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path: root/src/mesa/shader/prog_parameter.c
AgeCommit message (Expand)AuthorFilesLines
2009-07-20Add new _mesa_new_parameter_list_sized to pre-allocate a parameter listIan Romanick1-0/+28
2009-04-17mesa: build a float[4] value in _mesa_add_sampler() to avoid random valuesBrian Paul1-3/+4
2009-04-03mesa: in mesa_add_named_constant(), avoid adding duplicate constantsBrian Paul1-7/+12
2009-03-17mesa: update/fix doxygen commentsVinson Lee1-1/+1
2009-03-07mesa: gl_register_file enum typedefBrian Paul1-3/+3
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul1-1/+2
2009-01-02mesa: fix another "out of samplers" problemBrian Paul1-1/+2
2008-12-16Merge commit 'origin/master' into gallium-0.2Brian Paul1-1/+0
2008-12-12mesa: remove old size=4 limitBrian Paul1-1/+0
2008-11-24mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul1-0/+1
2008-11-24mesa: add Flags field to gl_program_parameterBrian Paul1-14/+17
2008-11-24mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul1-0/+1
2008-11-24mesa: add Flags field to gl_program_parameterBrian Paul1-14/+17
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul1-2/+4
2008-11-10mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul1-2/+4
2008-09-05mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol1-2/+2
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul1-5/+28
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul1-2/+25
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul1-0/+1
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul1-26/+3
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul1-1/+1
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca1-3/+3
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul1-26/+3
2008-07-18mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul1-1/+1
2008-07-15mesa: Silence compiler warnings on Windows.Michal Krol1-0/+1
2008-06-12shaders: fix allocation of arrays of parametersZack Rusin1-1/+23
2008-06-12shaders: fix allocation of arrays of parametersZack Rusin1-1/+23
2008-05-20copy StateFlags in _mesa_clone_parameter_list()Brian Paul1-0/+2
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul1-7/+13
2008-05-20copy StateFlags in _mesa_clone_parameter_list()Brian Paul1-0/+2
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul1-7/+13
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul1-2/+5
2008-05-14mesa: use CALLOC_STRUCT()Brian Paul1-2/+1
2008-05-14added _mesa_combine_parameter_lists()Brian Paul1-0/+33
2008-04-22small cleanupsAlan Hourihane1-2/+1
2008-03-27Fix the compile of disabled DEBUG_PARSING code.Brian1-1/+1
2007-12-11make sure state token values are fully initializedRoland Scheidegger1-1/+1
2007-10-30added _mesa_combine_parameter_lists()Brian1-0/+33
2007-10-26Re-implement GLSL texture sampler variables.Brian1-2/+5
2007-04-18comments, assertionsBrian1-2/+3
2007-04-18new commentsBrian1-0/+13
2007-04-18Start fixing some issues with uniform variables and their types.Brian1-13/+18
2007-04-18Fix some bugs related to querying active uniforms.Brian1-0/+17
2007-04-18Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian1-5/+8
2007-03-26In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...Brian1-0/+4
2007-03-22In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian1-37/+55
2007-03-13remove bogus assertionBrian1-1/+0
2007-02-23replace GLint with gl_state_indexBrian1-1/+1
2007-02-22Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian1-1/+1
2007-02-09always init param vars to silence valgrind warningsBrian1-0/+4