path: root/src/mesa
AgeCommit message (Expand)AuthorFilesLines
2009-01-09swrast: Fix GL_ATI_separate_stencilIan Romanick1-0/+2
2009-01-09glsl: make minimum struct size = 2, not 1Brian Paul1-1/+8
2009-01-08glsl: fix typo in the vec2 += operator functionBrian Paul2-2/+2
2009-01-08mesa: set version string to 7.3-rc1Brian Paul1-1/+1
2009-01-08glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2-737/+786
2009-01-08mesa: fix off-by-one bug in _mesa_delete_instructions()Brian Paul1-1/+1
2009-01-07i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt1-1/+1
2009-01-07i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt1-4/+0
2009-01-07mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt8-41/+5
2009-01-07i965: Remove dead brw_vs_tnl.cEric Anholt3-61/+0
2009-01-07i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul1-2/+9
2009-01-07mesa: additional case in file_string()Brian Paul1-0/+2
2009-01-07glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul3-35/+65
2009-01-07glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITYBrian Paul1-1/+1
2009-01-07glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul1-0/+11
2009-01-07i965: init dst reg RelAddr field to zeroBrian Paul1-1/+2
2009-01-07i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt1-0/+5
2009-01-07i965: Add support for LRP in VPs.Eric Anholt1-0/+42
2009-01-07mesa: Add _mesa_snprintf.José Fonseca5-7/+22
2009-01-07glsl: disable some unused functions (but don't remove just yet)Brian Paul1-1/+8
2009-01-07glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul1-24/+58
2009-01-07glsl: remove dead codeBrian Paul1-13/+2
2009-01-07mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul1-4/+3
2009-01-06glsl: loop unroll adjustmentsBrian Paul1-1/+20
2009-01-06glsl: implement loop unrolling for simple 'for' loopsBrian Paul1-24/+205
2009-01-06mesa: Move var declaration to top of scope.Brian Paul1-0/+8
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul2-4/+4
2009-01-06mesa: Fix the size per pixel for packed pixel format data type.Xiang, Haihao3-2/+9
2009-01-06mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1...Xiang, Haihao1-1/+1
2009-01-06dri: correct the damage.Xiang, Haihao1-2/+17
2009-01-05mesa: add GLushort cases for render to texture (Z-buffers)Brian Paul1-2/+50
2009-01-05mesa: fix a GLSL swizzled writemask bugBrian Paul1-2/+18
2009-01-05i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul4-1/+7
2009-01-02mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul1-6/+4
2009-01-02mesa: fix another "out of samplers" problemBrian Paul3-18/+50
2009-01-01i965: increase number of texture samplers to 16Brian Paul2-3/+5
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul1-34/+54
2009-01-01i965: added OPCODE_NRM3/4Brian Paul1-0/+3
2009-01-01i965: fix commentBrian Paul1-1/+1
2009-01-01i965: indentation and formatting fixesBrian Paul1-45/+36
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul1-3/+33
2009-01-01i965: whitespace, comment changesBrian Paul1-26/+11
2009-01-01mesa: comments, whitespace changesBrian Paul1-13/+31
2009-01-01mesa: updated comments about GLSL constantsBrian Paul1-2/+3
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul14-137/+189
2008-12-31intel: Share passthrough transform setup between glBitmap and glDrawPixels.Eric Anholt5-45/+52
2008-12-31intel: Add support for glBitmap as metaops using GL calls.Eric Anholt4-0/+350
2008-12-30mesa: fix bug in evaluation of structure fieldsBrian Paul1-3/+1
2008-12-30mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul5-91/+376
2008-12-30mesa: better error message when running out of GLSL samplersBrian Paul1-1/+4