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path: root/src/mesa/shader
AgeCommit message (Expand)AuthorFilesLines
2009-07-22parser: Clean up generation of error strings during assemblyIan Romanick3-13/+120
2009-07-22parser: Initialize unused instruction source registersIan Romanick2-0/+8
2009-07-22parser: Anonymous constants come from the PROGRAM_CONSTANT fileIan Romanick2-198/+202
2009-07-20ARB_fp/vp: Initial import of new ARB vp/fp assemblerIan Romanick15-49/+12589
2009-07-20Add new _mesa_new_parameter_list_sized to pre-allocate a parameter listIan Romanick2-0/+31
2009-07-09Merge branch 'mesa_7_5_branch'Brian Paul2-7/+9
2009-07-09glsl: do const parameter optimization for array element actual parametersBrian Paul1-2/+3
2009-07-09glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul1-5/+6
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz3-1/+9
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell1-1/+1
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell1-1/+1
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell2-0/+8
2009-06-26glsl: check number of varying variables against the limitBrian Paul1-4/+9
2009-06-26glsl: move/simplify error checking for 'return' statementsBrian Paul1-22/+14
2009-06-26glsl: overhaul 'return' statement handlingBrian Paul3-215/+212
2009-06-26glsl: predicate assignments according to __returnFlagBrian Paul1-4/+29
2009-06-26glsl: added slang_variable::is_global fieldBrian Paul1-0/+1
2009-06-26glsl: silence a problem warningBrian Paul1-1/+2
2009-06-26glsl: code refactoring for return statementsBrian Paul1-70/+88
2009-06-26glsl: fix assorted regressions related to early-return-removalBrian Paul2-14/+35
2009-06-26glsl: comments, field reorderingBrian Paul1-1/+4
2009-06-26glsl: rework loop nesting codeBrian Paul2-41/+87
2009-06-26glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul1-4/+0
2009-06-26glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul1-26/+60
2009-06-26glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul1-15/+9
2009-06-26glsl: add commentsBrian Paul1-0/+3
2009-06-26glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul1-7/+68
2009-06-26glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul1-0/+9
2009-06-26glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul1-1/+1
2009-06-26glsl: added slang_operation_free_children()Brian Paul2-0/+17
2009-06-26glsl: added slang_oper_num_children() helperBrian Paul1-0/+7
2009-06-26glsl: check-point: declare _returnFlagBrian Paul1-0/+33
2009-06-26glsl: added slang_operation_insert_child()Brian Paul2-0/+23
2009-06-26glsl: use slang_generate_declaration() to consolidate some codeBrian Paul1-31/+37
2009-06-26glsl: remove obsolete commentBrian Paul1-3/+0
2009-06-26glsl: implement _slang_gen_while_without_continue()Brian Paul1-82/+115
2009-06-26glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul2-23/+44
2009-06-26glsl: added slang_oper_child_const()Brian Paul1-0/+8
2009-06-26glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul1-5/+36
2009-06-26glsl: use new _slang_loop_contains_continue() helper functionBrian Paul1-5/+126
2009-06-26glsl: implement continue->break translation for do-while loopsBrian Paul1-15/+219
2009-06-26glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul1-0/+26
2009-06-26glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul1-6/+7
2009-06-26glsl: remove debug code, misc clean-upBrian Paul1-5/+0
2009-06-26glsl: implement continue->break transformation for for-loopsBrian Paul1-3/+167
2009-06-26glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul2-0/+25
2009-06-26glsl: added slang_assemble_ctx::EmitContReturn field, initBrian Paul2-0/+4
2009-06-26glsl: don't unroll loops containing continue/breakBrian Paul1-0/+6
2009-06-26Revert "slang: if/else/break & if/else/continue work for unrolled loops"Brian Paul2-38/+7
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul1-0/+1