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2011-08-21android: build shared glapiChia-I Wu1-0/+60
2011-08-21android: build glslChia-I Wu3-0/+301
2011-08-21android: build core mesaChia-I Wu2-0/+214
2011-08-21android: build core EGLChia-I Wu1-0/+64
2011-08-21android: build softpipeChia-I Wu2-1/+68
2011-08-21android: build android sw winsysChia-I Wu2-0/+37
2011-08-21android: build targets/egl-staticChia-I Wu2-0/+53
2011-08-21android: build st/egl with android backendChia-I Wu2-0/+55
2011-08-21android: build gallium auxiliariesChia-I Wu3-0/+317
2011-08-21targets/egl-static: do not rely on libudev on AndroidChia-I Wu1-0/+64
2011-08-21st/egl: add android backendChia-I Wu5-0/+781
2011-08-21winsys/android: new SW winsys for AndroidChia-I Wu2-0/+320
2011-08-21egl: add Android-specific extensionsChia-I Wu4-0/+39
2011-08-21egl: add _EGL_PLATFORM_ANDROIDChia-I Wu2-1/+3
2011-08-21mesa: android has no log2f nor ffsChia-I Wu1-1/+7
2011-08-21ralloc: include limits.h for SIZE_MAX on AndroidChia-I Wu1-0/+5
2011-08-21gallium: add PIPE_OS_ANDROID supportChia-I Wu4-2/+22
2011-08-21glsl: remove an unnecessary header includeChia-I Wu1-1/+0
2011-08-21mesa: fix !FEATURE_GL buildChia-I Wu1-18/+18
2011-08-20i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.Kenneth Graunke1-0/+3
2011-08-19i965/fs: Don't double-convert integer/boolean uniforms.Kenneth Graunke1-16/+20
2011-08-19mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.Kenneth Graunke3-27/+37
2011-08-19ir_to_mesa: Remove incorrect usage of the 'struct' keyword on classes.Kenneth Graunke1-2/+2
2011-08-19i965/fs: Change incorrect use of 'struct fs_reg' to simply 'fs_reg'.Kenneth Graunke1-1/+1
2011-08-19glsl: Remove unused variable.Kenneth Graunke1-1/+0
2011-08-19i965/vs: Implement proper register allocation instead of 1:1 mapping.Eric Anholt2-1/+155
2011-08-19i965/vs: Add simple dead code elimination.Eric Anholt3-0/+38
2011-08-19i965/vs: Copy the live intervals calculation over from the FS.Eric Anholt4-0/+139
2011-08-19i965/vs: Remove stale comment about compressed instructions.Eric Anholt1-1/+0
2011-08-19r600g: don't allocate separate depth and stencil for transfer textures on EGMarek Olšák1-1/+2
2011-08-19r600g: finally enable float depth buffers on evergreenMarek Olšák1-0/+11
2011-08-19r600g: rename resource -> view in create_sampler_viewMarek Olšák2-32/+26
2011-08-19r600g: hack around a problem with texture alignmentMarek Olšák1-0/+10
2011-08-19r600g: simplify the conditionals determining array modeMarek Olšák1-20/+11
2011-08-19r600g: put depth and stencil into one backing bufferMarek Olšák1-10/+17
2011-08-19r600g: fix depth-stencil on evergreenMarek Olšák4-55/+99
2011-08-19mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()Brian Paul1-3/+21
2011-08-19meta: use fallback mipmap generation for 1D/2D texture arraysBrian Paul1-2/+5
2011-08-19mesa: set Q=1 for OPCODE_TEX executionBrian Paul1-0/+8
2011-08-19mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()Brian Paul1-11/+45
2011-08-19mesa: Declare _mesa_meta_begin()/end() as publicChad Versace2-142/+147
2011-08-19nv50: fix potential null deref in insn modifer optimization passChristoph Bumiller1-2/+4
2011-08-19glx: use a block to fix declarations after code warningBrian Paul1-7/+9
2011-08-19r600g: fix a possible crash in r600_adjust_gprsMarek Olšák1-1/+1
2011-08-18mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()Brian Paul1-2/+2
2011-08-18glapi: update .gitignore for generated ES dispatch headersPaul Berry2-3/+4
2011-08-18llvmpipe: Don't build lp_test_arit on MSVC.José Fonseca1-1/+1
2011-08-18llvmpipe: snprintf->util_snprintf.José Fonseca1-1/+2
2011-08-18llvmpipe: Add u_math.h include.José Fonseca1-0/+1
2011-08-18glx: Don't flush twice if we fallback to dri2CopySubBufferKristian Høgsberg1-11/+10