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2015-10-03gallium/radeon: stop using "reloc" in a few placesMarek Olšák12-82/+81
2015-10-03gallium/radeon: tell the winsys the exact resource binding typesMarek Olšák24-131/+175
2015-10-03radeonsi: add an option for debugging VM faultsMarek Olšák6-0/+124
2015-10-03radeonsi: move dumping the last IB into its own functionMarek Olšák1-23/+28
2015-10-03ddebug: separate creation of debug filesMarek Olšák3-28/+74
2015-10-03egl: rework handling EGL_CONTEXT_FLAGSMatthew Waters1-5/+44
2015-10-02i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfoJason Ekstrand1-24/+15
2015-10-02i965: Use nir_foreach_variableJason Ekstrand4-7/+7
2015-10-02nir: Add a nir_foreach_variable macroJason Ekstrand7-18/+21
2015-10-02i965/nir: Remove the prog parameter from brw_nir_lower_inputsJason Ekstrand1-4/+2
2015-10-02radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2Tom Stellard1-0/+2
2015-10-02gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2Tom Stellard3-8/+34
2015-10-02gallium/radeon: Use call_once() when initailizing LLVM targetsTom Stellard1-13/+12
2015-10-02i965/shader: Get rid of the shader, prog, and shader_prog fieldsJason Ekstrand19-99/+68
2015-10-02i965/fs,vec4: Get rid of the sanity_param_countJason Ekstrand5-31/+0
2015-10-02i965/vec4: Use nir info instead of pulling things out of [shader_]progJason Ekstrand3-10/+9
2015-10-02i965/fs: Use the nir info instead of pulling things out of [shader_]progJason Ekstrand3-20/+19
2015-10-02i965/fs: Move sampler unit lookup into rescale_texcoordJason Ekstrand3-14/+13
2015-10-02i965/cs: Remove the prog argument from local_id_payload_dwordsJason Ekstrand3-7/+5
2015-10-02i965/backend_shader: Add a field to store the NIR shaderJason Ekstrand8-41/+39
2015-10-02nir: Move GS data to nir_shader_infoJason Ekstrand4-14/+11
2015-10-02nir: Add a a nir_shader_info structJason Ekstrand4-0/+66
2015-10-02nir/glsl: Take a gl_shader_program and a stage rather than a gl_shaderJason Ekstrand3-5/+9
2015-10-02i965: Move prog_data uniform setup to the codegen levelJason Ekstrand6-17/+26
2015-10-02i965: Move binding table setup to codegen time.Jason Ekstrand10-66/+67
2015-10-02i965/shader: Pull assign_common_binding_table_offsets out of backend_shaderJason Ekstrand5-11/+36
2015-10-02i965/nir: Simplify uniform setupJason Ekstrand2-24/+16
2015-10-02i965/nir: Pull GLSL uniform handling into a common functionJason Ekstrand6-151/+133
2015-10-02i965/nir: Pull common ARB program uniform handling into a common functionJason Ekstrand5-34/+70
2015-10-02i965/vec4: Use the uniform count from nir_assign_var_locationsJason Ekstrand1-21/+11
2015-10-02i965/shader: Get rid of the setup_vec4_uniform_value helperJason Ekstrand5-41/+0
2015-10-02i965/shader: Pull setup_image_uniform_values out of backend_shaderJason Ekstrand3-20/+42
2015-10-02i965/vec4: Get rid of the uniform_vector_size arrayJason Ekstrand5-18/+5
2015-10-02i965/vec4: Use the actual channels used in pack_uniform_registersJason Ekstrand1-14/+37
2015-10-02glsl/types: Make subroutine types have a single matrix columnJason Ekstrand1-2/+1
2015-10-02i965: Pull stage_prog_data.nr_params out of the NIR shaderJason Ekstrand4-24/+14
2015-10-02i965/vs: Move lazy NIR creation to codegen_vs_progJason Ekstrand2-12/+13
2015-10-02i965/vec4: Delete the old vec4_vp codeJason Ekstrand8-672/+0
2015-10-02i965/vec4: Delete the old ir_visitor codeJason Ekstrand6-2025/+2
2015-10-02i965/vec4: Always use NIRJason Ekstrand3-49/+14
2015-10-02i965: don't forget to free image_param on prog_data freeIlia Mirkin1-0/+1
2015-10-02glsl: avoid leaking hiddenUniforms map when there are no uniformsIlia Mirkin1-4/+4
2015-10-02mesa: avoid leaking closure when iterating over a string_to_uint_mapIlia Mirkin1-0/+1
2015-10-02nir: Fix uninitialized 'progress' variable in nir_lower_system_values.Chris Wilson1-1/+1
2015-10-02nir/remove_phis: handle trivial back-edgesConnor Abbott1-0/+19
2015-10-02glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)Kyle Brenneman2-1/+6
2015-10-02mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.Kyle Brenneman1-1/+1
2015-10-02glx: Fix build errors with --enable-mangling (v2)Kyle Brenneman2-2/+12
2015-10-02glsl: validate binding qualifier on block membersTapani Pälli1-0/+4
2015-10-02glsl: emit row_major matrix's SSBO stores only for components in writemaskSamuel Iglesias Gonsalvez1-0/+6