summaryrefslogtreecommitdiff
path: root/src/mesa/main/enable.c
AgeCommit message (Collapse)AuthorFilesLines
2009-09-24mesa: remove glEnable(GL_DEPTH_BOUNDS_TEST_EXT) check/warningBrian Paul1-5/+0
At the time of the enable there may not be a Z buffer, but one may be attached to the FBO later.
2009-09-24mesa: remove rgbMode check in enable_texture()Brian Paul1-1/+1
If the currently bound FBO isn't yet validated it's possible for rgbMode to be zero so we'll lose the texture enable. This could fix some FBO rendering glitches, but I don't know of any specific instances.
2009-03-07mesa: remove GL_MESA_program_debug extensionBrian Paul1-22/+0
This was never fully fleshed out and hasn't been used.
2009-03-02mesa: remove warning/short-circuit of stencil enable w/ no stencil bufferBrian Paul1-5/+0
With FBOs one could enable stencil before a stencil buffer is later bound.
2009-02-12mesa: don't include m_xform.h where not neededBrian Paul1-1/+0
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul1-0/+5
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
2009-01-28Make GL_ARB_multisample mandatoryIan Romanick1-10/+0
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-23Track two sets of back-face stencil stateIan Romanick1-2/+5
Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt
2009-01-22Merge commit 'origin/master' into gallium-0.2Alan Hourihane1-4/+0
Conflicts: windows/VC8/mesa/osmesa/osmesa.vcproj windows/VC8/progs/demos/gears.vcproj windows/VC8/progs/progs.sln
2009-01-16mesa: remove GL_DEPTH_TEST + no depth buffer testBrian Paul1-4/+0
One could enable depth testing before binding an FBO that has a depth buffer so this test is no longer useful or correct.
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul1-56/+92
Conflicts: src/mesa/main/ffvertex_prog.c src/mesa/main/texenvprogram.c
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul1-56/+92
The max texture coord units is still 8. All the fixed-function paths are still limited to 8 too. But GLSL shaders can use more samplers now. Note that some texcoord-related data structures are declared to be 16 elements in size rather than 8. This just simplifies the code in a few places; the extra elements aren't accessible to the user. These changes haven't been extensively tested yet, but sanity checking has been done. It should be possible to increase the max image units/samplers to 32 without doing anything special. Beyond that we'll need longer bitfields in a few places.
2008-09-21mesa: point size arraysBrian Paul1-0/+12
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell1-0/+17
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
2008-08-21Call _ae_update_state when array enable state changesKrzysztof Czurylo1-0/+4
Basically, the application enables client vertex and color arrays, renders something, then disables color array, and renders something else (using vertex array only). Even though the color array is disabled (and the pointer is no longer valid), the driver still tries to read color data from this array (which results in an exception). This is because enabling/disabling array does not trigger _ae_update_state() and the list of enabled arrays is not updated. _ae_update_state() it's called on the first state validation only (as all the "dirty" flags are set at the beginning). Any further change to client arrays' state has no effect.
2008-06-25mesa: point size arraysBrian Paul1-0/+12
2008-06-12mesa: add some #if FEATURE_x testsBrian Paul1-0/+5
2007-12-03fix DD_TRI_LIGHT_TWOSIDE bug (#13368)Brian1-4/+4
2007-09-27Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian1-0/+13
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick1-0/+16
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
2007-05-10Fix reversed enable logic in enable_textureIan Romanick1-1/+1
Fix bug inserted in commit c9e723e5013443df984cb3987ffa3a9ba3384b89. Discovered by Oliver McFadden (z3ro).
2007-05-10Convert "bit" parameters to GLbitfield. Fix cut-and-paste bug in _mesa_IsEnabledIan Romanick1-3/+3
These changes are based on patch review comments from Brian Paul, Alan Hourihane, and vehemens.
2007-05-10Refactor Enable / Disable and IsEnabled bits related to texture targets.Ian Romanick1-82/+50
2007-03-16Colortable re-org.Brian1-9/+9
The pixel transfer path has three color table lookups. Use an array [3] to store that info, rather than separate variables.
2007-01-16Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa ↵Keith Whitwell1-61/+30
into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c
2006-12-13Move all the code for computing ctx->_TriangleCaps into state.c.Brian1-61/+30
ctx->_TriangleCaps should probably go away altogether someday...
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell1-1/+1
2006-07-18Compute ctx->Color._LogicOpEnabled in one place instead of four places!Brian Paul1-14/+2
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick1-20/+20
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-03-03Use standard ARB names instead of vendor-specific NV names for the ↵Roland Scheidegger1-6/+6
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-02Fix more enums defined not only by one extension when queried by glGet ↵Roland Scheidegger1-7/+19
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
2006-03-01Fix glGet with enums which are used not only in NV_vertex_program, but other ↵Roland Scheidegger1-2/+6
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul1-28/+0
done with fragment programs nowadays.
2005-08-25removed GL_HP_occlusion_test extensionBrian Paul1-20/+2
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul1-1/+1
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private.
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul1-8/+13
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2004-12-19Implement software ATI_fragment_shaderDave Airlie1-1/+14
no error detection, slow, may not be 100% correct but a good start
2004-12-14uint*t -> u_int*t changesAlan Hourihane1-3/+0
2004-11-12added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca1-0/+5
2004-08-18check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enablesBrian Paul1-12/+13
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell1-0/+9
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick1-2/+2
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell1-20/+5
2003-11-12Ville Syrjala's logic op patchBrian Paul1-3/+12
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett1-5/+5
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick1-1/+7
subset of GL_NV_point_sprite (which was already supported).
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul1-0/+18
debugging extension.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell1-4/+67
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul1-0/+19
2003-04-18more GL_ARB_vertex/fragment_program bitsBrian Paul1-2/+15