index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
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shaderapi.h
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2014-03-25
mesa/sso: Add gl_pipeline_object parameter to _mesa_use_shader_program
Gregory Hainaut
1
-1
/
+2
2014-02-21
mesa: Make get_shader_flags publicly available
Gregory Hainaut
1
-0
/
+3
2014-02-21
mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Gregory Hainaut
1
-0
/
+5
2014-01-21
mesa: Make validate_shader_target() non-static.
Paul Berry
1
-0
/
+3
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-1
/
+1
2013-08-01
mesa: Refactor copying of linked program data.
Paul Berry
1
-0
/
+5
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-01-21
mesa: Initially populate the display list with the exec list.
Eric Anholt
1
-4
/
+0
2013-01-11
mesa: Add stub implementations of glGetProgramBinary and glProgramBinary
Ian Romanick
1
-0
/
+8
2013-01-11
mesa: Fix the naming of _mesa_ProgramParameteriARB
Ian Romanick
1
-2
/
+2
2012-11-12
mesa: Fix const correctness of API implementation functions.
Paul Berry
1
-1
/
+1
2012-11-12
mesa: Standardize names of OpenGL functions.
Paul Berry
1
-9
/
+9
2012-09-28
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
1
-1
/
+2
2012-04-16
mesa: Remove dead _mesa_sizeof_glsl_type().
Eric Anholt
1
-3
/
+0
2012-04-13
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
1
-0
/
+7
2011-11-09
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
1
-0
/
+11
2011-10-04
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
1
-0
/
+2
2011-10-04
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
1
-0
/
+2
2010-11-20
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
1
-1
/
+3
2010-10-29
mesa: Make metaops use program refcounts instead of names.
Eric Anholt
1
-1
/
+7
2010-10-28
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
1
-0
/
+7
2010-10-27
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
1
-0
/
+9
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-1
/
+1
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
1
-0
/
+3
2010-06-10
mesa: refactor shader api / object code
Brian Paul
1
-0
/
+166