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path: root/src/mesa/state_tracker/st_cb_texture.c
AgeCommit message (Expand)AuthorFilesLines
2022-10-10gallium: normalized_coords -> unnormalized_coordsErik Faye-Lund1-1/+0
2022-09-22mesa/st: always use normalized coords for samplersErik Faye-Lund1-0/+1
2022-09-19fix: mesa/st: unused variable ‘src’ [-Wunused-variable]Kai Wasserbäch1-1/+1
2022-09-18mesa/st: implement fallback for latcErik Faye-Lund1-1/+4
2022-09-15mesa/st: implement fallback for rgtcErik Faye-Lund1-0/+9
2022-09-13mesa: remove fallback for GL_DEPTH_STENCILPierre-Eric Pelloux-Prayer1-6/+0
2022-09-10mesa/st: add MESA_COMPUTE_PBO env varMike Blumenkrantz1-1/+3
2022-09-06mesa/st: implement fallback for s3tcErik Faye-Lund1-0/+9
2022-09-02mesa/st: do not blit when using compressed fallbackErik Faye-Lund1-2/+6
2022-08-30mesa/st: Drop st_texture_image_transfer::mapNanley Chery1-8/+5
2022-08-30mesa/st: Fix indentation in st_MapTextureImageNanley Chery1-34/+33
2022-08-30mesa/st: Don't map compressed texture fallbacks for readsNanley Chery1-20/+32
2022-08-30mesa/st: Add and use st_texture_image_transfer::boxNanley Chery1-1/+9
2022-08-30mesa/st: implement fallback for bptcErik Faye-Lund1-0/+9
2022-08-30mesa/st: do not use memcpy when using compressed fallbackErik Faye-Lund1-1/+2
2022-08-30mesa/st: simplify st_compressed_format_fallbackErik Faye-Lund1-8/+8
2022-08-12mesa: track gl_texture_object swizzle internallyMike Blumenkrantz1-0/+1
2022-06-01st/texture: allow compute blits for (some) non-finalized texturesMike Blumenkrantz1-1/+4
2022-05-17Revert "mesa: consider the sample count when choosing a texture format"Marek Olšák1-4/+4
2022-05-13st: Improve _mesa_error about GL_OUT_OF_MEMORY in st_cb_texture.cYonggang Luo1-2/+5
2022-05-05mesa: consider the sample count when choosing a texture formatMarek Olšák1-4/+4
2022-01-25mesa/st: move st_fb_orientation into a mesa functionDave Airlie1-4/+5
2022-01-25mesa/st: move last of renderbuffer functionality into mesaDave Airlie1-1/+0
2022-01-25mesa/st: merge st_renderbuffer into gl_renderbuffer.Dave Airlie1-16/+15
2022-01-21mesa/st: drop some bindless wrappersDave Airlie1-80/+0
2022-01-21mesa/st: drop release all sampler views wrapperDave Airlie1-15/+0
2022-01-21mesa/st: move st_TexParameter into mesaDave Airlie1-34/+0
2022-01-20mesa/st: merge texture obj/image alloc/free into mesaDave Airlie1-60/+0
2022-01-20mesa/st: merge texture object/image structs into mesaDave Airlie1-202/+187
2022-01-20mesa/st: merge memoryobjects code from st into mesaDave Airlie1-7/+5
2022-01-18mesa/st: get rid of ST_CALLOC_STRUCT use CALLOC_STRUCTDave Airlie1-5/+6
2022-01-18gallium: add multi_sample parameter to get_sparse_texture_virtual_page_sizeQiang Yu1-1/+3
2022-01-10replace 0 with NULL for NULL pointersThomas H.P. Andersen1-1/+1
2021-12-30mesa/st: update NumSparseLevels from pipe_resourceQiang Yu1-0/+3
2021-12-30mesa/st: add st_TexturePageCommitment interfaceQiang Yu1-0/+19
2021-12-30mesa: glTexStorage* support sparse texture allocationQiang Yu1-4/+8
2021-12-30mesa/st: add st_GetSparseTextureVirtualPageSize interfaceQiang Yu1-0/+15
2021-12-15mesa/st: remove st_cb_bufferobjects*Dave Airlie1-1/+0
2021-12-15mesa/st: rename access flag to transfer flag functionDave Airlie1-1/+1
2021-12-15mesa/st: merge st buffer object into GLDave Airlie1-1/+1
2021-12-08mesa/st: move texture APIs to direct st callsDave Airlie1-84/+28
2021-11-18gallium: implement compute pbo downloadMike Blumenkrantz1-14/+20
2021-11-18mesa/st: make some pbo functions publicMike Blumenkrantz1-8/+8
2021-11-03st/mesa: don't update vertex elements when GL doesn't change themMarek Olšák1-0/+2
2021-09-30st/texture: Fall back to single-slice uploads in st_CompressedTexSubImageJason Ekstrand1-13/+52
2021-09-30st/texture: Dedent surface setup in CompressedTexSubImageJason Ekstrand1-20/+17
2021-09-01gallium/cso: add unbind mask for cso restoreMike Blumenkrantz1-11/+2
2021-08-20st/mesa: move handling CubeMapSeamless into st_convert_sampler where it belongsMarek Olšák1-1/+1
2021-08-20gallium: add take_ownership into set_sampler_views to skip reference countingMarek Olšák1-6/+5
2021-08-06st/pbo: add a fast pbo download code-pathPierre-Eric Pelloux-Prayer1-7/+196