index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
Age
Commit message (
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Author
Files
Lines
2016-03-28
mesa: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
9
-46
/
+93
2016-03-28
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
6
-24
/
+46
2016-03-28
mesa: add OES_texture_buffer and EXT_texture_buffer extension to table
Ilia Mirkin
2
-0
/
+3
2016-03-28
mesa: properly return GetTexLevelParameter queries for buffer textures
Ilia Mirkin
1
-2
/
+52
2016-03-28
glsl: Delete initialized field from uniform storage test.
Kenneth Graunke
1
-19
/
+0
2016-03-29
mesa: remove initialized field from uniform storage
Timothy Arceri
6
-53
/
+1
2016-03-29
nvc0: use a different offset for buffers and surfaces
Samuel Pitoiset
4
-28
/
+74
2016-03-28
i965: Set address rounding bits for GL_NEAREST filtering as well.
Kenneth Graunke
1
-3
/
+6
2016-03-28
i965: Always use BRW_TEXCOORDMODE_CUBE when seamless filtering.
Kenneth Graunke
1
-3
/
+1
2016-03-28
i965: Fix brw_render_cache_set_check_flush's PIPE_CONTROLs.
Kenneth Graunke
2
-3
/
+22
2016-03-28
i965: Whack UAV bit when FS discards and there are no color writes.
Kenneth Graunke
1
-2
/
+7
2016-03-28
vc4: Remove unused include from vc4_nir_lower_txf_ms.c
Rhys Kidd
1
-1
/
+0
2016-03-28
glapi/glx: Treat xserver generated targets as .PHONY
Adam Jackson
1
-0
/
+2
2016-03-28
glapi/glx: Thunk non-ABI calls through GetProcAddress
Adam Jackson
1
-2
/
+8
2016-03-28
glapi/glx: Emit direct GL calls instead of dispatch lookup
Adam Jackson
2
-34
/
+10
2016-03-28
glx: Unbreak generating some of the xorg glx headers
Adam Jackson
1
-2
/
+2
2016-03-28
mesa/st: Fix NULL access if no fragment shader is bound
Bas Nieuwenhuizen
1
-2
/
+2
2016-03-28
freedreno/ir3: fix for load_front_face intrinsic
Rob Clark
1
-1
/
+8
2016-03-28
freedreno/ir3: fix compiler warn
Rob Clark
1
-1
/
+1
2016-03-28
nvc0: make sure to disable fetches from previously-set VBOs when blitting
Ilia Mirkin
1
-0
/
+2
2016-03-28
nvc0: disable primitive restart and index bias during blits
Ilia Mirkin
1
-0
/
+11
2016-03-28
nvc0/ir: fix picking of coordinates from tex instruction for textureGrad
Ilia Mirkin
1
-1
/
+11
2016-03-28
nv50/ir: saturate depth writes
Ilia Mirkin
1
-1
/
+4
2016-03-28
gallium/util: fix up inaccurate behavior of util_framebuffer_state_equal (v2)
Marek Olšák
1
-5
/
+5
2016-03-28
st/mesa: only minify height if target != 1D array in st_finalize_texture
Marek Olšák
1
-1
/
+6
2016-03-27
mesa: optimize out the realloc from glCopyTexImagexD()
Miklós Máté
1
-0
/
+36
2016-03-27
st/mesa: fix handling the fallback texture
Miklós Máté
1
-3
/
+4
2016-03-27
st/mesa: enable GL_ATI_fragment_shader
Miklós Máté
1
-0
/
+1
2016-03-27
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
10
-4
/
+1064
2016-03-27
program: add ATI_fragment_shader to shader stages list
Miklós Máté
1
-0
/
+2
2016-03-27
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
5
-2
/
+34
2016-03-27
gallium/p_context.h: Make comment more readable
Edward O'Callaghan
1
-1
/
+1
2016-03-27
mesa/st: Remove GLSLVersion clamping
Edward O'Callaghan
1
-10
/
+5
2016-03-27
radeon/r600: Fix return type in failure branch
Edward O'Callaghan
1
-1
/
+1
2016-03-27
radeon/r600_query.c: Minor style fix
Edward O'Callaghan
1
-1
/
+1
2016-03-26
virgl: drop next shader property for now.
Dave Airlie
1
-0
/
+1
2016-03-26
glsl: reduce buffer block duplication
Timothy Arceri
6
-82
/
+57
2016-03-25
st/xa: emit sampler view declarations in shaders
Brian Paul
1
-0
/
+19
2016-03-25
swr: [rasterizer jitter] Fix MASKLOADD AVX prototype (float -> i32)
Tim Rowley
1
-1
/
+1
2016-03-25
swr: [rasterizer core] NUMA optimizations...
Tim Rowley
5
-65
/
+105
2016-03-25
swr: [rasterizer jitter] Fix logic bug for alpha-to-coverage.
Tim Rowley
1
-2
/
+11
2016-03-25
swr: [rasterizer core] Fix Compute workitem retirement
Tim Rowley
4
-31
/
+22
2016-03-25
swr: [rasterizer core] Cleanup state ring arena after last draw that referenc...
Tim Rowley
3
-2
/
+14
2016-03-25
swr: [rasterizer jitter] add missing include for llvm jitevents
Tim Rowley
1
-0
/
+4
2016-03-25
swr: [rasterizer core] Reduce Arena blocksize to 128KB (from 1MB).
Tim Rowley
1
-3
/
+7
2016-03-25
swr: [rasterizer core] One last pass at Arena optimizations
Tim Rowley
1
-15
/
+15
2016-03-25
swr: [rasterizer core] CachedArena optimizations
Tim Rowley
3
-210
/
+161
2016-03-25
swr: [rasterizer jitter] support llvm-svn
Tim Rowley
6
-12
/
+37
2016-03-25
swr: [rasterizer core] Globally cache allocated arena blocks for fast re-allo...
Tim Rowley
8
-46
/
+168
2016-03-25
swr: [rasterizer] more arena work
Tim Rowley
5
-10
/
+110
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