index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Commit message (
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Author
Files
Lines
2012-07-05
mesa: use the PRIx64 macro for printing 64-bit hexadecimal values
Brian Paul
1
-5
/
+6
2012-06-15
ir_to_mesa: Add support for ir_unop_f2u to ir_to_mesa backend.
Paul Berry
1
-0
/
+1
2012-06-12
mesa: Fix bool-int mismatch
Stéphane Marchesin
1
-4
/
+5
2012-06-12
mesa: Fix hash table leak
Antoine Labour
2
-6
/
+15
2012-06-07
glsl: Bitwise conversion operator support in the software renderers.
Olivier Galibert
1
-0
/
+5
2012-05-23
ir_to_mesa: Don't set initial uniform values again
Ian Romanick
1
-104
/
+0
2012-05-23
ir_to_mesa: Propagate initial values in _mesa_associate_uniform_storage
Ian Romanick
1
-0
/
+9
2012-05-19
mesa: use F_TO_I() instead of IROUND()
Brian Paul
1
-10
/
+10
2012-04-12
ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
Vinson Lee
1
-1
/
+1
2012-04-09
ir_to_mesa: Remove pretense of support for function calls.
Kenneth Graunke
1
-181
/
+5
2012-04-02
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
1
-1
/
+1
2012-02-24
mesa: remove MAX_WIDTH from prog_execute.h
Brian Paul
1
-1
/
+5
2012-01-31
st/mesa: kill off point size clamping in vertex shaders
Marek Olšák
2
-28
/
+0
2012-01-18
mesa: Make the register allocator allocation take a ralloc context.
Eric Anholt
2
-3
/
+9
2012-01-12
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
1
-2
/
+2
2012-01-11
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
1
-27
/
+4
2012-01-11
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
1
-5
/
+3
2012-01-10
mesa: Silence warning
Jakob Bornecrantz
1
-0
/
+1
2012-01-10
mesa: Silence warning
Jakob Bornecrantz
1
-0
/
+1
2011-12-18
program: fix previous commit
nobled
1
-1
/
+1
2011-12-18
program: fix out of bounds array accesses and other bad things
nobled
1
-15
/
+59
2011-12-16
mesa: Fix memory leak on error path.
Vinson Lee
1
-0
/
+1
2011-12-13
mesa: fix an out-of-bounds access in prog_print.c
Marek Olšák
1
-0
/
+1
2011-12-03
mesa: Use VERT_{ATTRIB,BIT}* for ARB input validation.
Mathias Fröhlich
2
-4
/
+4
2011-11-30
mesa: use Elements() macro in program printing code
Brian Paul
1
-4
/
+4
2011-11-30
mesa: fix printf format warning in _mesa_fprint_program_parameters()
Brian Paul
1
-2
/
+2
2011-11-29
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2
-5
/
+5
2011-11-19
mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
1
-23
/
+6
2011-11-15
ir_to_mesa: don't init unfirom if link failed
Yuanhan Liu
1
-1
/
+3
2011-11-14
glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi
Ian Romanick
1
-55
/
+0
2011-11-09
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
4
-11
/
+33
2011-11-07
Delete code made dead by previous uniform related patches
Ian Romanick
3
-189
/
+0
2011-11-07
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
2
-25
/
+34
2011-11-07
ir_to_mesa: Add _mesa_associate_uniform_storage
Ian Romanick
2
-0
/
+76
2011-11-07
mesa: Add string_to_uint_map::clear method to clear the map
Ian Romanick
1
-0
/
+8
2011-11-03
mesa: fix texture target mix-up in NV_fragment_program parser
Brian Paul
1
-7
/
+7
2011-11-03
mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
1
-0
/
+3
2011-11-03
mesa, i965: prepare for more than 8 texture targets
Chia-I Wu
2
-2
/
+2
2011-10-28
ir_to_mesa: Let check_resources halt compilation
Ian Romanick
1
-6
/
+17
2011-10-27
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
1
-1
/
+1
2011-10-25
ir_to_mesa: Use uniform_field_visitor to add all struct fields to parameter list
Ian Romanick
1
-12
/
+38
2011-10-25
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
1
-2
/
+4
2011-10-18
ir_to_mesa: Generate gl_program_parameter list by walking the GLSL IR.
Ian Romanick
2
-100
/
+70
2011-10-18
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
2
-7
/
+8
2011-10-18
mesa: Simplify uniform debug logging logic
Ian Romanick
2
-4
/
+3
2011-10-18
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
1
-1
/
+1
2011-10-10
hash_table: Make string_to_uint_map make a copy of the name
Ian Romanick
1
-1
/
+17
2011-10-07
mesa: Remove unused function _mesa_append_uniform
Ian Romanick
2
-78
/
+0
2011-10-07
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
1
-22
/
+11
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
1
-4
/
+2
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