From 24b3e71fa9038972292e10d236b8c27ec2fcef4f Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Sun, 2 May 2021 17:54:57 -0500 Subject: anv: Plumb the shader into push constant helpers Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Kenneth Graunke Part-of: --- src/intel/vulkan/genX_cmd_buffer.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 84eaf85d524..17badd5375f 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -2987,7 +2987,7 @@ cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer, static struct anv_address get_push_range_address(struct anv_cmd_buffer *cmd_buffer, - gl_shader_stage stage, + const struct anv_shader_bin *shader, const struct anv_push_range *range) { struct anv_cmd_graphics_state *gfx_state = &cmd_buffer->state.gfx; @@ -3058,10 +3058,10 @@ get_push_range_address(struct anv_cmd_buffer *cmd_buffer, */ static uint32_t get_push_range_bound_size(struct anv_cmd_buffer *cmd_buffer, - gl_shader_stage stage, + const struct anv_shader_bin *shader, const struct anv_push_range *range) { - assert(stage != MESA_SHADER_COMPUTE); + assert(shader->stage != MESA_SHADER_COMPUTE); const struct anv_cmd_graphics_state *gfx_state = &cmd_buffer->state.gfx; switch (range->set) { case ANV_DESCRIPTOR_SET_DESCRIPTORS: { @@ -3287,8 +3287,8 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, if (!anv_pipeline_has_stage(pipeline, stage)) continue; - const struct anv_pipeline_bind_map *bind_map = - &pipeline->shaders[stage]->bind_map; + const struct anv_shader_bin *shader = pipeline->shaders[stage]; + const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; struct anv_push_constants *push = &gfx_state->base.push_constants; push->push_reg_mask[stage] = 0; @@ -3302,7 +3302,7 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, continue; unsigned bound_size = - get_push_range_bound_size(cmd_buffer, stage, range); + get_push_range_bound_size(cmd_buffer, shader, range); if (bound_size >= range->start * 32) { unsigned bound_regs = MIN2(DIV_ROUND_UP(bound_size, 32) - range->start, @@ -3332,8 +3332,8 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, struct anv_address buffers[4] = {}; if (anv_pipeline_has_stage(pipeline, stage)) { - const struct anv_pipeline_bind_map *bind_map = - &pipeline->shaders[stage]->bind_map; + const struct anv_shader_bin *shader = pipeline->shaders[stage]; + const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; /* We have to gather buffer addresses as a second step because the * loop above puts data into the push constant area and the call to @@ -3347,7 +3347,7 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer, if (range->length == 0) break; - buffers[i] = get_push_range_address(cmd_buffer, stage, range); + buffers[i] = get_push_range_address(cmd_buffer, shader, range); max_push_range = MAX2(max_push_range, range->length); buffer_count++; } -- cgit v1.2.3