index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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Author
Files
Lines
2011-02-27
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
Kenneth Graunke
2
-4
/
+4
2011-02-26
intel: Use the current context rather than last bound context for a drawable.
Eric Anholt
1
-1
/
+2
2011-02-26
dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.
Eric Anholt
1
-2
/
+7
2011-02-26
glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.
Eric Anholt
1
-2
/
+6
2011-02-26
mesa: Add new MESA_multithread_makecurrent extension.
Eric Anholt
4
-24
/
+37
2011-02-26
i915g: make dynamic state emission actually lazy
Daniel Vetter
1
-1
/
+1
2011-02-26
gallivm: Initialize stack values
Jakob Bornecrantz
1
-8
/
+8
2011-02-26
glsl/Makefile: Remove builtin_function.cpp if generation fails.
Arkadiusz Miskiewicz
1
-1
/
+1
2011-02-26
i915g: Handle null constants properly
Jakob Bornecrantz
1
-3
/
+6
2011-02-26
i915g: fix null deref in draw_rect emission
Daniel Vetter
1
-4
/
+8
2011-02-26
i915g: simplify math in constants emission
Daniel Vetter
1
-1
/
+1
2011-02-26
i915g: Use the same debug env vars in drm and sw winsys
Jakob Bornecrantz
1
-1
/
+1
2011-02-26
i915g: Use unchecked writes in sw winsys batchbuffer
Jakob Bornecrantz
1
-3
/
+3
2011-02-26
Check for out of memory when creating fence
Alan Hourihane
1
-0
/
+3
2011-02-26
util: Don't destroy shaders null shaders
Jakob Bornecrantz
1
-2
/
+4
2011-02-26
util: Don't create array texture shaders if the driver doesn't support it
Jakob Bornecrantz
1
-4
/
+6
2011-02-25
i965/fs: Initial plumbing to support TXD.
Kenneth Graunke
2
-0
/
+14
2011-02-25
i965/fs: Complete TXL support on gen5+.
Kenneth Graunke
1
-0
/
+7
2011-02-25
i965/fs: Complete TXL support on gen4.
Kenneth Graunke
1
-0
/
+10
2011-02-25
i965/fs: Use a properly named constant in TXB handling.
Kenneth Graunke
1
-1
/
+1
2011-02-25
i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison.
Kenneth Graunke
1
-0
/
+2
2011-02-25
gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue
Jerome Glisse
1
-14
/
+14
2011-02-25
gallium/st: place value check before value is use
Jerome Glisse
1
-1
/
+1
2011-02-25
gallium/util: add 1d/2d mipmap generation support
Dave Airlie
1
-6
/
+37
2011-02-24
scons: Reduce all Cygwin platform names to 'cygwin'.
Vinson Lee
1
-1
/
+1
2011-02-25
r600g: explicity set sign bits for RGTC
Dave Airlie
1
-2
/
+4
2011-02-25
r600g: bc 4/5 or rgtc textures need to be tiled as well.
Dave Airlie
2
-10
/
+10
2011-02-25
r300g: explicit sign bits on RGTC textures
Dave Airlie
1
-2
/
+4
2011-02-24
i965: Increase Sandybridge point size clamp in the clip state.
Kenneth Graunke
1
-1
/
+1
2011-02-24
intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebuffer
Neil Roberts
3
-22
/
+108
2011-02-24
nvc0: fix PointCoord enable in FP header
Christoph Bumiller
1
-2
/
+5
2011-02-24
nvc0: change TGSI CMP translation to use slct
Christoph Bumiller
3
-8
/
+15
2011-02-24
nvc0: sprite coord enable is per GENERIC, not overall index
Christoph Bumiller
1
-5
/
+3
2011-02-24
nvc0: fix new_value calls using type instead of size
Christoph Bumiller
1
-3
/
+3
2011-02-24
nvc0: set local memory usage info in shader header
Christoph Bumiller
6
-3
/
+34
2011-02-24
nvc0: don't fold loads from local memory
Christoph Bumiller
1
-0
/
+5
2011-02-24
nvc0: presin and preex2 can load from const space
Christoph Bumiller
1
-2
/
+2
2011-02-24
nvc0: kick out empty live ranges
Christoph Bumiller
1
-0
/
+3
2011-02-24
nvc0: preemptively insert branch at ENDIF
Christoph Bumiller
2
-1
/
+9
2011-02-24
nvc0: correct allocation of constrained registers
Christoph Bumiller
1
-67
/
+154
2011-02-24
nvc0: sync textures with render targets ourselves
Christoph Bumiller
6
-6
/
+35
2011-02-24
nvc0: improve userspace fencing
Christoph Bumiller
6
-26
/
+46
2011-02-24
nvc0: values for undefined outputs must have file GPR
Christoph Bumiller
1
-7
/
+4
2011-02-24
nvc0: multiply polygon offset units by 2
Christoph Bumiller
1
-1
/
+1
2011-02-24
nvc0: fix SSG
Christoph Bumiller
1
-5
/
+5
2011-02-24
nvc0: don't visit target blocks of a loop break multiple times
Christoph Bumiller
1
-1
/
+4
2011-02-24
nvc0: don't overwrite phi sources at the end of a loop
Christoph Bumiller
1
-1
/
+5
2011-02-24
gallium/utils: Fix vertex element setup
Fabian Bieler
1
-2
/
+3
2011-02-24
svga: Ensure rendertargets and textures are always rebound at every command b...
José Fonseca
4
-9
/
+138
2011-02-24
i965: Remember to pack the constant blend color as floats into the batch
Chris Wilson
1
-4
/
+4
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