path: root/src/mesa/swrast
AgeCommit message (Expand)AuthorFilesLines
2001-10-17added a few commentsBrian Paul1-1/+9
2001-10-17warning fixes (Karl Schultz)Brian Paul1-3/+3
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul1-3/+30
2001-09-20very brief overview of swrastKeith Whitwell1-0/+55
2001-09-19GL_ADD texture mode was incorrect, renamed some varsBrian Paul1-48/+49
2001-09-19silence compiler warnings (last batch for src)Karl Schultz10-62/+78
2001-09-18more compiler warning fixesKarl Schultz2-14/+14
2001-09-13minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul3-51/+95
2001-09-13replaced some tabs with spacesBrian Paul1-94/+94
2001-08-20removed a semicolon in the USE() macroBrian Paul1-2/+2
2001-08-20new debugging codeBrian Paul1-19/+39
2001-08-14Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul4-41/+47
2001-08-07removed some now bogus assertions (due to Klaus's latest optimization)Brian Paul1-5/+1
2001-08-07optimization to sample_lambda_2d() (Klaus Niederkrueger)Brian Paul1-92/+107
2001-07-28Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell1-4/+5
2001-07-26Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul2-208/+172
2001-07-23GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul1-67/+68
2001-07-23don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul1-1/+8
2001-07-23GLubyte -> GLchan changeBrian Paul1-2/+2
2001-07-19GLchan changesBrian Paul1-9/+9
2001-07-18do some 16-bit GLchan computations in floating point (Gerk Huisma)Brian Paul1-16/+49
2001-07-17Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell1-4/+2
2001-07-16disable MMX blend code until it gets fixedBrian Paul1-2/+3
2001-07-14more work on float colors (still not finished)Brian Paul4-145/+277
2001-07-14removed unused tiny triangle test codeBrian Paul1-26/+4
2001-07-13undo previous check-in (unfinished code)Brian Paul1-274/+246
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul12-389/+559
2001-07-13fixed two bad casts (Stephane Conversy)Brian Paul1-3/+3
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell1-2/+4
2001-07-09fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul1-12/+27
2001-07-09added missing \'sBrian Paul1-5/+5
2001-06-26More raster fog coord fixes.Brian Paul3-43/+29
2001-06-26optimized texture triangle updates (Klaus Niederkrueger)Brian Paul1-920/+289
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul6-42/+128
2001-06-13fixed a +/- typo in the Y coord setupBrian Paul1-4/+4
2001-06-12always feedback unit 0 texcoordsBrian Paul1-2/+2
2001-06-12Snap triangle x,y vertices to 1/16 subpixel positions.Brian Paul1-35/+56
2001-06-11check for PB overflow in general_flat_rgba_line()Brian Paul1-3/+10
2001-06-05minor clean-upsBrian Paul1-11/+10
2001-06-01applied Klaus Niederkrueger's CHAN_BITS==32 patchBrian Paul1-5/+60
2001-05-30GLubyte -> GLchan fixBrian Paul2-8/+8
2001-05-30added current raster fog coord and related codeBrian Paul3-23/+56
2001-05-29removed unused varBrian Paul1-2/+1
2001-05-21fixed a number of multi-texture line bugsBrian Paul3-31/+37
2001-05-21initial support for GL_SGIS_generate_mipmap extensionBrian Paul1-1/+27
2001-05-17fixed Width/Height typo (Jeff Hartmann)Brian Paul1-2/+2
2001-05-17removed (void) index; statementBrian Paul1-3/+1
2001-05-17Fix order of decomposition of quad.Keith Whitwell7-23/+18
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul8-43/+152
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul9-223/+294