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path: root/src/mesa/state_tracker
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2011-07-13st/mesa: flush bitmap cache on query and conditional render boundariesVadim Girlin2-0/+10
2011-07-12st/mesa: check if _mesa_create_context() returns NULLEmil Velikov1-0/+3
2011-07-12st/mesa: choose a matching depth internal format for DrawPixelsMarek Olšák1-2/+27
2011-07-11st/mesa: get rid of unnecessary 'goto' in DrawPixelsMarek Olšák1-10/+6
2011-07-11st/mesa: derive a stencil sampler format from the actual texture formatMarek Olšák1-44/+26
2011-07-11mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák1-1/+1
2011-07-10st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24Marek Olšák2-9/+98
2011-07-10st/mesa: initial ARB_depth_buffer_float supportMarek Olšák3-2/+34
2011-07-08st/mesa: handle float formats in st_format_datatypeMarek Olšák1-2/+14
2011-07-08st/mesa: use the first non-VOID channel in st_format_datatypeMarek Olšák1-3/+16
2011-07-08mesa/st: Fix piglit read-front with new drawable invalidation v2Thomas Hellstrom1-0/+9
2011-06-29st/mesa: s/tex_usage/bindings/ in st_format.hBrian Paul1-1/+1
2011-06-29st/mesa: Use correct internal targetEmil Velikov1-2/+2
2011-06-29st/mesa: fix overwriting gl_format with pipe_format since 9d380f48Andre Maasikas1-2/+2
2011-06-29st-api: Rework how drawables are invalidated v3.Thomas Hellstrom3-50/+73
2011-06-24st/mesa: add PIPE_FORMAT_R8G8B8A8_UNORM as the first RGBA format.Stéphane Marchesin1-1/+1
2011-06-24st/mesa: fix pipe_get_transfer() call in fallback_copy_texsubimage()Brian Paul1-1/+2
2011-06-24st/mesa: fix all_varyings_in_vbos() regressionBrian Paul1-1/+17
2011-06-23st/mesa: fix format selection regressionBrian Paul1-3/+7
2011-06-23st/mesa: use a helper for st_framebuffer creationChia-I Wu1-18/+29
2011-06-22st/mesa: prefer native texture formats when possible.Stéphane Marchesin4-8/+101
2011-06-21st/mesa: Invalidate drawables on context switchBenjamin Franzke1-9/+13
2011-06-20st/mesa: Remove unneeded texture format terminators.Stéphane Marchesin1-2/+2
2011-06-20st/mesa: put const qualifer on format_map tableBrian Paul1-1/+1
2011-06-17st/mesa: remove unneeded test for GL_TRUEBrian Paul1-1/+1
2011-06-17st/mesa: remove redundant _mesa_is_depth_format() callBrian Paul1-2/+1
2011-06-17st/mesa: remove trailing whitespace in st_format.cBrian Paul1-2/+2
2011-06-17st/mesa: move comment for ChooseTextureFormat() to right placeBrian Paul1-3/+4
2011-06-14st/mesa: fix indentation, whitespaceBrian Paul1-69/+74
2011-06-14st/mesa: replace st->ctx with ctxBrian Paul7-69/+80
2011-06-14st/mesa: fix comments, whitespaceBrian Paul1-3/+4
2011-06-14st/mesa: improved is_interleaved_arrays() checkingBrian Paul1-31/+19
2011-06-13st/mesa: rebind vertex arrays if _NEW_BUFFER_OBJECT is dirtyMarek Olšák1-1/+2
2011-06-08st/mesa: more helpful debug message in destroy_program_variants_cb()Brian Paul1-2/+2
2011-06-08st: use _mesa_is_bufferobj()Brian Paul1-3/+4
2011-06-06st/mesa: fix renderbuffer internal format for accum bufferBrian Paul1-1/+2
2011-06-02st/mesa: add GL_R11F_G11F_B10F to format tableBrian Paul1-0/+4
2011-06-01st/mesa: add format table entry for GL_RGB9_E5Brian Paul1-0/+4
2011-05-30st/mesa: don't use resource_copy_region for CopyPixels with conditional renderMarek Olšák1-1/+2
2011-05-30st/mesa: conditional rendering should not kill texture decompression via blitMarek Olšák1-0/+11
2011-05-30st/mesa: CopyTex(Sub)Image should not be killed by conditional renderingMarek Olšák1-0/+12
2011-05-30st/mesa: BlitFramebuffer should not be killed by conditional renderingMarek Olšák1-1/+13
2011-05-30st/mesa: GenerateMipmap should not be killed by conditional renderingMarek Olšák3-2/+22
2011-05-30st/mesa: fix typos and add some format fallbacks in format_mapMarek Olšák1-11/+11
2011-05-30st/mesa: consolidate listing of depth formatsMarek Olšák1-11/+12
2011-05-30st/mesa: add GL_DEPTH_COMPONENT32 fallback formatsMarek Olšák1-1/+4
2011-05-30st/mesa: fix changing internal format via RenderbufferStorageMarek Olšák1-5/+2
2011-05-25st/mesa: simplify some st_context(ctx)->pipe codeBrian Paul6-10/+9
2011-05-25st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2-12/+21
2011-05-24st/mesa: prefer formats without stencil for DEPTH_COMPONENTBrian Paul1-4/+6