index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
Age
Commit message (
Expand
)
Author
Files
Lines
2012-07-24
mesa: don't enable legacy GL functions when using API_OPENGL_CORE
core-context-v2
Jordan Justen
4
-167
/
+232
2012-07-24
intel: add support for using API_OPENGL_CORE
Jordan Justen
1
-1
/
+1
2012-07-24
meta: add support for using API_OPENGL_CORE
Jordan Justen
1
-1
/
+1
2012-07-24
mesa: add support for using API_OPENGL_CORE
Jordan Justen
11
-19
/
+29
2012-07-24
mesa: add api check macros
Jordan Justen
1
-0
/
+4
2012-07-24
mesa: add API_OPENGL_CORE api
Jordan Justen
1
-1
/
+2
2012-07-24
i965/msaa: Switch on 8x MSAA for Gen7.
Paul Berry
2
-3
/
+7
2012-07-24
i965/msaa: Adjust MCS buffer allocation for 8x MSAA.
Paul Berry
1
-2
/
+25
2012-07-24
i965/msaa: Remove assertion in 3DSTATE_SAMPLE_MASK to allow 8x MSAA.
Paul Berry
1
-3
/
+0
2012-07-24
i965/msaa: Adjust 3DSTATE_MULTISAMPLE packet for 8x MSAA.
Paul Berry
1
-6
/
+64
2012-07-24
i965/blorp: Encode and decode IMS format for 8x MSAA correctly.
Paul Berry
1
-39
/
+107
2012-07-24
i965/blorp: Compute sample number correctly for 8x MSAA.
Paul Berry
1
-13
/
+42
2012-07-24
i965/blorp: Properly adjust primitive size for 8x MSAA.
Paul Berry
1
-4
/
+17
2012-07-24
i965/blorp: Parameterize manual_blend() by num_samples.
Paul Berry
1
-8
/
+5
2012-07-24
i965/msaa: Remove comment about falsely claiming to support MSAA.
Paul Berry
1
-5
/
+0
2012-07-24
i965/blorp: Handle DrawBuffers properly.
Paul Berry
1
-7
/
+10
2012-07-24
i965/blorp: Rearrange order of blit validation and preparation steps.
Paul Berry
1
-55
/
+88
2012-07-24
i965/blorp: Don't fall back to swrast when miptrees absent.
Paul Berry
1
-6
/
+2
2012-07-24
i965/blorp: Fixup scissoring of blits to window system buffers.
Paul Berry
1
-12
/
+16
2012-07-24
i965/blorp: Simplify check that src/dst width/height match.
Paul Berry
1
-4
/
+2
2012-07-24
i965/msaa: Work around problems with null render targets on Gen6.
Paul Berry
2
-4
/
+49
2012-07-24
i965: Set width, height, and tiling properly for null render targets.
Paul Berry
2
-2
/
+60
2012-07-24
i965/msaa: Control multisampling behaviour via the visual.
Paul Berry
5
-17
/
+7
2012-07-24
msaa: Compute visual samples/sampleBuffers from all buffers.
Paul Berry
1
-2
/
+7
2012-07-24
Fix compile time errors when building against uclibc
Anthony G. Basile
1
-1
/
+1
2012-07-24
intel: move error on create context to proper path
Jordan Justen
1
-1
/
+1
2012-07-24
mesa context: generate an error for uninstalled context functions
Jordan Justen
1
-1
/
+4
2012-07-24
nouveau: include glformats.h to get missing prototype
Brian Paul
1
-0
/
+1
2012-07-24
mesa: improve comment in build_tnl_program()
Brian Paul
1
-1
/
+1
2012-07-24
mesa: move _mesa_error_check_format_and_type() to glformats.c
Brian Paul
4
-371
/
+371
2012-07-24
mesa: move more format helper functions to glformats.c
Brian Paul
13
-392
/
+395
2012-07-24
mesa: move some format helper functions to glformats.c
Brian Paul
8
-421
/
+425
2012-07-23
automake: Honor GL_LIB for mangled/custom lib names
Brad King
1
-8
/
+8
2012-07-23
st/mesa: fix DDY opcode for FBOs
Marek Olšák
1
-2
/
+22
2012-07-23
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
3
-4
/
+11
2012-07-23
st/mesa: flush the glBitmap cache before changing framebuffer state
Marek Olšák
3
-39
/
+41
2012-07-23
st/mesa: set the correct window renderbuffer internal format
Marek Olšák
1
-1
/
+9
2012-07-23
mesa: fix format checking when doing a multisample resolve
Marek Olšák
1
-1
/
+111
2012-07-22
mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.
Kenneth Graunke
1
-3
/
+5
2012-07-22
imports.h: Correct ceilf typo.
Matt Turner
1
-1
/
+1
2012-07-22
st/mesa: remove st_flush_bitmap wrapper
Marek Olšák
3
-17
/
+1
2012-07-21
mesa formats: add MESA_FORMAT_ABGR2101010_UINT
Jordan Justen
7
-1
/
+154
2012-07-21
mesa formats: unpack ARGB8888/XRGB8888
Jordan Justen
1
-0
/
+34
2012-07-21
mesa pack: use _mesa_problem instead of assert
Jordan Justen
2
-8
/
+18
2012-07-21
mesa: add glformats integer type/format detection routines
Jordan Justen
13
-94
/
+295
2012-07-21
Remove unused _mesa_memset16
Matt Turner
2
-16
/
+0
2012-07-21
Remove _mesa_inv_sqrtf in favor of 1/SQRTF
Matt Turner
4
-117
/
+4
2012-07-21
Remove _mesa_sqrt* in favor of plain sqrt
Matt Turner
3
-117
/
+1
2012-07-21
Use INV_SQRT instead of 1/SQRTF
Matt Turner
2
-3
/
+3
2012-07-20
i830: Fix stack corruption
Chad Versace
1
-1
/
+1
[next]