index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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main
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config.h
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Author
Files
Lines
2009-08-26
ARB prog: Change handling of program parameter limits
Ian Romanick
1
-17
/
+39
2009-08-14
Allow external settings of MAX_WIDTH/HEIGHT.
Tom Fogal
1
-2
/
+7
2009-06-09
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
1
-2
/
+2
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
1
-2
/
+2
2009-05-22
mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS
Brian Paul
1
-1
/
+0
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
1
-1
/
+1
2009-05-08
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
1
-1
/
+1
2009-03-24
mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
Alan Hourihane
1
-1
/
+1
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
1
-1
/
+2
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
1
-1
/
+1
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
1
-4
/
+1
2009-02-18
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Brian Paul
1
-1
/
+1
2009-02-13
i965: Eric Anholt's patch for bumping up texture sizes
Robert Ellison
1
-4
/
+4
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
1
-26
/
+27
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
1
-26
/
+27
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
1
-2
/
+2
2008-12-30
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
1
-2
/
+2
2008-11-24
Merge commit 'origin/master' into gallium-0.2
Brian Paul
1
-0
/
+2
2008-11-24
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
1
-0
/
+2
2008-09-26
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
1
-3
/
+1
2008-09-21
mesa: comments about vectors vs components
Brian Paul
1
-2
/
+2
2008-09-21
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
1
-35
/
+4
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
1
-37
/
+6
2008-07-29
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
1
-0
/
+1
2008-07-14
mesa: comments about vectors vs components
Brian Paul
1
-2
/
+2
2008-06-10
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
1
-34
/
+4
2008-05-18
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Brian Paul
1
-19
/
+20
2008-05-14
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
1
-0
/
+1
2007-11-29
New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...
Brian
1
-1
/
+1
2007-11-09
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Roland Scheidegger
1
-19
/
+20
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
1
-0
/
+1
2007-06-28
increase MAX_POINT_SIZE to 60
Brian
1
-1
/
+1
2007-06-08
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
Brian
1
-6
/
+3
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
1
-0
/
+3
2007-04-08
enable GLSL 1.20
Brian
1
-0
/
+1
2007-03-11
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
Brian
1
-1
/
+1
2007-02-25
define and use MAX_PROGRAM_ADDRESS_REGS
Brian
1
-0
/
+1
2007-02-22
added MAX_PROGRAM_ENV_PARAMS
Brian
1
-0
/
+1
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
1
-7
/
+3
2006-11-16
Initial implementation work for CAL, RET, and BRA instructions for fragment
Brian Paul
1
-0
/
+1
2006-11-03
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul
1
-4
/
+4
2006-08-24
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
Brian Paul
1
-1
/
+1
2006-08-17
sort the FEATURE_ defines
Brian Paul
1
-12
/
+14
2006-08-17
added FEATURE_EXT_timer_query and tests
Brian Paul
1
-0
/
+1
2006-08-03
Initial work for GL_EXT_texture_sRGB.
Brian Paul
1
-1
/
+2
2006-04-13
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
1
-1
/
+5
2006-04-04
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
1
-2
/
+3
2005-11-08
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
1
-0
/
+1
2005-11-01
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
1
-1
/
+1
2005-09-21
Remove ACCUM_BITS.
Brian Paul
1
-4
/
+0
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