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2011-02-27glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2-4/+4
2011-02-26intel: Use the current context rather than last bound context for a drawable.Eric Anholt1-1/+2
2011-02-26dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt1-2/+7
2011-02-26glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.Eric Anholt1-2/+6
2011-02-26mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt4-24/+37
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter1-1/+1
2011-02-26gallivm: Initialize stack valuesJakob Bornecrantz1-8/+8
2011-02-26glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz1-1/+1
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz1-3/+6
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter1-4/+8
2011-02-26i915g: simplify math in constants emissionDaniel Vetter1-1/+1
2011-02-26i915g: Use the same debug env vars in drm and sw winsysJakob Bornecrantz1-1/+1
2011-02-26i915g: Use unchecked writes in sw winsys batchbufferJakob Bornecrantz1-3/+3
2011-02-26Check for out of memory when creating fenceAlan Hourihane1-0/+3
2011-02-26util: Don't destroy shaders null shadersJakob Bornecrantz1-2/+4
2011-02-26util: Don't create array texture shaders if the driver doesn't support itJakob Bornecrantz1-4/+6
2011-02-25i965/fs: Initial plumbing to support TXD.Kenneth Graunke2-0/+14
2011-02-25i965/fs: Complete TXL support on gen5+.Kenneth Graunke1-0/+7
2011-02-25i965/fs: Complete TXL support on gen4.Kenneth Graunke1-0/+10
2011-02-25i965/fs: Use a properly named constant in TXB handling.Kenneth Graunke1-1/+1
2011-02-25i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison.Kenneth Graunke1-0/+2
2011-02-25gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issueJerome Glisse1-14/+14
2011-02-25gallium/st: place value check before value is useJerome Glisse1-1/+1
2011-02-25gallium/util: add 1d/2d mipmap generation supportDave Airlie1-6/+37
2011-02-24scons: Reduce all Cygwin platform names to 'cygwin'.Vinson Lee1-1/+1
2011-02-25r600g: explicity set sign bits for RGTCDave Airlie1-2/+4
2011-02-25r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie2-10/+10
2011-02-25r300g: explicit sign bits on RGTC texturesDave Airlie1-2/+4
2011-02-24i965: Increase Sandybridge point size clamp in the clip state.Kenneth Graunke1-1/+1
2011-02-24intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebufferNeil Roberts3-22/+108
2011-02-24nvc0: fix PointCoord enable in FP headerChristoph Bumiller1-2/+5
2011-02-24nvc0: change TGSI CMP translation to use slctChristoph Bumiller3-8/+15
2011-02-24nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller1-5/+3
2011-02-24nvc0: fix new_value calls using type instead of sizeChristoph Bumiller1-3/+3
2011-02-24nvc0: set local memory usage info in shader headerChristoph Bumiller6-3/+34
2011-02-24nvc0: don't fold loads from local memoryChristoph Bumiller1-0/+5
2011-02-24nvc0: presin and preex2 can load from const spaceChristoph Bumiller1-2/+2
2011-02-24nvc0: kick out empty live rangesChristoph Bumiller1-0/+3
2011-02-24nvc0: preemptively insert branch at ENDIFChristoph Bumiller2-1/+9
2011-02-24nvc0: correct allocation of constrained registersChristoph Bumiller1-67/+154
2011-02-24nvc0: sync textures with render targets ourselvesChristoph Bumiller6-6/+35
2011-02-24nvc0: improve userspace fencingChristoph Bumiller6-26/+46
2011-02-24nvc0: values for undefined outputs must have file GPRChristoph Bumiller1-7/+4
2011-02-24nvc0: multiply polygon offset units by 2Christoph Bumiller1-1/+1
2011-02-24nvc0: fix SSGChristoph Bumiller1-5/+5
2011-02-24nvc0: don't visit target blocks of a loop break multiple timesChristoph Bumiller1-1/+4
2011-02-24nvc0: don't overwrite phi sources at the end of a loopChristoph Bumiller1-1/+5
2011-02-24gallium/utils: Fix vertex element setupFabian Bieler1-2/+3
2011-02-24svga: Ensure rendertargets and textures are always rebound at every command b...José Fonseca4-9/+138
2011-02-24i965: Remember to pack the constant blend color as floats into the batchChris Wilson1-4/+4