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AgeCommit message (Expand)AuthorFilesLines
2008-01-25i965: valid message length includes message header.Xiang, Haihao1-1/+1
2008-01-25i965: re-define the type of reg.loopcount.Xiang, Haihao1-1/+1
2008-01-23Assorted patches for miniglx/linux-solo (Gavin Li <codeview@gmail.com>)Brian3-0/+32
2008-01-22fix pc vs. gc->ps usage (bug 14197)Brian1-4/+4
2008-01-21prep for 7.0.3 releaseBrian1-2/+2
2008-01-14i965: Fix byte vs. pixel unit mixup for aligned texture pitch.Michel Dänzer1-1/+1
2008-01-11i965: Fix unresolved symbol intel_miptree_pitch_align.Michel Dänzer2-0/+27
2008-01-08i915tex: Centralize mipmap pitch computations.Keith Packard8-36/+64
2008-01-05fix depth/1 typo in glTexImage3D proxy codeBrian1-4/+4
2008-01-02additional stub functionsBrian1-0/+4
2008-01-02additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian1-0/+8
2008-01-01fix vbo display list memleak upon context destructionBrian2-0/+16
2008-01-01additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian1-0/+8
2008-01-01Convert to 0/1 when setting boolean uniformsBruce Merry1-0/+7
2008-01-01Make use of count in _mesa_uniform_matrixBruce Merry1-13/+25
2008-01-01More fixes to shader_apiBruce Merry1-7/+16
2008-01-01Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry1-11/+73
2008-01-01added 'get' info for framebuffer object tokensBrian2-8/+18
2008-01-01add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian1-1/+3
2007-12-22fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)Roland Scheidegger10-10/+10
2007-12-20return correct size from glGetActiveUniform (bug 13751)Brian1-3/+55
2007-12-19i965: allocate GRF registers before building subroutines,Xiang, Haihao3-16/+25
2007-12-19i965: restore the flag after building the subroutine of theXiang, Haihao1-2/+11
2007-12-18Remove -I$(TOP)/src/mesa/transformBrian1-1/+0
2007-12-18simplify update two-side lighting test (follow-on to previous front/back-face...Brian1-3/+1
2007-12-18fix NEED_SECONDARY_COLOR for vert/frag progsBrian1-4/+4
2007-12-17i915tex: Fix issues with glDrawBuffer(GL_NONE).Michel Dänzer1-27/+23
2007-12-14fix polygon cull regressionBrian1-7/+3
2007-12-04fix span->facing computation and gl_FrontFacing initializationBrian2-7/+5
2007-12-04Fix gl_FrontFacing compilation problemBrian1-1/+2
2007-12-03fix DD_TRI_LIGHT_TWOSIDE bug (#13368)Brian1-4/+4
2007-12-03Fix the library name in glw.pcDan Nicholson1-1/+1
2007-12-03added missing quote charBrian1-1/+1
2007-12-03i915tex: Fix up state changes for i8xx.Michel Dänzer1-6/+56
2007-11-30fix-build: remove ctx->_Facing assignmentBrian1-8/+0
2007-11-30fix broken two-sided stencilBrian15-24/+49
2007-11-30i965: use uncompressed instruction to ensure onlyXiang, Haihao1-0/+1
2007-11-29New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian4-1/+56
2007-11-29cleanups, commentsBrian1-31/+34
2007-11-29Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.cBrian4-102/+101
2007-11-29make sure state token values are fully initializedRoland Scheidegger2-2/+2
2007-11-28r200: Fix texture format regression on big endian systems.Michel Dänzer1-3/+6
2007-11-27use DEFAULT_SOFTWARE_DEPTH_BITSDelle1-7/+9
2007-11-27set fp->UsesKill when emitting OPCODE_KILBrian1-1/+7
2007-11-27improve 24-bit Z to 32-bit Z conversionBrian1-2/+3
2007-11-26i915tex: Fix some minor batchbuffer errors.Keith Whitwell1-1/+5
2007-11-26i915tex: Catch cases where not all state is emitted for a new batchbuffer.Keith Whitwell6-2/+57
2007-11-26i915tex: Some additional blit fixes and assertions.Michel Dänzer1-8/+24
2007-11-26i915tex: Actually wait for previous commands to complete for glFinish().Michel Dänzer1-1/+1
2007-11-23Consolidate texture fetch code and use partial derivatives when possible.Brian3-75/+79