index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
Files
Lines
2021-05-04
util: fix (re-enable) L3 cache pinning
Marek Olšák
4
-4
/
+4
2021-05-04
intel/nir: Set lower txs with non-zero LOD
Jason Ekstrand
1
-0
/
+1
2021-05-04
ir3/postsched: Fix dependencies for a0.x/p0.x
Connor Abbott
1
-1
/
+5
2021-05-03
glx: revert "Downgrade sRGB-ful fbconfigs"
Tapani Pälli
1
-12
/
+0
2021-05-03
radv,ac/llvm: use a dword alignment for descriptor loads
Rhys Perry
2
-1
/
+5
2021-05-03
tu: Fix SP_GS_PRIM_SIZE for large sizes
Connor Abbott
1
-1
/
+6
2021-05-03
radv: Only require DRM 3.23.
Bas Nieuwenhuizen
2
-14
/
+33
2021-05-03
radv/winsys: fix executing huge secondary command buffers on GFX6
Samuel Pitoiset
1
-0
/
+53
2021-05-03
aco/spill: Fix improper handling of exec phis
Tony Wasserka
1
-2
/
+3
2021-05-03
radv: check if DCC is enabled when resolving different levels
Samuel Pitoiset
1
-1
/
+3
2021-05-03
util: disable glthread in CSGO
Timothy Arceri
1
-1
/
+0
2021-05-02
glx: Assign unique serial number to GLXBadFBConfig error
Bastian Beranek
1
-0
/
+3
2021-05-02
panfrost: Fix viewport scissor for preload draws
Icecream95
2
-4
/
+5
2021-04-30
intel/isl: Fix isl_color_value_unpack to match the prototype
Jason Ekstrand
1
-1
/
+1
2021-04-30
pan/mdg: Fix calculation of available work registers
Icecream95
1
-1
/
+1
2021-04-30
intel/compiler: Fix INTEL_DEBUG=hex
Jordan Justen
1
-0
/
+1
2021-04-30
v3d: DRM_FORMAT_MOD_BROADCOM_SAND128 only available for NV12 format.
Jose Maria Casanova Crespo
1
-0
/
+4
2021-04-30
v3d: YUV formats at query_dmabuf_modifiers are external_only
Jose Maria Casanova Crespo
1
-4
/
+2
2021-04-30
v3d: YUV formats at is_dmabuf_modifier_supported are external_only
Jose Maria Casanova Crespo
1
-1
/
+1
2021-04-29
util/hash_table: do not leak u64 struct key
Juan A. Suarez Romero
12
-65
/
+33
2021-04-29
radv: fix use-after-free upon GS copy shader cache hits
Rhys Perry
1
-0
/
+2
2021-04-29
vulkan: fix use-after-free in vk_common_DestroyDebugReportCallbackEXT
Rhys Perry
1
-2
/
+1
2021-04-29
radv: fix computation of the number of user SGPRS for NGG GS state
Samuel Pitoiset
1
-0
/
+3
2021-04-29
driconf: add workaround for Golf With Friends
Pierre-Eric Pelloux-Prayer
1
-0
/
+5
2021-04-28
i965/bufmgr: fix invalid assertion
Lionel Landwerlin
1
-2
/
+0
2021-04-28
vulkan/wsi/display: don't report support if there is no drm fd
Lionel Landwerlin
1
-1
/
+4
2021-04-27
zink: fix shader-image requirements
Erik Faye-Lund
1
-1
/
+2
2021-04-27
radv: fix various CMASK regressions on GFX9
Samuel Pitoiset
2
-8
/
+30
2021-04-27
radeonsi: make the gfx9 DCC MSAA clear shader depend on the number of samples
Marek Olšák
3
-5
/
+9
2021-04-27
android: amd/common: add nir include path
Mauro Rossi
1
-0
/
+1
2021-04-27
android: gallium/radeonsi: add nir include path
Mauro Rossi
1
-0
/
+1
2021-04-27
nir/lower_clip_disable: Fix store writemask
Connor Abbott
1
-1
/
+2
2021-04-27
ir3: Prevent oob writes to inputs/outputs array
Connor Abbott
1
-8
/
+42
2021-04-26
anv: Use the same re-order mode for streamout as for GS
Jason Ekstrand
1
-0
/
+1
2021-04-26
zink: correct image cap checks
Erik Faye-Lund
1
-6
/
+2
2021-04-26
zink: do not require vulkan memory model for shader-images
Erik Faye-Lund
4
-14
/
+5
2021-04-26
radv: disable VK_FORMAT_R64_SFLOAT
Rhys Perry
1
-3
/
+3
2021-04-26
mesa: fix incomplete GL_NV_half_float implementation
Timothy Arceri
7
-0
/
+265
2021-04-25
tgsi_exec: Fix NaN behavior of min and max
Ian Romanick
2
-20
/
+16
2021-04-25
tgsi_exec: Fix NaN behavior of saturate
Ian Romanick
1
-2
/
+2
2021-04-25
pan/decode: Allow frame shader DCDs to be in another BO than the FBD
Icecream95
1
-3
/
+7
2021-04-25
panfrost: Fix shader texture count
Icecream95
1
-1
/
+1
2021-04-25
panfrost: Fix formats converting uninit from AFBC
Alyssa Rosenzweig
1
-17
/
+16
2021-04-25
radv: make sure CP DMA is idle before executing secondary command buffers
Samuel Pitoiset
1
-0
/
+3
2021-04-25
radv/winsys: fix resetting the number of padded IB words
Samuel Pitoiset
1
-1
/
+2
2021-04-25
radv/winsys: fix allocating the number of CS in the sysmem path
Samuel Pitoiset
1
-1
/
+1
2021-04-25
radv: fix emitting default depth bounds state on GFX6
Samuel Pitoiset
3
-5
/
+2
2021-04-25
zink: when performing an implicit reset, sync qbos
Mike Blumenkrantz
1
-0
/
+21
2021-04-25
zink: only reset query on suspend if the query has previously been stopped
Mike Blumenkrantz
1
-1
/
+1
2021-04-25
zink: use cached memory for staging resources
Mike Blumenkrantz
1
-1
/
+1
[next]