index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
Lines
2015-10-03
gallium/radeon: stop using "reloc" in a few places
Marek Olšák
12
-82
/
+81
2015-10-03
gallium/radeon: tell the winsys the exact resource binding types
Marek Olšák
24
-131
/
+175
2015-10-03
radeonsi: add an option for debugging VM faults
Marek Olšák
6
-0
/
+124
2015-10-03
radeonsi: move dumping the last IB into its own function
Marek Olšák
1
-23
/
+28
2015-10-03
ddebug: separate creation of debug files
Marek Olšák
3
-28
/
+74
2015-10-03
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
1
-5
/
+44
2015-10-02
i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
Jason Ekstrand
1
-24
/
+15
2015-10-02
i965: Use nir_foreach_variable
Jason Ekstrand
4
-7
/
+7
2015-10-02
nir: Add a nir_foreach_variable macro
Jason Ekstrand
7
-18
/
+21
2015-10-02
i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Jason Ekstrand
1
-4
/
+2
2015-10-02
radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
1
-0
/
+2
2015-10-02
gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
Tom Stellard
3
-8
/
+34
2015-10-02
gallium/radeon: Use call_once() when initailizing LLVM targets
Tom Stellard
1
-13
/
+12
2015-10-02
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
19
-99
/
+68
2015-10-02
i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
5
-31
/
+0
2015-10-02
i965/vec4: Use nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
3
-10
/
+9
2015-10-02
i965/fs: Use the nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
3
-20
/
+19
2015-10-02
i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
3
-14
/
+13
2015-10-02
i965/cs: Remove the prog argument from local_id_payload_dwords
Jason Ekstrand
3
-7
/
+5
2015-10-02
i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
8
-41
/
+39
2015-10-02
nir: Move GS data to nir_shader_info
Jason Ekstrand
4
-14
/
+11
2015-10-02
nir: Add a a nir_shader_info struct
Jason Ekstrand
4
-0
/
+66
2015-10-02
nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
Jason Ekstrand
3
-5
/
+9
2015-10-02
i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
6
-17
/
+26
2015-10-02
i965: Move binding table setup to codegen time.
Jason Ekstrand
10
-66
/
+67
2015-10-02
i965/shader: Pull assign_common_binding_table_offsets out of backend_shader
Jason Ekstrand
5
-11
/
+36
2015-10-02
i965/nir: Simplify uniform setup
Jason Ekstrand
2
-24
/
+16
2015-10-02
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
6
-151
/
+133
2015-10-02
i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
5
-34
/
+70
2015-10-02
i965/vec4: Use the uniform count from nir_assign_var_locations
Jason Ekstrand
1
-21
/
+11
2015-10-02
i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
5
-41
/
+0
2015-10-02
i965/shader: Pull setup_image_uniform_values out of backend_shader
Jason Ekstrand
3
-20
/
+42
2015-10-02
i965/vec4: Get rid of the uniform_vector_size array
Jason Ekstrand
5
-18
/
+5
2015-10-02
i965/vec4: Use the actual channels used in pack_uniform_registers
Jason Ekstrand
1
-14
/
+37
2015-10-02
glsl/types: Make subroutine types have a single matrix column
Jason Ekstrand
1
-2
/
+1
2015-10-02
i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
4
-24
/
+14
2015-10-02
i965/vs: Move lazy NIR creation to codegen_vs_prog
Jason Ekstrand
2
-12
/
+13
2015-10-02
i965/vec4: Delete the old vec4_vp code
Jason Ekstrand
8
-672
/
+0
2015-10-02
i965/vec4: Delete the old ir_visitor code
Jason Ekstrand
6
-2025
/
+2
2015-10-02
i965/vec4: Always use NIR
Jason Ekstrand
3
-49
/
+14
2015-10-02
i965: don't forget to free image_param on prog_data free
Ilia Mirkin
1
-0
/
+1
2015-10-02
glsl: avoid leaking hiddenUniforms map when there are no uniforms
Ilia Mirkin
1
-4
/
+4
2015-10-02
mesa: avoid leaking closure when iterating over a string_to_uint_map
Ilia Mirkin
1
-0
/
+1
2015-10-02
nir: Fix uninitialized 'progress' variable in nir_lower_system_values.
Chris Wilson
1
-1
/
+1
2015-10-02
nir/remove_phis: handle trivial back-edges
Connor Abbott
1
-0
/
+19
2015-10-02
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Kyle Brenneman
2
-1
/
+6
2015-10-02
mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
Kyle Brenneman
1
-1
/
+1
2015-10-02
glx: Fix build errors with --enable-mangling (v2)
Kyle Brenneman
2
-2
/
+12
2015-10-02
glsl: validate binding qualifier on block members
Tapani Pälli
1
-0
/
+4
2015-10-02
glsl: emit row_major matrix's SSBO stores only for components in writemask
Samuel Iglesias Gonsalvez
1
-0
/
+6
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