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2014-05-16i965/fb: Use meta path for stencil up/downsamplingTopi Pohjolainen1-1/+8
2014-05-16i965/meta: Stencil blit for miptree updownsamplingTopi Pohjolainen2-0/+38
2014-05-16i965/fb: Use meta path for stencil blitsTopi Pohjolainen1-0/+9
2014-05-16i965/meta: Stencil blitsTopi Pohjolainen3-0/+497
2014-05-16meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2-22/+52
2014-05-16i965: Extend brw_get_rb_for_first_slice() for specified level/layerTopi Pohjolainen2-7/+29
2014-05-16i965/gen8: Surface state overriding for stencilTopi Pohjolainen1-13/+21
2014-05-16i965/wm: Surface state overrides for configuring w-tiled as y-tiledTopi Pohjolainen2-0/+30
2014-05-16i965 meta up/downsample: Fix renderbuffer _BaseFormatJordan Justen1-1/+2
2014-05-16mesa/st: fix number of ubos being declared in a shaderRoland Scheidegger1-3/+5
2014-05-16radeonsi: Fix anisotropic filtering state setupMichel Dänzer3-13/+12
2014-05-16glsl: simplify the M_PI*f macros, fixes build on OpenBSDJonathan Gray1-5/+3
2014-05-16i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.Kenneth Graunke1-1/+1
2014-05-16wayland: Move version 2 request to end of interface specificationKristian Høgsberg1-16/+19
2014-05-16meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2-13/+30
2014-05-16meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2-30/+47
2014-05-16meta: Merge compiling and linking of blit programTopi Pohjolainen3-31/+39
2014-05-16i965/blorp: Expose coordinate scissoring and mirroringTopi Pohjolainen4-118/+213
2014-05-16i965/gen8: Use helper variables for surface parametersTopi Pohjolainen1-4/+8
2014-05-14i965/gen8: Set depth extent fieldJordan Justen1-1/+1
2014-05-14i965/gen8 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-14i965/gen7 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-14i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-14i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-14i965/Gen8: Set up layer constraints properly for depth buffersChris Forbes1-9/+6
2014-05-14i965/Gen7: Set up layer constraints properly for depth buffersChris Forbes1-9/+6
2014-05-14i965/Gen8: Set up layer constraints properly for renderbuffersChris Forbes1-10/+5
2014-05-14i965/Gen7: Set up layer constraints properly for renderbuffersChris Forbes1-10/+7
2014-05-13nv50,nvc0: fix blit 3d path for 1d array texturesIlia Mirkin1-0/+6
2014-05-13nv50,nvc0: leave queries on during blit, turn them on for 2d engineIlia Mirkin6-6/+35
2014-05-13mesa/st: leave current query enabled during glBlitFramebufferIlia Mirkin3-0/+4
2014-05-13gallium: add bit to pipe_blit_info to leave current query enabledIlia Mirkin1-0/+3
2014-05-13nv50: fix setting of texture ms info to be per-stageIlia Mirkin3-6/+10
2014-05-13nv50/ir: make sure to reverse cond codes on all the OP_SET variantsIlia Mirkin1-1/+2
2014-05-09glx/tests: Partially revert commit 51e3569573a7b3f8da0df093836761003fcdc414Emil Velikov1-3/+3
2014-05-09i965: Fix GPU hangs on Broadwell in shaders with some control flow.Kenneth Graunke1-7/+7
2014-05-09radeonsi: Enable geometry shaders with LLVM 3.4.1Tom Stellard4-9/+13
2014-05-09st/xa: Fix performance regression introduced by commit "Cache render target s...Thomas Hellstrom1-1/+1
2014-05-09clover: Destory pipe_screen when device does not support compute v2Tom Stellard1-1/+4
2014-05-09pipe-loader: Don't destroy the winsys in the sw loaderTom Stellard1-3/+0
2014-05-09draw: do not use draw_get_option_use_llvm() inside draw execution pathsRoland Scheidegger5-12/+12
2014-05-09mesa: Fix MaxNumLayers for 1D array textures.Kenneth Graunke1-0/+2
2014-05-08i965: Enable GL_ARB_texture_view on Broadwell.Kenneth Graunke2-12/+21
2014-05-08nv50/ir/gk110: fix set with f32 destIlia Mirkin1-0/+3
2014-05-07linker: Fix consumer_inputs_with_locations indexingIan Romanick2-10/+9
2014-05-07meta: Only clear the requested color buffers.Kenneth Graunke1-2/+49
2014-05-07meta: Add infrastructure for saving/restoring the DrawBuffers state.Kenneth Graunke2-0/+42
2014-05-07meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke4-4/+6
2014-05-07meta: Unify the GLSL and fixed-function clear paths.Kenneth Graunke1-102/+51
2014-05-07i965: Always intel_prepare_render() after invalidating front buffers.Kenneth Graunke1-0/+2