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2016-04-21st/mesa: Use correct size for compute CAPs.Bas Nieuwenhuizen1-2/+6
2016-04-20i965: Properly handle integer types in opt_vector_float().Kenneth Graunke1-4/+18
2016-04-20i965: Make opt_vector_float() only handle non-type-conversion MOVs.Kenneth Graunke1-2/+5
2016-04-20i965: Fold vectorize_mov() back into the one caller.Kenneth Graunke2-28/+16
2016-04-20i965: Rework opt_vector_float() control flow.Kenneth Graunke1-27/+34
2016-04-20anv: s/anv_batch_emit_blk/anv_batch_emit/Jason Ekstrand11-138/+133
2016-04-20anv: Remove the old emit macroJason Ekstrand1-10/+0
2016-04-20anv/gen7_pipeline: Use the new emit macroJason Ekstrand1-113/+124
2016-04-20anv/gen7_cmd_buffer: Use the new emit macroJason Ekstrand1-52/+70
2016-04-20anv/device: Use the new emit macroJason Ekstrand2-12/+13
2016-04-20anv/state: Use the new emit macroJason Ekstrand1-77/+78
2016-04-20anv/gen8_pipeline: Use the new emit macroJason Ekstrand1-177/+191
2016-04-20anv/genX_pipeline: Use the new emit macroJason Ekstrand2-38/+45
2016-04-20anv/gen8_cmd_buffer: Use the new emit macroJason Ekstrand1-74/+87
2016-04-20anv/cmd_buffer: Use the new emit macro for quariesJason Ekstrand1-24/+32
2016-04-20anv/cmd_buffer: Use the new emit macro for DRAWING_RECTANGLEJason Ekstrand1-9/+10
2016-04-20anv/cmd_buffer: Use the new emit macro for compute shader dispatchJason Ekstrand1-52/+64
2016-04-20anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANTJason Ekstrand1-10/+11
2016-04-20anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFERJason Ekstrand1-34/+42
2016-04-20anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESSJason Ekstrand1-62/+76
2016-04-20anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE commandsJason Ekstrand1-24/+28
2016-04-20anv: Add a new block-based batch emit macroJason Ekstrand1-0/+9
2016-04-20gk110/ir: make use of IMUL32I for all immediatesSamuel Pitoiset1-1/+1
2016-04-20gk110/ir: do not overwrite def value with zero for EXCH opsSamuel Pitoiset1-6/+15
2016-04-20anv: fix build without Wayland platformMarcin Ślusarz2-7/+5
2016-04-20anv: fix building on i686 with -mcpu=genericLaurent Carlier1-1/+1
2016-04-20spirv: Trivially handle the NonWriteable decorationJason Ekstrand2-0/+4
2016-04-20nir: rename nir_foreach_block*() to nir_foreach_block*_call()Connor Abbott59-89/+92
2016-04-20nvc0: avoid tex read fault from compute shaders on GK110Samuel Pitoiset1-0/+3
2016-04-20i965/vec4: Always split uniforms in array_access_to_pull_constantsJason Ekstrand1-1/+3
2016-04-20i965/vec4: Use the correct offset for the swizzle shift in push constantsJason Ekstrand1-1/+1
2016-04-20i965/vec4: Use nir_intrinsic_base in the load_uniform implementationJason Ekstrand1-1/+1
2016-04-20anv/apply_dynamic_offsets: Provide a range on the load_uniformJason Ekstrand1-1/+3
2016-04-20anv/lower_push_constants: Stop treating scalar speciallyJason Ekstrand3-28/+4
2016-04-20swr: fix resource backed constant buffersTim Rowley2-7/+7
2016-04-20nouveau: codegen: Add support for OpenCL global memory buffersHans de Goede1-2/+10
2016-04-20nouveau: codegen: Use FILE_MEMORY_BUFFER for buffersHans de Goede6-5/+13
2016-04-20scons: Build dri_common_interop.c.Jose Fonseca1-0/+1
2016-04-20st/dri: implement the GL interop DRI extension (v2.2)Marek Olšák1-0/+258
2016-04-20glx: implement GLX part of interop interface (v2)Marek Olšák8-6/+192
2016-04-20egl: implement EGL part of interop interface (v2)Marek Olšák4-0/+114
2016-04-20st/dri: Fix RGB565 EGLImage creationNicolas Dufresne1-20/+24
2016-04-20st/dri: Factor out DRI2 to PIPE_FORMAT conversionNicolas Dufresne1-34/+27
2016-04-19freedreno/a4xx: lower srgb in shader for astc texturesRob Clark7-6/+62
2016-04-19nir/lower-tex: add srgb->linear loweringRob Clark2-0/+53
2016-04-19nir/builder: const'ify swiz paramRob Clark1-1/+1
2016-04-19nir/lower-tex: make options a local varRob Clark1-8/+8
2016-04-19freedreno: cleanup fd_set_sampler_viewsRob Clark1-37/+24
2016-04-19tgsi/lowering: improved lowering for LRPRussell King1-35/+20
2016-04-19tgsi/lowering: improved lowering for XPDRussell King1-22/+13