - st/mesa: set renderbuffer _BaseFormat in a few places
+ - st/mesa: fix the default case in st_format_datatype()
+ - st/mesa: need to translate clear color according to surface's base format
+ - docs: update 7.9.2 release notes with Brian's cherry-picks
+ - docs: add links to 7.9.1 and 7.9.2 release notes
+ - mesa: include compiler.h for ASSERT macro
+ - glsl: add ir_shader case in switch stmt to silence warning
+ - glsl2: fix signed/unsigned comparison warning
+ - mesa: implement glGetShaderPrecisionFormat()
+ - docs: updated environment variable list
+
+
+Bryce Harrington (1):
+
+ - r300g: Null pointer check for buffer deref in gallium winsys
+
+
+Chad Versace (14):
+
+ - glsl: At link-time, check that globals have matching centroid qualifiers
+ - glcpp: Fix segfault when validating macro redefinitions
+ - glsl: Fix parser rule for type_specifier
+ - glsl: Change default value of ast_type_specifier::precision
+ - glsl: Add semantic checks for precision qualifiers
+ - glsl: Add support for default precision statements
+ - glsl: Remove redundant semantic check in parser
+ - glsl: Fix semantic checks on precision qualifiers
+ - glsl: Fix segfault due to missing printf argument
+ - glsl: Mark 'in' variables at global scope as read-only
+ - glcpp: Raise error when modulus is zero
+ - glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
+ - glsl: Reinstate constant-folding for division by zero
+ - tnl: Add support for datatype GL_FIXED in vertex arrays
+
+
+Chia-I Wu (1):
+
+ - mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
+
+
+Chris Wilson (1):
+
+ - intel: Check for unsupported texture when finishing using as a render target
+
+
+Cyril Brulebois (1):
+
+ - Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
+
+
+Dave Airlie (2):
+
+ - radeon/r200: fix fbo-clearmipmap + gen-teximage
+ - radeon: avoid segfault on 3D textures.
+
+
+Dimitry Andric (4):
+
+ - mesa: s/movzx/movzbl/
+ - mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
+ - glapi: adding @ char before type specifier in glapi_x86.S
+ - glapi: add @GOTPCREL relocation type
+
+
+Eric Anholt (11):
+
+ - i965: Avoid double-negation of immediate values in the VS.
+ - docs: Add a relnote for the Civ IV on i965.
+ - i965/vs: When MOVing to produce ABS, strip negate of the operand.
+ - glsl: Fix the lowering of variable array indexing to not lose write_masks.
+ - intel: Make renderbuffer tiling choice match texture tiling choice.
+ - glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
+ - mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
+ - mesa: Add actual support for glReleaseShaderCompiler from ES2.
+ - mesa: Add support for glDepthRangef and glClearDepthf.
+ - mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
+ - mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
+
+
+Ian Romanick (42):
+
+ - docs: Add 7.9.1 md5sums
+ - glsl: Support the 'invariant(all)' pragma
+ - glcpp: Generate an error for division by zero
+ - glsl: Add version_string containing properly formatted GLSL version
+ - glsl & glcpp: Refresh autogenerated lexer and parser files.
+ - glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
+ - glsl: Track variable usage, use that to enforce semantics
+ - glsl: Allow 'in' and 'out' when 'layout' is also available
+ - docs: Initial set of release notes for 7.9.2
+ - mesa: bump version to 7.9.2-devel
+ - docs: Update 7.9.2 release notes
+ - i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!
+ - glsl: Refresh autogenerated lexer and parser files.
+ - glsl: Don't assert when the value returned by a function has no rvalue
+ - linker: Set sizes for non-global arrays as well
+ - linker: Propagate max_array_access while linking functions
+ - docs: Update 7.9.2 release notes
+ - Use C-style system headers in C++ code to avoid issues with std:: namespace
+ - mesa: glGetUniform only returns a single element of an array
+ - linker: Generate link errors when ES shaders are missing stages
+ - mesa: Fix error checks in GetVertexAttrib functions
+ - docs: Update 7.9.2 release notes
+ - mesa: Remove unsupported OES extensions
+ - glapi: Regenerate for GL_ARB_ES2_compatibility.
+ - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
+ - i965: Set correct values for range/precision of fragment shader types
+ - i915: Set correct values for range/precision of fragment shader types
+ - intel: Fix typeos from 3d028024 and 790ff232
+ - glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
+ - glsl: Reject shader versions not supported by the implementation
+ - mesa: Initial size for secondary color array is 3
+ - glcpp: Regenerate files from recent cherry picks
+ - glsl: Finish out the reduce/reduce error fixes
+ - glsl: Regenerate compiler files from cherry picks
+ - linker: Fix off-by-one error implicit array sizing
+ - i915: Only mark a register as available if all components are written
+ - i915: Calculate partial result to temp register first
+ - i915: Force lowering of all types of indirect array accesses in the FS
+ - docs: Update 7.9.2 release notes for recent cherry picks
+ - docs: Clean up bug fixes list
+ - intel: Remove driver date and related bits from renderer string
+ - mesa: set version string to 7.9.2 (final)
+
+
+Jian Zhao (1):
+
+ - mesa: fix an error in uniform arrays in row calculating.
+
+
+Julien Cristau (3):
+
+ - glx: fix request lengths
+ - glx: fix GLXChangeDrawableAttributesSGIX request
+ - glx: fix length of GLXGetFBConfigsSGIX
+
+
+Keith Packard (1):
+
+ - glsl: Eliminate reduce/reduce conflicts in glsl grammar
+
+
+Kenneth Graunke (12):
+
+ - glsl: Expose a public glsl_type::void_type const pointer.
+ - glsl: Don't bother unsetting a destructor that was never set.
+ - glsl, i965: Remove unnecessary talloc includes.
+ - glcpp: Remove use of talloc reference counting.
+ - ralloc: Add a fake implementation of ralloc based on talloc.
+ - Convert everything from the talloc API to the ralloc API.
+ - ralloc: a new MIT-licensed recursive memory allocator.
+ - Remove talloc from the make and automake build systems.
+ - Remove talloc from the SCons build system.
+ - Remove the talloc sources from the Mesa repository.
+ - glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
+ - glsl: Use reralloc instead of plain realloc.
+
+
+Marek Olšák (3):
+
+ - docs: fix messed up names with special characters in relnotes-7.9.1
+ - mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
+ - st/dri: Track drawable context bindings
+
+
+Paulo Zanoni (1):
+
+ - dri_util: fail driCreateNewScreen if InitScreen is NULL
+
+
+Sam Hocevar (2):
+
+ - docs: add glsl info
+ - docs: fix glsl_compiler name
+
+
+Vinson Lee (1):
+
+ - ralloc: Add missing va_end following va_copy.
+
+
+nobled (1):
+
+ - glx: Put null check before use
+