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2012-02-15glapi: Include GLES2 headers for ES2 extension functionsIan Romanick1-0/+10
2012-02-15st/mesa: fix typo: s/patent/parent/Brian Paul1-1/+1
2012-02-15st/mesa: remove unused st_equal_formats() functionBrian Paul2-21/+0
2012-02-15st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()Brian Paul1-1/+3
2012-02-15st/mesa: remove INLINE qualifiersBrian Paul1-2/+2
2012-02-15st/mesa: simplify st_create_texture_sampler_view()Brian Paul1-12/+9
2012-02-15st/mesa: remove unused st_get_texture_sampler_view()Brian Paul1-16/+0
2012-02-15st/mesa: use private pipe_sampler_view in decompress_with_blit()Brian Paul1-4/+18
2012-02-15st/mesa: use private pipe_sampler_view in st_render_mipmap()Brian Paul1-3/+7
2012-02-15mesa: use z32f_x24s8 struct in format pack/unpack codeBrian Paul2-21/+30
2012-02-15st/mesa: assorted clean-ups in st_cb_fbo.cBrian Paul1-19/+3
2012-02-15st/mesa: remove st_framebuffer_renderbuffer()Brian Paul1-14/+1
2012-02-15st/mesa: remove st_get_default_texture()Brian Paul4-57/+4
2012-02-15mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul5-37/+113
2012-02-15st/mesa: improve assertion/check for stencil formatBrian Paul1-8/+2
2012-02-15gallium: fix some comments in p_state.hBrian Paul1-3/+3
2012-02-15mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack codeBrian Paul1-0/+13
2012-02-15st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()Brian Paul1-42/+2
2012-02-15st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul1-0/+6
2012-02-15st/mesa: use u_surface_default_template() helperBrian Paul1-3/+1
2012-02-15st/mesa: remove redundant memset(surface_template,0)Brian Paul1-1/+0
2012-02-15st/mesa: remove st_renderbuffer::strideBrian Paul2-8/+6
2012-02-15st/mesa: remove st_renderbuffer::formatBrian Paul3-17/+10
2012-02-15mesa: fix comment typos in fbobject.cBrian Paul1-2/+2
2012-02-15i965/fs: Take # of components into account in try_rewrite_rhs_to_dst.Kenneth Graunke1-0/+6
2012-02-15i965/fs: Add a new fs_inst::regs_written function.Kenneth Graunke1-0/+12
2012-02-15llvmpipe: fix fogcoord writing (v2)Dave Airlie1-4/+12
2012-02-15meta: Avoid FBO resizing/reallocating in decompress_texture_imageAnuj Phogat1-1/+1
2012-02-14st/vdpau: fix a small memory leakChristian König1-0/+5
2012-02-14vl: fix low strength denoise filterChristian König3-7/+7
2012-02-14r600g: fix tiling with cayman and virtual memoryJerome Glisse1-10/+28
2012-02-14i915: Fix type of "specoffset" variable.Paul Berry1-1/+1
2012-02-14i965/fs: Enable register spilling on gen7 too.Eric Anholt1-2/+0
2012-02-14i965: Report the failure message when failing to compile the fragment shader.Eric Anholt1-0/+3
2012-02-14r600g: Use a fake reloc to sleep for fencesSimon Farnsworth2-2/+24
2012-02-14r600g: consolidate set_blend_color codeMarek Olšák4-40/+23
2012-02-14r600g: consolidate more translate functionsMarek Olšák4-140/+74
2012-02-14r600g: inline r600_translate_ds_funcMarek Olšák2-16/+4
2012-02-14r600g: remove unused variableMarek Olšák1-2/+0
2012-02-14r600g: consolidate some translate functionsMarek Olšák4-84/+44
2012-02-14Revert "r600g: don't advertise integer textures without GLSL 1.3"Marek Olšák2-8/+0
2012-02-14r600g: don't advertise integer textures without GLSL 1.3Marek Olšák2-0/+8
2012-02-13meta: Add pixel store/pack operations in decompress_texture_imageAnuj Phogat1-5/+3
2012-02-13mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV caseBrian Paul1-0/+9
2012-02-12gallivm: Replace architecture test with PIPE_ARCH_*Stéphane Marchesin1-4/+6
2012-02-12i915g: Remove useless draw calls.Stéphane Marchesin3-41/+2
2012-02-12i915g: Add a way to profile the contents of command buffers.Stéphane Marchesin1-0/+12
2012-02-12i915g: Fix comments.Stéphane Marchesin1-2/+2
2012-02-12i915g: Don't emit state when it's already bound.Stéphane Marchesin1-0/+32
2012-02-12i915g: Remove unused poly stipple state.Stéphane Marchesin2-54/+0