index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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Author
Files
Lines
2017-06-27
anv/i965: drop libdrm_intel dependency completely
Lionel Landwerlin
1
-0
/
+1
2017-06-27
i915: use different CFLAGS/LIBS variables than i965/anv
Lionel Landwerlin
1
-2
/
+2
2017-06-27
i965: perf: minimize the chances to spread queries across batchbuffers
Lionel Landwerlin
1
-0
/
+8
2017-06-27
i965: Separate gen < 8 and gen >= 8 paths explicitly in wrap_mode()
Topi Pohjolainen
1
-3
/
+3
2017-06-27
mesa: skip FLUSH_VERTICES() if no samplers were changed
Timothy Arceri
1
-1
/
+6
2017-06-27
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
1
-0
/
+6
2017-06-27
mesa: add KHR_no_error support for glCopyTexImage*D()
Timothy Arceri
2
-0
/
+31
2017-06-27
mesa: add no error support to copyteximage()
Timothy Arceri
1
-13
/
+30
2017-06-27
mesa: create copyteximage_err() helper and always inline copyteximage()
Timothy Arceri
1
-4
/
+14
2017-06-27
mesa: tidy up copyteximage()
Timothy Arceri
1
-5
/
+5
2017-06-26
i915: On Gen <= 3 there are no array textures
Ian Romanick
4
-17
/
+0
2017-06-26
i915: On Gen <= 3 there is no W-tiling
Ian Romanick
4
-29
/
+9
2017-06-26
i915: Remove unused fields intel_mipmap_tree::logical_(width|height|depth)0
Ian Romanick
2
-11
/
+0
2017-06-26
i915: Remove unused field intel_mipmap_tree::array_spacing_lod0
Ian Romanick
1
-9
/
+0
2017-06-26
i915: On Gen <= 3 there is no multisampling
Ian Romanick
3
-38
/
+9
2017-06-26
i915: Trivial code reformatting
Ian Romanick
1
-56
/
+54
2017-06-26
i915,i965: Don't condition use of GLSL clear on the current API
Ian Romanick
2
-7
/
+2
2017-06-27
mesa: add KHR_no_error support for glCopyTex{ture}SubImage*D()
Timothy Arceri
2
-0
/
+109
2017-06-27
mesa: add copy_texture_sub_image_no_error() helper
Timothy Arceri
1
-0
/
+17
2017-06-27
mesa: remove redundant NULL check
Timothy Arceri
1
-6
/
+2
2017-06-27
mesa: create copy_texture_sub_image_err() helper
Timothy Arceri
1
-36
/
+48
2017-06-27
mesa: make _mesa_copy_texture_sub_image() static
Timothy Arceri
2
-99
/
+85
2017-06-27
mesa: add KHR_no_error support for gl{Compressed}TexImage*D()
Timothy Arceri
2
-0
/
+116
2017-06-27
mesa: add no error support to teximage()
Timothy Arceri
1
-29
/
+32
2017-06-27
mesa: create wrapper around teximage()
Timothy Arceri
1
-14
/
+26
2017-06-27
mesa: fix unused variable warning in release builds
Timothy Arceri
1
-1
/
+2
2017-06-26
mesa/glthread: don't include pthread.h
Marek Olšák
1
-1
/
+0
2017-06-26
drirc: whitelist glthread for a few games
Marek Olšák
1
-0
/
+16
2017-06-26
mesa/glthread: decrease the batch size for better perf scaling
Marek Olšák
1
-3
/
+11
2017-06-26
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
4
-5
/
+28
2017-06-26
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
3
-198
/
+91
2017-06-26
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
4
-65
/
+0
2017-06-26
mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
Grigori Goronzy
2
-0
/
+126
2017-06-24
mesa: only flush vertices when the viewport is different
Samuel Pitoiset
1
-3
/
+3
2017-06-24
mesa: remove useless comments in the viewport code path
Samuel Pitoiset
1
-10
/
+2
2017-06-23
i965/miptree: Rework aux enabling
Jason Ekstrand
4
-122
/
+120
2017-06-23
i965: Clamp clear colors to the representable range
Jason Ekstrand
1
-0
/
+40
2017-06-23
i965: Don't bother with HiZ in renderbuffer_move_to_temp
Jason Ekstrand
1
-4
/
+0
2017-06-23
i965/miptree: Rename the non_msrt_mcs functions to _ccs
Jason Ekstrand
3
-40
/
+25
2017-06-23
i965/miptree: Delete the layered rendering resolve
Jason Ekstrand
1
-14
/
+0
2017-06-23
i965/cnl: Don't write to Cache Mode Register 1 on gen10+
Anuj Phogat
1
-2
/
+4
2017-06-23
drirc: Add glsl_correct_derivatives_after_discard for The Witcher 2
Edmondo Tommasina
1
-0
/
+4
2017-06-23
st/dri: add a drirc workaround for Rocket League
Marek Olšák
2
-0
/
+8
2017-06-23
mesa: don't flush vertices in glClientActiveTexture
Marek Olšák
1
-1
/
+1
2017-06-23
mesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NV
Marek Olšák
1
-1
/
+3
2017-06-23
mesa: remove spurious flush in _mesa_Viewport()
Samuel Pitoiset
1
-1
/
+0
2017-06-23
mesa: remove spurious flush in _mesa_DepthRange()
Samuel Pitoiset
1
-2
/
+0
2017-06-23
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
Samuel Pitoiset
1
-2
/
+0
2017-06-23
mesa: add KHR_no_error support for glViewport()
Samuel Pitoiset
2
-0
/
+10
2017-06-23
mesa: add viewport() helper
Samuel Pitoiset
1
-21
/
+27
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