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path: root/src/mesa/Makefile.sources
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2017-06-27mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]Chad Versace1-0/+1
2017-06-14mapi: add GL_ARB_bindless_texture entry pointsSamuel Pitoiset1-0/+2
2017-03-17mesa: automake: add all headers to the tarball.Emil Velikov1-0/+2
2017-03-16mesa: Custom thread marshalling for ShaderSource.Paul Berry1-0/+1
2017-03-16mesa: Connect the generated GL command marshalling code to the build.Eric Anholt1-0/+2
2017-03-16mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt1-0/+1
2017-02-23st/mesa: implement a tgsi on-disk shader cacheTimothy Arceri1-0/+2
2017-02-22mesa: Separate INTEL_performance_query frontendRobert Bragg1-0/+2
2016-12-05i965: Delete the meta-base CopyImageSubData implementationJason Ekstrand1-1/+0
2016-10-06st/mesa: move all sampler view code into new st_sampler_view.[ch] filesBrian Paul1-0/+2
2016-09-26mesa/st: add nir pass to lower tex_src_planeRob Clark1-0/+1
2016-09-26mesa/st: add lowering pass for YUV samplersRob Clark1-0/+2
2016-09-12mesa/glsl: Move string_to_uint_map into the util folderThomas Helland1-2/+0
2016-09-12mesa: Remove prog_hash_table.cThomas Helland1-1/+0
2016-08-30mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin1-0/+2
2016-08-30glsl: Generate ir_expression_operation.h from PythonIan Romanick1-0/+1
2016-08-24mesa: Rename "texturebarrier" source files to "barrier".Francisco Jerez1-2/+2
2016-07-30st/mesa: completely rewrite state atomsMarek Olšák1-0/+1
2016-07-23glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin1-0/+1
2016-07-20mesa: automake: list builddir before srcdirEmil Velikov1-3/+3
2016-06-18st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin1-0/+2
2016-06-01st/mesa: begin moving PBO functions into their own fileNicolai Hähnle1-0/+2
2016-05-30automake: move the git_sha1.h rule a level upEmil Velikov1-0/+1
2016-05-26mesa: Move robustness code to main/robustness.cKristian Høgsberg Kristensen1-0/+1
2016-05-17mesa/st: add support for NIR as possible driver IRRob Clark1-0/+1
2016-05-17mesa/st: add nir pass for lowering builtin uniformsRob Clark1-0/+2
2016-05-11mesa/st: split the type_size calculation into it's own fileRob Clark1-0/+2
2016-04-11mesa: add missing header to the tarballEmil Velikov1-0/+1
2016-04-11mesa: automake: update and reuse X86_SSE41_FILES listEmil Velikov1-1/+3
2016-04-01Android: fix x86 gallium buildsRob Herring1-0/+4
2016-03-27st/mesa: implement GL_ATI_fragment_shaderMiklós Máté1-0/+1
2016-02-15st/mesa: add an image atom for shader imagesIlia Mirkin1-0/+1
2016-02-13st/mesa: add compute program dispatch callbacksSamuel Pitoiset1-0/+2
2016-02-09mesa: remove now unused sampler index handing codeTimothy Arceri1-2/+0
2016-02-08mesa: move GL_ARB_debug_output code into new debug_output.c fileBrian Paul1-0/+2
2016-02-03vbo: move vbo_get_minmax_indices into its own source fileNicolai Hähnle1-0/+1
2016-01-29st/mesa: add support for SSBO binding and GLSL intrinsicsIlia Mirkin1-0/+1
2016-01-29st/mesa: add atomic counter supportIlia Mirkin1-0/+1
2016-01-26glsl: move to compiler/Emil Velikov1-3/+0
2016-01-26nir: move to compiler/Emil Velikov1-2/+1
2015-12-03st/mesa: add new st_copy_framebuffer_to_texture() functionBrian Paul1-0/+2
2015-11-12mesa/extensions: Move entries entries to separate fileNanley Chery1-0/+1
2015-10-28st/mesa: implement ARB_copy_imageMarek Olšák1-0/+2
2015-10-22tnl: remove t_rasterpos.cBrian Paul1-1/+0
2015-10-16nir: remove dependency on glslRob Clark1-0/+1
2015-10-09st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák1-0/+1
2015-10-09st/mesa: implement glBitmap shader transformation using tgsi_transform_shaderMarek Olšák1-0/+1
2015-10-09glsl: move shader_enums into nirRob Clark1-3/+1
2015-09-16mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul1-0/+2
2015-09-16glsl: shader-enum to name debug fxnsRob Clark1-1/+3