Age | Commit message (Expand) | Author | Files | Lines |
2009-03-10 | glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/ | Brian Paul | 1 | -1/+1 |
2009-02-20 | glsl: use new IR opcodes for TEX instructions with shadow comparison | Brian Paul | 1 | -6/+6 |
2009-02-20 | glsl: rename GLSL texture assembly instructions to be more legible | Brian Paul | 1 | -16/+16 |
2009-01-01 | mesa: updated comments about GLSL constants | Brian Paul | 1 | -2/+3 |
2008-12-30 | mesa: allow variable indexing into the predefined uniform variable arrays | Brian Paul | 1 | -3/+9 |
2008-11-13 | mesa: remove unused/obsolete __NormalMatrixTranspose matrix | Brian Paul | 1 | -1/+0 |
2008-08-25 | mesa: glsl: grab latest fixes from gallium-0.1 branch | Brian Paul | 1 | -14/+15 |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | 1 | -87/+96 |
2008-07-17 | mesa: fix/improve the atan(y,x) function | Brian Paul | 1 | -10/+11 |
2008-07-16 | mesa: fix copy&paste errors in degrees() functions | Brian Paul | 1 | -3/+3 |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul | 1 | -0/+33 |
2008-07-02 | mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors | Brian Paul | 1 | -1/+1 |
2008-01-31 | fix w component of glsl vec4 asin | Roland Scheidegger | 1 | -0/+1 |
2007-05-10 | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian | 1 | -11/+15 |
2007-05-01 | implement acos(), asin(), atan() | Brian | 1 | -9/+14 |
2007-04-27 | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian | 1 | -84/+79 |
2007-04-17 | fix/simplify some texture functions | Brian | 1 | -23/+10 |
2007-04-14 | implement shadow2DRect functions | Brian | 1 | -6/+3 |
2007-04-11 | move/fix texture sampling funcs | Brian | 1 | -12/+54 |
2007-03-08 | Update lessThan(), lessThanEqual() functions, improve some matrix constructors. | Brian | 1 | -72/+72 |
2007-03-08 | Rework matrix-related code. | Brian | 1 | -0/+1 |
2007-02-03 | minor tweaks to distance() funcs | Brian | 1 | -7/+7 |
2007-01-31 | New asm instruction and IR_CLAMP node type to allow clamping to [0,1] with in... | Brian | 1 | -21/+7 |
2007-01-28 | noise functions | Brian | 1 | -89/+73 |
2007-01-28 | implement mix() with LRP instruction | Brian | 1 | -14/+7 |
2007-01-19 | Rewrite normalize(vec3/vec4) to use one less register. | Brian | 1 | -4/+13 |
2007-01-08 | implement biased texture functions | Brian | 1 | -2/+2 |
2007-01-08 | update texture1D functions | Brian | 1 | -5/+7 |
2007-01-08 | Implement projective texture sampling, 3D textures. Disable some debug output. | Brian | 1 | -21/+25 |
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian | 1 | -18/+25 |
2007-01-04 | initial code to get texture sampling limping along | Brian | 1 | -4/+3 |
2006-12-21 | chmod a-x | Brian | 1 | -0/+0 |
2006-12-13 | Rewrite/simplify most built-in functions to use updated set of __asm instruct... | Brian | 1 | -583/+921 |
2006-04-18 | Remove carriage-return chars *ONLY*. | Michal Krol | 1 | -676/+676 |
2006-03-21 | GLSL fixes: | Michal Krol | 1 | -14/+8 |
2006-03-14 | More GLSL code: | Michal Krol | 1 | -22/+44 |
2006-02-21 | More GLSL code: | Michal Krol | 1 | -571/+386 |
2006-02-18 | More GLSL code. | Michal Krol | 1 | -302/+343 |
2006-02-13 | More glsl code. | Michal Krol | 1 | -1086/+1273 |
2005-04-13 | cosmetic changes; | Michal Krol | 1 | -20/+21 |
2005-01-28 | move file | Michal Krol | 1 | -0/+1409 |