index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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Commit message (
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Author
Files
Lines
2013-05-14
radeonsi: add support for hainan chips
Alex Deucher
4
-0
/
+6
2013-05-14
draw: Fix io_ptr/num_prims name in IR.
José Fonseca
1
-1
/
+1
2013-05-14
graw/tgsi_dump: Fix gdb macro.
José Fonseca
1
-2
/
+2
2013-05-14
r600g/sb: add missing cases for ARUBA chips
Vadim Girlin
2
-0
/
+2
2013-05-14
r600g/sb: get rid of standard c++ streams
Vadim Girlin
24
-545
/
+592
2013-05-14
r600g/sb: separate bytecode decoding and parsing
Vadim Girlin
6
-144
/
+163
2013-05-14
vl/vdpau: fix PresentationQueueQuerySurfaceStatus
Christian König
2
-17
/
+19
2013-05-14
ilo: rework ilo_texture
Chia-I Wu
5
-766
/
+1027
2013-05-14
ilo: rename ilo_resource to ilo_texture
Chia-I Wu
7
-322
/
+322
2013-05-14
ilo: move transfer-related functions to a new file
Chia-I Wu
6
-450
/
+518
2013-05-13
i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.
Rodrigo Vivi
1
-2
/
+2
2013-05-13
i965: write layer if gl_Layer is used in VS
Jordan Justen
1
-0
/
+4
2013-05-13
glsl: add AMD_vertex_shader_layer support
Jordan Justen
4
-0
/
+37
2013-05-13
extensions: add AMD_vertex_shader_layer
Jordan Justen
2
-1
/
+3
2013-05-13
mesa: Expose GL_OES_texture_npot on GLES1
Chad Versace
1
-1
/
+1
2013-05-13
glsl: Death to array dereferences of vectors!
Ian Romanick
3
-169
/
+32
2013-05-13
glsl: Generate correct ir_binop_vector_extract code for out and inout parameters
Ian Romanick
1
-47
/
+102
2013-05-13
glsl: Use vector-insert and vector-extract on elements of gl_ClipDistanceMESA
Ian Romanick
1
-6
/
+60
2013-05-13
glsl: Remove some stale comments about ir_call
Ian Romanick
1
-6
/
+2
2013-05-13
glsl: Convert lower_clip_distance_visitor to be an ir_rvalue_visitor
Ian Romanick
1
-23
/
+33
2013-05-13
glsl: Generate ir_binop_vector_extract for indexing of vectors
Ian Romanick
1
-4
/
+16
2013-05-13
glsl: Convert ir_binop_vector_extract in the LHS to ir_triop_vector_insert
Ian Romanick
1
-0
/
+24
2013-05-13
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
7
-0
/
+145
2013-05-13
glsl: Lower ir_binop_vector_extract to conditional moves
Ian Romanick
1
-1
/
+31
2013-05-13
glsl: Lower ir_binop_vector_extract to swizzle
Ian Romanick
1
-0
/
+45
2013-05-13
glsl: Refactor part of convert_vec_index_to_cond_assign
Ian Romanick
1
-20
/
+37
2013-05-13
glsl: Add ir_triop_vector_insert
Ian Romanick
5
-1
/
+46
2013-05-13
glsl: Add ir_binop_vector_extract
Ian Romanick
5
-5
/
+55
2013-05-13
glsl: Fix "make check" breakage after adding options to do_common_optimization.
Paul Berry
1
-5
/
+9
2013-05-12
glsl: Add a pass to flip matrix/vector multiplies to use dot products.
Kenneth Graunke
4
-0
/
+128
2013-05-12
i965/vs: Set the PreferDP4 shader compiler option.
Kenneth Graunke
1
-0
/
+2
2013-05-12
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
8
-28
/
+11
2013-05-12
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
8
-9
/
+21
2013-05-12
glsl: Initialize ctx->ShaderCompilerOptions in standalone scaffolding.
Kenneth Graunke
1
-0
/
+12
2013-05-12
glsl: Copy _mesa_shader_type_to_index() to standalone scaffolding.
Kenneth Graunke
1
-0
/
+17
2013-05-12
mesa: Add comments about bit-ordering of new XRGB/XBGR formats.
Kenneth Graunke
1
-15
/
+15
2013-05-11
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays
Marek Olšák
2
-3
/
+3
2013-05-11
st/mesa: don't check for _NEW_PROGRAM when binding UBOs
Marek Olšák
1
-2
/
+2
2013-05-11
st/mesa: fix a couple of issues in st_bind_ubos
Marek Olšák
1
-4
/
+16
2013-05-11
st/mesa: restore the transfer_inline_write path for BufferData
Marek Olšák
1
-0
/
+15
2013-05-11
st/mesa: initialize Const.MaxColorAttachments
Marek Olšák
1
-7
/
+3
2013-05-11
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
12
-2
/
+23
2013-05-11
st/mesa: consolidate setting MaxTextureImageUnits
Marek Olšák
1
-15
/
+11
2013-05-11
st/mesa: initialize all program constants and UBO limits
Marek Olšák
1
-21
/
+43
2013-05-11
glsl: fix the value of gl_MaxFragmentUniformVectors
Marek Olšák
1
-1
/
+1
2013-05-11
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
13
-14
/
+41
2013-05-11
mesa: skip _MaxElement computation unless driver needs strict bounds checking
Marek Olšák
2
-4
/
+26
2013-05-11
mesa: remove unused gl_array_object::NewArray
Marek Olšák
4
-10
/
+0
2013-05-11
mesa: remove unused gl_constants::MaxColorTableSize
Marek Olšák
3
-6
/
+0
2013-05-11
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
5
-9
/
+5
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