index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
Files
Lines
2018-09-10
svga: move variant->fs_shadow_compare_units assignment
Brian Paul
1
-0
/
+2
2018-09-10
svga: fix resource checking in is_blending_enabled()
Charmaine Lee
1
-1
/
+2
2018-09-10
svga: Use texture_copy_region instead of texture_copy_handle for multisampling
Neha Bhende
1
-9
/
+18
2018-09-10
svga: add missing devcap check for texture array support
Charmaine Lee
1
-1
/
+11
2018-09-10
svga: no need to check MULTISAMPLE devcap for view format
Charmaine Lee
1
-1
/
+1
2018-09-10
svga: sync devcap name changes in svga3d_devcaps.h
Charmaine Lee
2
-12
/
+12
2018-09-10
svga: explicit set DXFMT_SHADER_SAMPLE for DS format for pre-SM41 device
Charmaine Lee
1
-5
/
+6
2018-09-10
svga: remove unused variable
Charmaine Lee
1
-1
/
+0
2018-09-10
svga: draw round points when msaa is enabled
Brian Paul
1
-13
/
+15
2018-09-10
svga: check number of samples before emitting MSAA decls/opcodes
Brian Paul
1
-2
/
+14
2018-09-10
svga: remove obsolete comment on format_cap_table[]
Brian Paul
1
-10
/
+0
2018-09-10
svga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
Brian Paul
1
-7
/
+2
2018-09-10
svga: no dma on multisample surface
Charmaine Lee
1
-0
/
+7
2018-09-10
svga: src surface for IntraSurfaceCopy cannot be multisample
Charmaine Lee
1
-0
/
+4
2018-09-10
svga: fix missing format multisample devcap check
Charmaine Lee
1
-0
/
+1
2018-09-10
svga: fix incorrect multisample support in VGPU9 device
Charmaine Lee
1
-0
/
+4
2018-09-10
svga: fix the missing devcap for SVGA3D_BC3_UNORM_SRGB
Charmaine Lee
1
-0
/
+1
2018-09-10
svga: add a separate function to get dx format capabilities from vgpu10 device
Charmaine Lee
1
-97
/
+91
2018-09-10
svga: assign a separate function for is_format_supported() for vgpu10 device
Charmaine Lee
3
-18
/
+116
2018-09-10
svga: add some devcap debugging code
Brian Paul
1
-0
/
+193
2018-09-10
svga: fix depth and coverage mask output declaration
Charmaine Lee
1
-3
/
+5
2018-09-10
svga: add sample positions for 2 samples
Charmaine Lee
1
-0
/
+7
2018-09-10
svga: check sample count devcaps
Charmaine Lee
1
-0
/
+8
2018-09-10
svga: fix 1-element cube map array issue
Brian Paul
2
-5
/
+10
2018-09-10
svga: simplify array test in svga_init_shader_key_common()
Brian Paul
1
-11
/
+10
2018-09-10
winsys/drm: check for CAPS2/SM41 support if VGPU10 is enabled
Charmaine Lee
1
-1
/
+1
2018-09-10
winsys/drm: Add support for quality level in surface ioctl
Deepak Rawat
4
-8
/
+16
2018-09-10
svga: sync svga3d_types.h with upstream changes
Charmaine Lee
1
-10
/
+45
2018-09-10
winsys/drm: enable intra_surface_copy if HW_CAP2 is supported
Charmaine Lee
1
-6
/
+9
2018-09-10
svga: add git version logging at init time
Charmaine Lee
1
-0
/
+3
2018-09-10
svga: fix a typo in svga_texture_copy_region()
Charmaine Lee
1
-1
/
+1
2018-09-10
svga: use helper function to do copy region
Charmaine Lee
1
-21
/
+5
2018-09-10
svga: fix cubemap array rendering with backed surface view
Charmaine Lee
2
-12
/
+83
2018-09-10
svga: add a helper function to send ResolveCopy command
Charmaine Lee
2
-6
/
+40
2018-09-10
svga: sync svga3d header files
Charmaine Lee
3
-16
/
+98
2018-09-10
svga: add SM4_1 enable debug print
Charmaine Lee
1
-0
/
+4
2018-09-10
svga: fix swizzling for texture gather
Charmaine Lee
1
-20
/
+33
2018-09-10
svga: fix starting index for system values
Charmaine Lee
3
-3
/
+13
2018-09-10
winsys/svga: Add support for new surface ioctl, multisample pattern
Deepak Rawat
7
-95
/
+347
2018-09-10
svga: enable MSAA for SM4_1 device
Brian Paul
3
-2
/
+5
2018-09-10
svga: add sample count to the surface_can_create interface
Charmaine Lee
3
-3
/
+11
2018-09-10
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2
-1
/
+27
2018-09-10
svga: Add support for arb_texture_gather
Neha Bhende
2
-1
/
+51
2018-09-10
svga: add support for interpolation at sample position
Brian Paul
1
-7
/
+21
2018-09-10
svga: clarify sys value -> input register mapping
Brian Paul
1
-0
/
+2
2018-09-10
svga: add support for FS sample mask output
Brian Paul
2
-2
/
+43
2018-09-10
svga: add support for sample id, sample position
Brian Paul
1
-2
/
+177
2018-09-10
svga: implement no-op svga_set_min_samples()
Brian Paul
1
-0
/
+12
2018-09-10
svga: add support for independent blend function per render target
Charmaine Lee
2
-18
/
+17
2018-09-10
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
1
-2
/
+5
[next]