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2010-07-04i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz1-13/+18
2010-07-04i915g: Minor cleanupsJakob Bornecrantz2-9/+16
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz3-15/+28
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz1-23/+23
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz6-17/+64
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz4-18/+50
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz1-1/+4
2010-07-04i915g: Don't flush after blitJakob Bornecrantz1-2/+0
2010-07-04i915g: Don't flush empty batchbuffersJakob Bornecrantz1-2/+0
2010-07-04gallium: Make trivial examples use target helpersJakob Bornecrantz3-26/+23
2010-07-04gallium: Fix compilation of trivial quad-texJakob Bornecrantz1-1/+1
2010-07-03st/egl: Remove unnecessary headers.Vinson Lee1-3/+0
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu2-0/+4
2010-07-03egl: Always use EGLAPIENTRY in api function prototypesnobled1-15/+15
2010-07-03gallivm: Remove unnecessary headers.Vinson Lee2-2/+0
2010-07-03r300g: fix warningsMarek Olšák1-2/+5
2010-07-03r300/compiler: Fix loop unrollingTom Stellard1-1/+15
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard8-44/+154
2010-07-03r300g: Fix typo in r300_reg.hTom Stellard1-2/+2
2010-07-03r300/compiler: Don't continue copy propagation inside loops.Tom Stellard1-0/+5
2010-07-03r300/compiler: Print debug info for flow control instructions.Tom Stellard1-5/+73
2010-07-03r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard2-5/+6
2010-07-03r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard1-2/+13
2010-07-03r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard1-17/+8
2010-07-03r300/compiler: Handle loops in deadcode analysis.Tom Stellard5-77/+112
2010-07-02osmesa: remove old renderbuffer before adding newBrian Paul1-0/+1
2010-07-02mesa: updated instruction commentsBrian Paul1-4/+3
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul4-53/+42
2010-07-02gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca3-52/+96
2010-07-02gallivm: Use util_format_description::fetch_rgba_8unorm() when available.José Fonseca1-7/+100
2010-07-02util: Add a fetch_rgba_8unorm.José Fonseca2-0/+15
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca6-112/+202
2010-07-02gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.cJosé Fonseca3-32/+40
2010-07-02gallivm: Move gather functions to its own module.José Fonseca10-61/+215
2010-07-02gallivm: Check inputs/outputs in lp_build_conv()José Fonseca1-2/+6
2010-07-02util: Expose util_format_fits_8unorm().José Fonseca2-1/+4
2010-07-02mesa: fix texenv generation when num color bufs == 0Brian Paul1-1/+4
2010-07-02softpipe: fix incorrect blend func index passed to blend_quad()Brian Paul1-8/+15
2010-07-02softpipe: better assertionsBrian Paul1-7/+7
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul1-8/+45
2010-07-02main: change some GS field types, added commentsBrian Paul1-2/+3
2010-07-02mesa: make the number of draw buffers part of the texenv program key stateBrian Paul2-5/+9
2010-07-02gallium/cso: check for set_vertex_sampler_views != NULL before calling itBrian Paul1-1/+2
2010-07-02mesa: Silence warning.José Fonseca1-1/+2
2010-07-02gallivm: Code generate YUV format unpacking.José Fonseca5-0/+431
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca3-8/+31
2010-07-02r600: use gallium list macros instead of making our own.Dave Airlie8-110/+112
2010-07-01mesa: extension flags and version testing for GL 3.x featuresBrian Paul3-3/+102
2010-07-01mesa: entrypoints for GL 3.1 primitive restartBrian Paul4-0/+110
2010-07-01Use GLW_CFLAGS when building libGLwDan Nicholson1-1/+1