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2015-10-21i965/gs: Set static_vertex_count unconditionally on GEN8+Jason Ekstrand1-1/+1
2015-10-21nir: Constify nir_gs_count_verticesJason Ekstrand2-2/+2
2015-10-21nir/info: Add more information about geometry shadersJason Ekstrand2-0/+16
2015-10-21i965: (trivial) rename computes stencil to gen9Ben Widawsky1-1/+1
2015-10-21i965: Correct the comment about fb write payloadBen Widawsky1-2/+2
2015-10-21mesa/glformats: Undo code changes from _mesa_base_tex_format() moveNanley Chery1-141/+8
2015-10-21i965: Mark compacted 3-src instructions as Gen8+.Matt Turner1-16/+16
2015-10-21i965: Add const to brw_compact_inst_bits.Matt Turner1-2/+2
2015-10-21i965: Add mask_control_ex field and handle it in compaction.Matt Turner2-0/+6
2015-10-21i965: Add devinfo->gen assertions for acc_wr_control.Matt Turner1-3/+3
2015-10-21i965: Prepare for next commit by adding more whitespace.Matt Turner1-14/+14
2015-10-21i965: Compact acc_wr_control only on Gen6+.Matt Turner1-2/+8
2015-10-21i965: Add devinfo parameter to brw_compact_inst_* funcs.Matt Turner2-57/+91
2015-10-21i965/vec4: Don't emit MOVs for unused URB slots.Matt Turner2-6/+14
2015-10-21osmesa: Expose GL entry points for Windows build via DEF file.Nigel Stewart2-0/+674
2015-10-21i965/fs: Disable opt_sampler_eot for more message typesNeil Roberts1-6/+8
2015-10-21i965: Remove block arg from foreach_inst_in_block_*_starting_fromNeil Roberts5-9/+8
2015-10-21glsl: check for arrays of arrays when assigning explicit locationsTimothy Arceri1-1/+2
2015-10-21glsl: add is_array_of_arrays() helperTimothy Arceri1-0/+5
2015-10-20glsl: Fix bad indentation in bit_logic_result_type().Kenneth Graunke1-47/+47
2015-10-21glsl: add AoA support to subroutinesTimothy Arceri2-6/+39
2015-10-21glsl: fix record type detection in explicit location assignTapani Pälli1-1/+1
2015-10-21glsl: do not try to reserve explicit locations for buffer variablesTapani Pälli1-2/+2
2015-10-21glsl: skip buffer variables when filling UniformRemapTableTapani Pälli1-2/+5
2015-10-20svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTBrian Paul1-0/+2
2015-10-20draw: fix splitting of line loops (v2)Brian Paul4-8/+32
2015-10-20i965/gen9: Remove temporary variable 'bpp' in tr_mode_..._texture_alignment()Anuj Phogat1-10/+6
2015-10-20i965/gen9: Remove temporary variable 'align_yf' in tr_mode_..._texture_alignm...Anuj Phogat1-17/+9
2015-10-20i965/gen9: Remove parameter 'brw' from tr_mode_..._texture_alignment()Anuj Phogat1-7/+7
2015-10-20i965/gen9: Reuse YF alignment tables in tr_mode_..._texture_alignment()Anuj Phogat1-24/+22
2015-10-20vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIPBrian Paul1-0/+53
2015-10-20vbo: fix GL_LINE_LOOP stray line bugBrian Paul3-3/+56
2015-10-20vbo: add new vbo_compute_max_verts() helper functionBrian Paul3-4/+16
2015-10-20vbo: simplify some code in vbo_exec_End()Brian Paul1-4/+3
2015-10-20vbo: simplify some code in vbo_copy_vertices()Brian Paul1-6/+5
2015-10-20vbo: simplify some code in vbo_exec_wrap_buffers()Brian Paul1-6/+4
2015-10-20vbo: replace the comment on vbo_copy_vertices()Brian Paul1-3/+7
2015-10-20vbo: make vbo_exec_vtx_wrap() staticBrian Paul2-3/+2
2015-10-20vbo: remove unneeded ctx parameter for merge_prims()Brian Paul1-3/+2
2015-10-20tnl: add some comments in render_line_loop codeBrian Paul1-2/+3
2015-10-20mesa: simple whitespace fix in texstore.cBrian Paul1-0/+2
2015-10-20vbo: reduce number of vertex buffer mappings for vertex attributesBrian Paul1-5/+13
2015-10-20st/mesa: optimize 4-component ubyte glDrawPixelsBrian Paul1-9/+95
2015-10-20mesa: make memcpy_texture() non-staticBrian Paul2-20/+31
2015-10-20st/mesa: check for out-of-memory in st_DrawPixels()Brian Paul1-32/+44
2015-10-20st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()Brian Paul1-1/+2
2015-10-20mesa: fix incorrect opcode in save_BlendFunci()Brian Paul1-1/+1
2015-10-20mesa: add more cases to print_list() in dlist.cBrian Paul1-0/+46
2015-10-20i965: silence incompatible pointer type warningEmil Velikov1-1/+1
2015-10-20gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák16-1/+45