index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
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2014-01-15
mesa: Eliminate parameters to dd_function_table::Viewport
Ian Romanick
1
-2
/
+1
2014-01-15
st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
1
-1
/
+1
2014-01-13
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
1
-14
/
+8
2014-01-13
glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.
Kenneth Graunke
1
-6
/
+6
2014-01-13
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
1
-41
/
+40
2014-01-13
st/mesa: bind NULL colorbuffers as specified by glDrawBuffers
Marek Olšák
4
-14
/
+15
2014-01-13
st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Marek Olšák
1
-0
/
+32
2014-01-13
st/mesa: check depth and stencil writemask before clearing
Marek Olšák
1
-2
/
+15
2014-01-13
st/mesa: always prefer pipe->clear over clear_with_quad (v2)
Marek Olšák
1
-5
/
+14
2014-01-09
st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
1
-13
/
+13
2014-01-09
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
1
-20
/
+20
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
4
-9
/
+9
2014-01-08
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
1
-1
/
+1
2014-01-08
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
1
-1
/
+1
2014-01-08
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
1
-0
/
+1
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-6
/
+6
2013-12-30
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
1
-1
/
+1
2013-12-22
st/mesa: use pipe_sampler_view_release()
Jonathan Liu
1
-1
/
+1
2013-12-20
mesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick
1
-7
/
+1
2013-12-18
st_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie
1
-0
/
+5
2013-12-18
st/mesa: plug in default buffer object driver functions
Brian Paul
1
-0
/
+3
2013-12-13
st/mesa: only set up sampler compare mode for depth textures
Brian Paul
1
-9
/
+12
2013-12-13
st/mesa: add const qualifiers in sampler validation code
Brian Paul
2
-3
/
+9
2013-12-13
st/mesa: add const qualifier to st_translate_color()
Brian Paul
2
-4
/
+4
2013-12-13
st/mesa: simplify integer texture check
Brian Paul
1
-5
/
+2
2013-12-12
st/mesa: set correct PIPE_CLEAR_COLORn flags
Marek Olšák
1
-11
/
+26
2013-12-12
st/mesa: fix glClear with multiple colorbuffers and different formats
Marek Olšák
1
-24
/
+9
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-6
/
+7
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-9
/
+9
2013-12-09
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
1
-7
/
+0
2013-12-09
glsl/loops: replace loop controls with a normative bound.
Paul Berry
1
-2
/
+4
2013-12-09
glsl/loops: consolidate bounded loop handling into a lowering pass.
Paul Berry
1
-42
/
+4
2013-12-04
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
1
-1
/
+0
2013-12-04
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
1
-4
/
+2
2013-12-03
st/mesa: implement layered framebuffer clear for the clear_with_quad fallback
Marek Olšák
2
-16
/
+43
2013-12-03
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2
-0
/
+11
2013-12-03
st/mesa: add support for layered framebuffers and consolidate code
Marek Olšák
6
-93
/
+99
2013-11-25
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
4
-5
/
+9
2013-11-25
st/mesa: respect higher GLSL levels. (v2)
Dave Airlie
1
-7
/
+3
2013-11-22
st/mesa: simplify writemask for emitting fog result
Brian Paul
2
-2
/
+2
2013-11-21
gallium: Make TGSI_SEMANTIC_FOG register four-component wide.
José Fonseca
2
-0
/
+14
2013-11-19
st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
Brian Paul
1
-2
/
+4
2013-11-18
st/mesa: pass correct pipe_texture_target to st_choose_format()
Brian Paul
1
-2
/
+4
2013-11-15
mesa: Remove PROGRAM_ENV_PARAM enum.
Eric Anholt
2
-10
/
+2
2013-11-15
mesa: Remove PROGRAM_LOCAL_PARAM enum.
Eric Anholt
2
-10
/
+2
2013-11-07
st/mesa: Add support for ARB_vertex_type_10f_11f_11f_rev
Fredrik Höglund
2
-1
/
+12
2013-11-01
st/mesa: fix _mesa_init_transform_feedback_object() argument
Brian Paul
1
-1
/
+1
2013-10-31
st/mesa: Use the new _mesa_init_transform_feedback_object() helper.
Kenneth Graunke
1
-2
/
+2
2013-10-31
st/draw: silence Mingw warning in pointer_to_offset()
Brian Paul
1
-1
/
+1
2013-10-29
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
1
-0
/
+1
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