index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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commit
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src
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Author
Files
Lines
2019-04-15
radeonsi: enable GL_EXT_shader_image_load_formatted
Marek Olšák
1
-0
/
+1
2019-04-15
st/mesa: add support for EXT_shader_image_load_formatted
Rhys Perry
1
-0
/
+1
2019-04-15
mesa, glsl: add support for EXT_shader_image_load_formatted
Rhys Perry
5
-0
/
+15
2019-04-15
gallium: add support for formatted image loads
Rhys Perry
8
-0
/
+8
2019-04-15
radv: set ACCESS_NON_READABLE on stores for copy/fill/clear meta shaders
Samuel Pitoiset
2
-0
/
+3
2019-04-15
radv: Use local buffers for the global bo list.
Bas Nieuwenhuizen
3
-2
/
+8
2019-04-15
ac: Move has_local_buffers disable to radeonsi.
Bas Nieuwenhuizen
2
-3
/
+5
2019-04-15
radv: Add bolist RADV_PERFTEST flag.
Bas Nieuwenhuizen
2
-0
/
+3
2019-04-15
ac: fix incorrect bindless atomic code in visit_image_atomic
Marek Olšák
1
-3
/
+3
2019-04-15
nir,ac/nir: fix cube_face_coord
Rhys Perry
2
-8
/
+24
2019-04-15
anv: Update to use the new features struct names
Jason Ekstrand
1
-6
/
+6
2019-04-15
vulkan: Update the XML and headers to 1.1.106
Jason Ekstrand
1
-18
/
+64
2019-04-15
nir: fix packing components with arrays
Timothy Arceri
1
-1
/
+2
2019-04-15
radv: enable VK_KHR_shader_float16_int8
Samuel Pitoiset
2
-1
/
+2
2019-04-15
spirv: add SpvCapabilityFloat16 support
Samuel Pitoiset
2
-1
/
+5
2019-04-14
intel: Emit 3DSTATE_VF_STATISTICS dynamically
Kenneth Graunke
6
-11
/
+35
2019-04-14
nir/validate: Require unused bits of nir_const_value to be zero
Jason Ekstrand
2
-20
/
+41
2019-04-14
nir/load_const_to_scalar: Get rid of a bit size switch statement
Jason Ekstrand
1
-19
/
+1
2019-04-14
spirv: Drop some unneeded bit size switch statements
Jason Ekstrand
1
-62
/
+4
2019-04-14
nir/constant_folding: Get rid of a bit size switch statement
Jason Ekstrand
1
-19
/
+1
2019-04-14
nir: make nir_const_value scalar
Karol Herbst
43
-416
/
+470
2019-04-14
spirv: reduce array size in vtn_handle_constant
Karol Herbst
1
-1
/
+1
2019-04-14
nir/loop_analyze: use nir_const_value.b for boolean results, not u32
Karol Herbst
1
-1
/
+1
2019-04-14
nir/print: Use nir_src_as_int for array indices
Jason Ekstrand
1
-3
/
+2
2019-04-14
nir/builder: Add a nir_imm_zero helper
Jason Ekstrand
4
-17
/
+18
2019-04-14
nir/builder: Move nir_imm_vec2 from blorp into the builder
Karol Herbst
2
-12
/
+12
2019-04-14
lima: use nir_src_as_float
Karol Herbst
2
-9
/
+2
2019-04-14
freedreno/ir3: use nir_src_as_uint in a few places
Karol Herbst
5
-51
/
+20
2019-04-14
intel/nir: use nir_src_is_const and nir_src_as_uint
Karol Herbst
1
-6
/
+4
2019-04-14
intel/nir: Take a nir_tex_instr and src index in brw_texture_offset
Jason Ekstrand
4
-27
/
+21
2019-04-14
radv: use nir constant helpers
Karol Herbst
2
-20
/
+10
2019-04-14
amd/nir: some cleanups
Karol Herbst
1
-20
/
+9
2019-04-14
panfrost/midgard: Use shared nir_lower_viewport_transform
Alyssa Rosenzweig
1
-101
/
+4
2019-04-14
nir: Add nir_lower_viewport_transform
Alyssa Rosenzweig
4
-0
/
+105
2019-04-14
panfrost: Cleanup indexed draw handling
Alyssa Rosenzweig
1
-52
/
+28
2019-04-14
panfrost/midgard: Drop dependence on mesa/st
Alyssa Rosenzweig
2
-9
/
+1
2019-04-14
draw: fix building error in draw_gs_init()
Mauro Rossi
1
-1
/
+1
2019-04-14
lima/gpir: fix alu check miss last store slot
Qiang Yu
1
-2
/
+2
2019-04-14
lima/gpir: fix compile fail when two slot node
Qiang Yu
3
-3
/
+25
2019-04-14
lima: add support for depth/stencil fbo attachments and textures
Vasily Khoruzhick
7
-24
/
+120
2019-04-14
lima: use individual tile heap for each GP job.
Vasily Khoruzhick
5
-19
/
+15
2019-04-13
nir: add lower_ftrunc
Christian Gmeiner
2
-0
/
+3
2019-04-13
anv: leave the top 4Gb of the high heap VMA unused
Lionel Landwerlin
1
-5
/
+5
2019-04-12
v3d: Use the new lower_to_scratch implementation for indirects on temps.
Eric Anholt
8
-11
/
+193
2019-04-12
nir: Add a pass for selectively lowering variables to scratch space
Jason Ekstrand
9
-1
/
+216
2019-04-12
v3d: Detect the correct number of QPUs and use it to fix the spill size.
Eric Anholt
3
-4
/
+13
2019-04-12
v3d: Add missing dumping for the spill offset/size uniforms.
Eric Anholt
1
-0
/
+8
2019-04-12
v3d: Add missing base offset to CS shared memory accesses.
Eric Anholt
1
-9
/
+20
2019-04-12
v3d: Add Compute Shader compilation support.
Eric Anholt
9
-83
/
+302
2019-04-12
v3d: Replace the old shader-db env var output with the ARB_debug_output.
Eric Anholt
3
-30
/
+4
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