path: root/src/mesa
AgeCommit message (Expand)AuthorFilesLines
2014-01-15mesa: Eliminate parameters to dd_function_table::ScissorIan Romanick9-30/+31
2014-01-15mesa: Eliminate parameters to dd_function_table::DepthRangeIan Romanick7-11/+7
2014-01-15mesa: Eliminate parameters to dd_function_table::ViewportIan Romanick10-50/+11
2014-01-15radeon: Remove dead codeIan Romanick1-9/+0
2014-01-15i915: Remove spurious calls to DepthRangeIan Romanick2-9/+2
2014-01-15scons: add new shaderimage.c file to the buildBrian Paul1-0/+1
2014-01-15mesa: Validate image units when the texture state changes.Francisco Jerez3-0/+23
2014-01-15mesa: Unbind deleted textures from the shader image units.Francisco Jerez1-0/+25
2014-01-15mesa: Add image parameter queries for ARB_shader_image_load_store.Francisco Jerez3-0/+85
2014-01-15mesa: Add ARB_shader_image_load_store to the extension table.Francisco Jerez2-0/+2
2014-01-15glapi: Update dispatch XML files for ARB_shader_image_load_store.Francisco Jerez1-2/+2
2014-01-15mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez3-0/+520
2014-01-15mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.Francisco Jerez6-15/+153
2014-01-15mesa: Add MESA_FORMAT_ABGR2101010.Francisco Jerez6-0/+134
2014-01-15mesa: Add driver interface for ARB_shader_image_load_store.Francisco Jerez1-0/+13
2014-01-15mesa: Add state data structures required for ARB_shader_image_load_store.Francisco Jerez4-0/+108
2014-01-15mesa: Define helper function to get the number of texture layers.Francisco Jerez2-0/+93
2014-01-15st/mesa: use signed temporary variable to store _ColorDrawBufferIndexesEmil Velikov1-1/+1
2014-01-15automake: include the git sha in the opengl version string for oot buildsEmil Velikov1-6/+6
2014-01-15mesa: use signed temporary variable to store _ColorDrawBufferIndexesEmil Velikov1-1/+1
2014-01-15nouveau: add framebuffer validation callbackIlia Mirkin2-0/+52
2014-01-14i965: Emit 3DSTATE_VF on Broadwell too.Kenneth Graunke1-1/+1
2014-01-14i965: Disable workaround flush for push constants on Broadwell.Kenneth Graunke1-1/+1
2014-01-14i965: Enable native ETC texture support on Broadwell.Kenneth Graunke1-1/+1
2014-01-13glsl: Use a new foreach_two_lists macro for walking two lists at once.Kenneth Graunke1-14/+8
2014-01-13glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.Kenneth Graunke1-6/+6
2014-01-13glsl: Convert piles of foreach_iter to the newer foreach_list macro.Kenneth Graunke3-58/+57
2014-01-13i965: Ensure that all necessary state is re-emitted if we run out of aperture.Paul Berry3-0/+21
2014-01-13st/mesa: bind NULL colorbuffers as specified by glDrawBuffersMarek Olšák4-14/+15
2014-01-13mesa: handle GL_NONE draw buffers correctly in glClearMarek Olšák1-1/+5
2014-01-13st/mesa: use sRGB formats for MSAA resolving if destination is sRGBMarek Olšák1-0/+32
2014-01-13st/mesa: check depth and stencil writemask before clearingMarek Olšák1-2/+15
2014-01-13st/mesa: always prefer pipe->clear over clear_with_quad (v2)Marek Olšák1-5/+14
2014-01-13dri: set yInverted default to GL_TRUETapani Pälli1-0/+1
2014-01-10mesa: Set the correct error in _mesa_BeginConditionalRenderIan Romanick1-11/+30
2014-01-10i965: Delete duplicate write_timestamp function.Kenneth Graunke3-39/+8
2014-01-10i965: Fix clears of layered framebuffers with mismatched layer counts.Paul Berry8-30/+29
2014-01-10main: check texture target when validating layered framebuffers.Paul Berry1-3/+9
2014-01-09i965/gen6/blorp: Remove redundant HiZ workaroundChad Versace1-14/+0
2014-01-09i965/gen6/blorp: Set need_workaround_flush at top of blorpChad Versace1-1/+3
2014-01-09i965/gen6/blorp: Set need_workaround_flush immediately after primitiveChad Versace2-1/+3
2014-01-09mesa: add missing SNORM formats in _mesa_base_fbo_format()Brian Paul1-0/+16
2014-01-09mesa: remove dead geom shader codeBrian Paul1-4/+0
2014-01-09mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT queryBrian Paul1-7/+30
2014-01-09mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()Brian Paul1-2/+3
2014-01-09st/mesa: fix breakage from gl_constant::Program[] changeBrian Paul1-13/+13
2014-01-09mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.Paul Berry3-36/+39
2014-01-09main: Change init_program_limits() to use gl_shader_stage.Paul Berry1-9/+9
2014-01-09mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.Paul Berry1-15/+2