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2014-05-23i965: Properly return *RESET* status in glGetGraphicsResetStatusARBPavel Popov1-5/+13
2014-05-23mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENTJames Legg1-0/+6
2014-05-23meta blit: Set Z texcoord during meta blit to sample the correct layerJordan Justen1-1/+8
2014-05-23i965: Listen to BRW_NEW_FRAGMENT_PROGRAM for 3DSTATE_PS_BLEND.Kenneth Graunke2-2/+3
2014-05-23i965: Use WE_all for FB write header setup on Broadwell.Kenneth Graunke1-6/+7
2014-05-23meta: Use gl_FragColor to output color values to all the draw buffersAnuj Phogat1-11/+4
2014-05-23meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader codeAnuj Phogat1-53/+48
2014-05-23meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.Kenneth Graunke1-6/+6
2014-05-23meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke8-25/+56
2014-05-23meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.Kenneth Graunke1-8/+0
2014-05-23Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."Kenneth Graunke1-1/+1
2014-05-23i965/fbo: Only try stencil meta blits on gen >= 8Topi Pohjolainen1-2/+4
2014-05-23mesa: Disable GL_EXT_framebuffer_multisample_blit_scaled on Broadwell.Kenneth Graunke1-1/+2
2014-05-16mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul1-2/+2
2014-05-16glsl_to_tgsi: Make sure the 'shader' member is always initializedMichel Dänzer1-0/+3
2014-05-16i965/fb: Use meta path for stencil up/downsamplingTopi Pohjolainen1-1/+8
2014-05-16i965/meta: Stencil blit for miptree updownsamplingTopi Pohjolainen2-0/+38
2014-05-16i965/fb: Use meta path for stencil blitsTopi Pohjolainen1-0/+9
2014-05-16i965/meta: Stencil blitsTopi Pohjolainen3-0/+497
2014-05-16meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2-22/+52
2014-05-16i965: Extend brw_get_rb_for_first_slice() for specified level/layerTopi Pohjolainen2-7/+29
2014-05-16i965/gen8: Surface state overriding for stencilTopi Pohjolainen1-13/+21
2014-05-16i965/wm: Surface state overrides for configuring w-tiled as y-tiledTopi Pohjolainen2-0/+30
2014-05-16i965 meta up/downsample: Fix renderbuffer _BaseFormatJordan Justen1-1/+2
2014-05-16mesa/st: fix number of ubos being declared in a shaderRoland Scheidegger1-3/+5
2014-05-16i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.Kenneth Graunke1-1/+1
2014-05-16meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2-13/+30
2014-05-16meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2-30/+47
2014-05-16meta: Merge compiling and linking of blit programTopi Pohjolainen3-31/+39
2014-05-16i965/blorp: Expose coordinate scissoring and mirroringTopi Pohjolainen4-118/+213
2014-05-16i965/gen8: Use helper variables for surface parametersTopi Pohjolainen1-4/+8
2014-05-14i965/gen8: Set depth extent fieldJordan Justen1-1/+1
2014-05-14i965/gen8 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-14i965/gen7 depth: Set depth size based on LOD0 for 3D texturesJordan Justen1-2/+2
2014-05-14i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-14i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D texturesJordan Justen1-1/+1
2014-05-14i965/Gen8: Set up layer constraints properly for depth buffersChris Forbes1-9/+6
2014-05-14i965/Gen7: Set up layer constraints properly for depth buffersChris Forbes1-9/+6
2014-05-14i965/Gen8: Set up layer constraints properly for renderbuffersChris Forbes1-10/+5
2014-05-14i965/Gen7: Set up layer constraints properly for renderbuffersChris Forbes1-10/+7
2014-05-13mesa/st: leave current query enabled during glBlitFramebufferIlia Mirkin3-0/+4
2014-05-09i965: Fix GPU hangs on Broadwell in shaders with some control flow.Kenneth Graunke1-7/+7
2014-05-09mesa: Fix MaxNumLayers for 1D array textures.Kenneth Graunke1-0/+2
2014-05-08i965: Enable GL_ARB_texture_view on Broadwell.Kenneth Graunke2-12/+21
2014-05-07meta: Only clear the requested color buffers.Kenneth Graunke1-2/+49
2014-05-07meta: Add infrastructure for saving/restoring the DrawBuffers state.Kenneth Graunke2-0/+42
2014-05-07meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke4-4/+6
2014-05-07meta: Unify the GLSL and fixed-function clear paths.Kenneth Graunke1-102/+51
2014-05-07i965: Always intel_prepare_render() after invalidating front buffers.Kenneth Graunke1-0/+2
2014-05-05i965: Set miptree target field when creating from a BO.Kenneth Graunke1-0/+1