path: root/src/mesa/main/fbobject.c
AgeCommit message (Expand)AuthorFilesLines
2013-11-23mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.Paul Berry1-0/+12
2013-11-23mesa: Fix texture target validation for glFramebufferTexture()Paul Berry1-12/+47
2013-11-23mesa: Track number of layers in layered framebuffers.Paul Berry1-2/+11
2013-10-14mesa: Add missing switch break in invalidate_framebuffer_storage()Constantin Baranov1-0/+1
2013-08-13mesa: Use _mesa_detach_renderbuffer when deleting a textureIan Romanick1-5/+21
2013-08-13mesa: Make detach_renderbuffer available outside fbobject.cIan Romanick1-9/+32
2013-08-06mesa: Generate a renderbuffer wrapper even if the texture has no imageIan Romanick1-2/+3
2013-08-06mesa: Validate the layer selection of an array texture tooIan Romanick1-4/+30
2013-08-06mesa: Don't call driver RenderTexture for invalid zoffsetIan Romanick1-0/+6
2013-08-06mesa: Don't call driver RenderTexture for really broken texturesIan Romanick1-2/+20
2013-08-06mesa: Remove stray debug printfs in attachment completeness codeIan Romanick1-2/+0
2013-08-06mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctlyIan Romanick1-8/+19
2013-08-06mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctlyIan Romanick1-6/+18
2013-08-01main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry1-1/+1
2013-07-29mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.Matt Turner1-2/+6
2013-07-18mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently9.2-branchpointTomasz Lis1-0/+14
2013-06-28mesa: GL_EXT_framebuffer_object is not optionalIan Romanick1-7/+0
2013-06-07mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.Eric Anholt1-18/+25
2013-06-05mesa: remove outdated version lines in commentsRico Schüller1-1/+0
2013-05-30mesa: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat1-6/+30
2013-05-17mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt1-3/+3
2013-05-17mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt1-4/+4
2013-05-17mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.Eric Anholt1-9/+15
2013-05-06mesa: Make Mesa core set up wrapped texture renderbuffer state.Eric Anholt1-0/+7
2013-05-06mesa: Make core Mesa allocate the texture renderbuffer wrapper.Eric Anholt1-5/+43
2013-05-01mesa: implement glFramebufferTextureJordan Justen1-0/+16
2013-05-01mesa: add Layered field to framebuffersJordan Justen1-0/+20
2013-05-01mesa: add renderbuffer attachment Layered fieldJordan Justen1-7/+9
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-3/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-23mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke1-1/+1
2013-04-24mesa: don't set _NEW_BUFFERS in GenerateMipmap and BlitFramebufferMarek Olšák1-2/+2
2013-04-17mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul1-1/+0
2013-04-06mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák1-1/+6
2013-04-06mesa: refactor clamping controls, get rid of _ClampReadColorMarek Olšák1-0/+10
2013-03-27mesa: only check sample count if we actually wanted multisamplingChris Forbes1-9/+10
2013-03-24mesa: helper for checking renderbuffer sample countChris Forbes1-3/+10
2013-03-23mesa: add helper func for checking combined depthstencil buffers from st/mesaMarek Olšák1-0/+26
2013-03-13mesa: Fix FB blitting in case of zero size src or dst rectAnuj Phogat1-1/+3
2013-03-02mesa: support multisample textures in framebuffer completeness checkChris Forbes1-14/+37
2013-03-02mesa: add texobj support for ARB_texture_multisampleChris Forbes1-2/+9
2013-02-20gles2: a stub implementation for GL_EXT_discard_framebufferTapani Pälli1-0/+53
2013-01-22mesa/es3: Apply stricter multisample blit rules for ES3.Ian Romanick1-13/+48
2013-01-22mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC...Ian Romanick1-0/+16
2013-01-22mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0Ian Romanick1-0/+31
2013-01-21mesa: Drop manual checks for outside begin/end.Eric Anholt1-25/+0
2013-01-20fbobject: add additional fbo completeness checks for GLESJordan Justen1-1/+45
2013-01-20extensions: enable EXT_color_buffer_float for ES3Jordan Justen1-9/+17
2013-01-15mesa: move declarations before code to fix MSVC buildBrian Paul1-4/+8
2013-01-15mesa: Add error checking in _mesa_BlitFramebuffer() for MRTsAnuj Phogat1-47/+62