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2020-02-13st: add support for INTEL_blackhole_renderLionel Landwerlin2-0/+4
2020-02-13i965: enable INTEL_blackhole_renderLionel Landwerlin5-0/+49
2020-02-13mesa: add INTEL_blackhole_renderLionel Landwerlin3-0/+17
2020-02-12Rename nir_lower_constant_initializers to nir_lower_variable_initalizersArcady Goldmints-Orlov1-1/+1
2020-02-11st/mesa: optimize st_update_array with ALWAYSINLINEMarek Olšák1-2/+8
2020-02-11mesa: don't use bitfields in _mesa_primMarek Olšák5-12/+4
2020-02-11mesa: remove unused _mesa_prim::is_indirectMarek Olšák6-13/+1
2020-02-11í965: don't use _mesa_prim::is_indirectMarek Olšák2-8/+8
2020-02-11vbo: merge use_buffer_objects into vbo_CreateContext to skip the big mallocMarek Olšák16-72/+39
2020-02-11vbo: clean up resetting vertex attribsMarek Olšák1-33/+19
2020-02-11vbo: also map the immediate mode buffer for readMarek Olšák1-2/+8
2020-02-11vbo: delay flagging FLUSH_STORED_VERTICES until glEndMarek Olšák1-4/+5
2020-02-11vbo: add/update unlikely statements in ATTR_UNIONMarek Olšák1-3/+3
2020-02-11vbo: increase the size of the immediate mode buffer to decrease draw countMarek Olšák1-1/+1
2020-02-11vbo: use FlushVertices flags properly and clear NeedFlush correctlyMarek Olšák1-11/+30
2020-02-11vbo: fix resizing 64-bit vertex attributesMarek Olšák1-0/+6
2020-02-11vbo: optimize resizing vertex attributes during immediate modeMarek Olšák1-62/+53
2020-02-11vbo: don't store glVertex values temporarily into execMarek Olšák2-10/+49
2020-02-11vbo: pass only either uint32_t or uint64_t into ATTR_UNIONMarek Olšák3-8/+23
2020-02-11vbo: don't set FLUSH_UPDATE_CURRENT for glVertexMarek Olšák1-2/+3
2020-02-11vbo: keep the immediate mode buffer always mapped for simplicityMarek Olšák3-26/+16
2020-02-11vbo: don't check ctx->NewState twice in glBeginMarek Olšák1-3/+0
2020-02-11vbo: remove a funky recursive call in glBeginMarek Olšák1-5/+1
2020-02-11vbo: interleave attrsz, attrtype, and active_sz in memoryMarek Olšák4-55/+56
2020-02-11vbo: remove immediate mode code that doesn't do anything and simplify stuffMarek Olšák5-53/+3
2020-02-11vbo: don't unmap persistent buffer mappings for glBegin/EndMarek Olšák3-9/+41
2020-02-11vbo: skip FlushMappedBufferRange for glBegin/End by using a persistent mappingMarek Olšák1-6/+16
2020-02-11vbo: create the immediate mode buffer only in vbo_exec_vtx_mapMarek Olšák1-10/+0
2020-02-11mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handlingMarek Olšák6-15/+21
2020-02-11mesa: remove FLUSH_CURRENT calls that have no effectMarek Olšák5-11/+1
2020-02-11mesa: fix incorrect uses of FLUSH_CURRENTMarek Olšák2-4/+4
2020-02-07i965: remove duplicated commentLeandro Ribeiro1-2/+1
2020-02-05mesa/st: Move the SYSTEM_VALUE -> TGSI_SEMANTIC map to tgsi_from_mesa.Eric Anholt2-93/+3
2020-02-05glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.Eric Anholt1-4/+3
2020-02-05mesa: Clean up some endianness adapters for shader image formats.Eric Anholt2-19/+8
2020-02-05dri: delete gen-symbol-redefs.pyEric Engestrom1-68/+0
2020-02-04mesa: implement missing display list functions while switching to the templateMarek Olšák1-86/+718
2020-02-04vbo: move reusable code from vbo_attrib_tmp.h into vbo_util.hMarek Olšák4-98/+135
2020-02-04vbo: use the template for save GLvertexformat initializationMarek Olšák1-151/+6
2020-02-04vbo: use the template for noop GLvertexformat initializationMarek Olšák4-332/+27
2020-02-04vbo: move GLvertexformat initialization into a template header file for reuseMarek Olšák4-172/+205
2020-02-04softpipe: Refactor pipe_get/put_tile_rgba_* paths.Eric Anholt1-5/+5
2020-02-04mesa/st: Use direct util_format_pack/unpack instead of u_tile.Eric Anholt1-8/+7
2020-02-04st/mesa: Handle the rest renderbuffer formats from OSMesaDanylo Piliaiev1-0/+5
2020-02-04i965: Do not set front_buffer_dirty if there is no front bufferDanylo Piliaiev1-1/+3
2020-02-04st/mesa: use uint-result for sampling stencil buffersErik Faye-Lund1-4/+5
2020-01-30intel/blorp: Plumb deref block size through to 3DSTATE_SFJason Ekstrand1-1/+1
2020-01-30intel/common: Return the block size from get_urb_configJason Ekstrand1-1/+2
2020-01-30intel/blorp: Always emit URB config on Gen7+Jason Ekstrand1-9/+19
2020-01-30intel: Take a gen_l3_config in gen_get_urb_configJason Ekstrand1-3/+1